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===Basic Description=== | |||
A module that boosts the speed of the ship when activated for closing down a target, or escaping an enemy. They can also be used to help boost your transveral speed against an enemy and therefore make it harder for bigger ships in particular to score a [[Turret Damage|successful hit]] against you. | |||
Afterburners take up a medium power slot on your ship fitting. | |||
There are different sizes of Afterburner based on basic ship hull size. A rough guide : | |||
* 1MN = Frigate size | |||
* 10MN = Cruiser/Battle Cruiser | |||
* 100MN = Battleship+ | |||
===Drawbacks=== | |||
* Extra capacitor consumption as it cycles | |||
* Longer ship alignment speeds whilst it is active. | |||
* Afterburners don't provide anywhere near as much of a speed boost as a Microwarpdrive, (roughly 100% boost rather than 500% depending on variations) but come with less penalties. | |||
===Advantages vs a Microwarpdrive === | |||
* Considerably less skill and fitting requirements | |||
* They can still be used in Mission deadspaces that interfere with warp fields. | |||
* They don't have a penalty to Capacitor size | |||
* They don't have a penalty to ship signature size whilst active. | |||
* They aren't affected by your ship being Warp Scrambled. | |||
Revision as of 09:03, 3 December 2009
Basic Description
A module that boosts the speed of the ship when activated for closing down a target, or escaping an enemy. They can also be used to help boost your transveral speed against an enemy and therefore make it harder for bigger ships in particular to score a successful hit against you.
Afterburners take up a medium power slot on your ship fitting.
There are different sizes of Afterburner based on basic ship hull size. A rough guide :
- 1MN = Frigate size
- 10MN = Cruiser/Battle Cruiser
- 100MN = Battleship+
Drawbacks
- Extra capacitor consumption as it cycles
- Longer ship alignment speeds whilst it is active.
- Afterburners don't provide anywhere near as much of a speed boost as a Microwarpdrive, (roughly 100% boost rather than 500% depending on variations) but come with less penalties.
Advantages vs a Microwarpdrive
- Considerably less skill and fitting requirements
- They can still be used in Mission deadspaces that interfere with warp fields.
- They don't have a penalty to Capacitor size
- They don't have a penalty to ship signature size whilst active.
- They aren't affected by your ship being Warp Scrambled.