Difference between revisions of "Cormorant Navy Issue"
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| faction= Caldari State | | faction= Caldari State | ||
| variations= {{Ship|Cormorant}}, {{Ship|Flycatcher}} | | variations= {{Ship|Cormorant}}, {{Ship|Flycatcher}} | ||
− | | tech= F | + | | tech= F |
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| powergrid= 71 MW | | powergrid= 71 MW | ||
| cpu= 215 tf | | cpu= 215 tf |
Revision as of 18:22, 4 April 2023
RELATED UNI-WIKI REFERENCES
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With the Cormorant well-established as a long-range anti-frigate platform, the Caldari Navy issued upgrade requirements that specified further enhancements to its ability to hit at range together with considerable improvements to defensive shield systems. Overhauling and expanding the energy systems and core processing systems to support these changes called for many changes to the base Cormorant's design. A joint tender from the megacorporations of the Ocean Faction proposing a total rebuild of the internal workings of the ship won the day. The resulting Caldari Navy variant of this proven railgun platform is ideally set up for sustained long-range engagements. SHIP BONUSES
Caldari Destroyer bonuses (per skill level):
Ship Attributes
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Summary
Summary about Cormorant Navy Issue.
Skills
Further information about additional or recommended skills to pilot Cormorant Navy Issue for a specific or its common role(s) can be written here.
Tactics
No sub-article about Cormorant Navy Issue roles or piloting tactics. You can write them here.
Notes
You can add notes about Cormorant Navy Issue here.
Patch History
A long, long time ago... |
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2022-10-26 News: EVE Vegas recap
2022-11-08 Patch notes News: Uprising Expansion
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