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=== Force required === | === Force required === | ||
{{incursion sites|headquarters}} | {{incursion sites|headquarters}} | ||
'' | ''Special roles''<br/> | ||
* '''1 MTAC Pilot''' - Ship fitted with a tractor beam that upon entering the site will immediately go to the Concord MTAC Factory and start (using a jetcan to hold the MTACs) moving MTACs from the factory to the Shield Transfer Control Tower to prevent the target station from repairing itself.<br/> | |||
* '''1 Meatshield''' - Heavily tanked ship that will enter the site in advance of the fleet to consolidate initial aggro on a single target.<br/> | |||
* '''1 MTAC Pilot''' - | |||
''Note: It is highly advisable for the MTAC Pilot to have a timer of some sort, to time the drop's of the MTAC's properly.'' | ''Note: It is highly advisable for the MTAC Pilot to have a timer of some sort, to time the drop's of the MTAC's properly.'' | ||
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''Authorized for Capsuleer dissemination.'' | ''Authorized for Capsuleer dissemination.'' | ||
= | = Enemies = | ||
Deltole | |||
Outuni | |||
Auga | |||
Schmaeel | |||
Niarja | |||
Ostingele | |||
Yulai | |||
TODO confirm list of types of spawns during next TCRC I do | |||
= Special Mechanics = | |||
This site has two special mechanics that must be understood in order to complete the site and then exit without losing any ships. | |||
=== Enemy Respawns === | |||
Many of the enemies in this site will respawn on timers after they are initially destroyed. The respawn timers for battleships are longer than an average fleet should take to complete the site the respawn timers for frigate and cruisers are very fast. | |||
As these respawns include both Augas and Schmaeels that can warp disrupt it is very important to ensure that any last second respawns are killed before the fleet exists the site. Most fleets will specifically tag the respawning Augas and Schmaeelsrats so that they can be shot after the site is completed and they will no longer respawn. | |||
TODO add table of respawns and their times where known. | |||
=== MTAC === | |||
The shield transfer arrays next to the Sansha battle tower are capable of repairing the tower from near dead to full HP in a matter of seconds. Destroying the tower before the repairs kick in is not possible so the repairs must be disabled in order to complete the site. Further to the left of the shield arrays are two additional structures; a Concord MTAC Factory and a Shield Transfer Control Tower. Taking a MTAC from the factory and placing it in the control tower will prevent the battle tower from being repaired for a short period of time. MTACs are too big to fit into the cargo hold of any battleship, including marauders, and must be moved from the factory to the control tower by using a jetcan. MTACs will respawn in the factory at a fast enough rate that it is possible to permanently stop the repairs after the first MTAC is dropped. | |||