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User:Lord Finnbar: Difference between revisions

150 editsJoined 30 September 2020
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== Managing information ==
== Managing information ==
The main purpose of the mapper is to share information. If enabled, Pathfinder will automatically add systems and connections jumped into to the map. The rest of the information about the systems and details of the connections have to be manually entered by the players.


=== Adding systems and connections ===
=== Adding Systems ===
There are multiple different ways to add systems and connections:
There are two ways to add systems.


# The most convenient is using the tracking to automatically add systems within Pathfinder as you jump into them. The types of systems can be limited by the map maintainer. If the map scope is set to "all", all connections will be automatically added; if the map scope is set to "wormholes", only wormhole connections are added; and if the scope is set to "stargates" only stargate connections are added. If the scope is set to "none" no connections are automatically added. The pilot tracking has its flaws; Jump cloning, getting podded, or just opening a different map may add non-existing connections to the map.
# The most convenient is using the tracking to automatically add systems within Pathfinder as they are jumped into. The types of systems can be limited by the map maintainer. If the map scope is set to "all", all connections will be automatically added; if the map scope is set to "wormholes", only wormhole connections are added; and if the scope is set to "stargates" only stargate connections are added. If the scope is set to "none" no connections are automatically added. The pilot tracking has its flaws; Jump cloning, getting podded, or just opening a different map may add non-existing connections to the map.
# Instead, you may manually create systems on the map. Right-clicking a system allows you to add a connection to it in the drop-down.
# Instead, you may manually create systems on the map. Right-clicking a system allows you to add a connection to it in the drop-down.


To move a system on the map, left-click and hold while the mouse is over where the class of the wormhole (or security status of the system) is specified, and subsequently re-position the system to where you wish. Clicking and dragging on any other part of the box will attempt to create a connection to another system, and that will be visible by the underlying animation.
To move a system on the map, left-click and hold while the mouse is over where the class of the wormhole (or security status of the system) is specified, and subsequently re-position the system to where you wish. Clicking and dragging on any other part of the box will attempt to create a connection to another system, and that will be visible by the underlying animation.
=== Adding Connections ===


After a system has had another system added to it with a wormhole connection this can be linked to a signature in that system. Simply click the "leads to " attribute on the WH signature and select the corresponding system once the new system is present. Setting this will automatically add mass and size limit info on the connection if the wormhole was not K162.
After a system has had another system added to it with a wormhole connection this can be linked to a signature in that system. Simply click the "leads to " attribute on the WH signature and select the corresponding system once the new system is present. Setting this will automatically add mass and size limit info on the connection if the wormhole was not K162.