Difference between revisions of "Valedt Midalle"

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m (Bot: Automated text replacement (-Category:Agents + ); cosmetic changes)
m (Add heading. Add category. Remove unused parameters. Add faction to {{Missiondetails}}. Add {{Clear}} in an attempt to clarify NPC table screenshot relation. Re-position screenshots. Remove redundant {{NPCTableCSS}}.)
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{{Infobox agent
+
{{NPCTableCSS}} {{Infobox agent
 
| name        = Valedt Midalle
 
| name        = Valedt Midalle
 
| image      = Valedt Midalle.jpg
 
| image      = Valedt Midalle.jpg
Line 7: Line 7:
 
| beacon      =  
 
| beacon      =  
 
| corporation = The Scope
 
| corporation = The Scope
}}
+
}} '''Valedt Midalle''' is a level 4 [[Gallente COSMOS]] agent located in Orvolle.
  
 +
== The Opposition (1 of 2) ==
 
{{Missiondetails
 
{{Missiondetails
|Name= The Opposition (1 of 2)
 
 
|Level= 4
 
|Level= 4
|Type= Distribution
+
|Type= Encounter
 
|Objective= Item Drop-off 5 x Hydrogen Batteries (5.0 m³)
 
|Objective= Item Drop-off 5 x Hydrogen Batteries (5.0 m³)
|Faction1=  
+
|Faction1= Serpentis
 
|DamageToDeal=
 
|DamageToDeal=
 
|DamageToResist=
 
|DamageToResist=
 
|WebPoint=  
 
|WebPoint=  
 
|EWAR=  
 
|EWAR=  
|ShipSizeLimit=  
+
|ShipSizeLimit= This site contains special ship restrictions.
 
|ShipSuggestion=  
 
|ShipSuggestion=  
|Rewards= 1 x Federation Navy Heavy Ion Blaster + 8.8M ISK (3.3h)
+
|Rewards= 1x Federation Navy Heavy Ion Blaster + 8.8M ISK (3.3h)
 
|StandingLoss=  
 
|StandingLoss=  
 
|Extra=  
 
|Extra=  
 
}}
 
}}
Mission Location -0.0 XG-D1L. 13 jumps (shortest route.) (Null Sec Warning!)<br>
+
{{MissionBriefing
Drop-off Location -0.0 PPG-XC. 2 Jumps (shortest route) from mission location. (Null Sec Warning!)
+
|Good day. Looking for a job, are you? I have just the thing for a strapping capsuleer such as yourself. We're helping with putting on the Legends Trial, that great and massive confrontation. We've hit a snag, though; we had a shipment of supplies that were supposed to get here this morning, but the convoy ran into some technical difficulties and it appears they won't get here in time. We've had wind of a Serpentis outpost in the vicinity, though, so we're thinking we might just outsource and play them at their own game. How about it? You up for a little hit-snatch-and-run?
 +
}}
  
{{MessageBox|Mission briefing|
+
Mission Location XG-D1L ({{ColorSecurityRating|-0.0}}). 13 jumps (shortest route.) (Null Sec Warning!)<br>
Good day. Looking for a job, are you? I have just the thing for a strapping capsuleer such as yourself. We're helping with putting on the Legends Trial, that great and massive confrontation. We've hit a snag, though; we had a shipment of supplies that were supposed to get here this morning, but the convoy ran into some technical difficulties and it appears they won't get here in time. We've had wind of a Serpentis outpost in the vicinity, though, so we're thinking we might just outsource and play them at their own game. How about it? You up for a little hit-snatch-and-run?
+
Drop-off Location PPG-XC ({{ColorSecurityRating|-0.0}}). 2 Jumps (shortest route) from mission location. (Null Sec Warning!)
|collapsed=yes}}
 
  
+
=== Room 1 ===
This site contains special ship restrictions.
+
[[File:Valedt Midalle - Opposition ( 1 of 2) Room 1.png|thumb]]
 +
{{NPCTableHead|}}
 +
{{NPCTableRow|Frigate|2|Serps...}}
 +
{{NPCTableRow|Frigate|3|Coreli Guardian Guard}}
 +
{{NPCTableRow|Frigate|2|Coreli Guardian Safeguard}}
 +
{{NPCTableRow|Frigate|5|Serpentis Guard}}
 +
{{NPCTableRow|Frigate|2|Serps...}}
 +
{{NPCTableRow|Destroyer|5|Serpentis Destroyer}}
 +
{{NPCTableRow|Battleship|2|Core Flotilla Admiral}}
 +
{{NPCTableRow|Battleship|18|Core Rear Admiral}}
 +
{{NPCTableRow|Sentry|15|Serpentis Heavy Missile Battery}}
 +
{{NPCTableRow|Sentry|13|Serpentis Stasis Tower|ewar= Web}}
 +
|}
 +
warning: massive amount of webbing, you must be able to MJD or face tank all the DPS with a fair amount of damps
  
{{NPCTableCSS}}
+
{{Clear}}
 +
=== Room 2 ===
 +
[[File:Valedt Midalle - Opposition ( 1 of 2) Room 2.png|thumb]]
 +
{{NPCTableHead|}}
 +
{{NPCTableRow|Frigate|2|Coreli Guardian Agent}}
 +
{{NPCTableRow|Frigate|3|Coreli Guardian Defender}}
 +
{{NPCTableRow|Frigate|1|Coreli Guardian Spy}}
 +
{{NPCTableRow|Destroyer|2|Corelior Artillery}}
 +
{{NPCTableRow|Destroyer|1|Corelior Cannoneer}}
 +
{{NPCTableRow|Cruiser|2|Corelum Guardian Chief Inf...}}
 +
{{NPCTableRow|Cruiser|1|Corelum Guardian Chief Pat...}}
 +
{{NPCTableRow|Cruiser|3|Corelum Guardian Chief Se...}}
 +
{{NPCTableRow|Cruiser|1|Corelum Guardian Chief Wa...}}
 +
{{NPCTableRow|Battlecruiser|5|Corelatis Captain Sentry}}
 +
{{NPCTableRow|Battleship|3|Core Admiral}}
 +
{{NPCTableRow|Battleship|2|Core Grand Admiral}}
 +
{{NPCTableRow|Battleship|3|Core Lord Admiral}}
 +
{{NPCTableRow|Battleship|1|Core High Admiral}}
 +
{{NPCTableRow|Sentry|12|Serpentis Stasis Tower}}
 +
{{NPCTableRow|Sentry|5|Siege Autocannon Sentry}}
 +
|}
  
{{NPCTableHead|Room 1}}
+
{{Clear}}
{{NPCTableRow|Frigate|2|Serps|point=|ewar=|ewar2=}}
+
[[File:Valedt Midalle - Opposition ( 1 of 2) Room 2 Wave 2.png|thumb]]
{{NPCTableRow|Frigate|3|Coreli Guardian Guard|point=|ewar=|ewar2=}}
+
{{NPCTableHead|Spawn}}
{{NPCTableRow|Frigate|2|Coreli Guardian Safeguard|point=|ewar=|ewar2=}}
+
{{NPCTableRow|Battleship|1|Serpentis Holder|cargo= Faction modules}}
{{NPCTableRow|Frigate|5|Serpentis Guard|point=|ewar=|ewar2=}}
+
{{NPCTableRow|Container|1|Prize Container|drop= Overseers tier 1}}
{{NPCTableRow|Frigate|2|Serps|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Destroyer|5|Serpentis Destroyer|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Battleship|2|Core Flotilla Admiral|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Battleship|18|Core Rear Admiral|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Tower|15|Serpentis Heavy Missile Battery|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Tower|13|Serpentis Stasis Tower|point=|ewar=web|ewar2=}}
 
|}
 
warning: massive amount of webbing, you must be able to mjd or face tank all the dps with a fair amount of damps
 
{{NPCTableCSS}}
 
  
{{NPCTableHead|Room 2}}
 
{{NPCTableRow|Frigate|2|Coreli Guardian Agent|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Frigate|3|Coreli Guardian Defender|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Frigate|1|Coreli Guardian Spy|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Destroyer|2|Corelior Artillery|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Destroyer|1|Corelior Cannoneer|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Cruiser|2|Corelum Guardian Chief Inf|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Cruiser|1|Corelum Guardian Chief Pat|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Cruiser|3|Corelum Guardian Chief Se|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Cruiser|1|Corelum Guardian Chief Wa|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Battlecruiser|5|Corelatis Captain Sentry|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Battleship|3|Core Admiral|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Battleship|2|Core Grand Admiral|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Battleship|3|Core Lord Admiral|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Battleship|1|Core High Admiral|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Tower|12|Serpentis Stasis Tower|point=|ewar=web|ewar2=}}
 
{{NPCTableRow|Tower|5|Seige Autocannon Sentry|point=|ewar=|ewar2=}}
 
{{NPCTableSeparator|Spawn}}
 
{{NPCTableRow|Battleship|1|Serpentis Holder|ewar=|ewar2=|cargo=faction modules}}
 
{{NPCTableRow|Container|1|Prize Container||drop=overseers tier 1}}
 
 
{{NPCTableSeparator|2nd Wave}}
 
{{NPCTableSeparator|2nd Wave}}
{{NPCTableRow|Cruiser|1|Corelum Guardian Chief Guard|point=|ewar=|ewar2=}}
+
{{NPCTableRow|Cruiser|1|Corelum Guardian Chief Guard}}
{{NPCTableRow|Cruiser|3|Corelum Guardian Chief War|point=|ewar=|ewar2=}}
+
{{NPCTableRow|Cruiser|3|Corelum Guardian Chief War}}
{{NPCTableRow|Battleship|1|Core Grand Admiral|point=|ewar=|ewar2=}}
+
{{NPCTableRow|Battleship|1|Core Grand Admiral}}
{{NPCTableRow|Battleship|1|Core Lord Admiral|point=|ewar=|ewar2=}}
+
{{NPCTableRow|Battleship|1|Core Lord Admiral}}
 
|}
 
|}
 
  
[[File:Valedt Midalle - Opposition ( 1 of 2) Room 1.png|thumb]]
+
Once last battleship was killed, I got the drop required. Prize container dropped overseers tier 1. Holder dropped faction serpentis modules, but despite deadspace overseer label no OPE. Unsure when holder spawned as I didn't have it on overview.
 
 
[[File:Valedt Midalle - Opposition ( 1 of 2) Room 2.png|thumb]]
 
 
 
Once last battleship was killed, i got the drop required. Prize container dropped overseers tier 1. Holder dropped faction serpentis modules, but despite deadspace overseer label no OPE. Unsure when holder spawned as I didn't have it on overview.
 
  
 
Attacking the Holder spawn additional wave:
 
Attacking the Holder spawn additional wave:
 
[[File:Valedt Midalle - Opposition ( 1 of 2) Room 2 Wave 2.png|thumb]]
 
  
 
Did not kill new wave so possible additional waves.
 
Did not kill new wave so possible additional waves.
  
 +
{{Clear}}
 +
== The Opposition (2 of 2) ==
 
{{Missiondetails
 
{{Missiondetails
|Name= The Opposition (2 of 2)
 
 
|Level= 4
 
|Level= 4
|Type= Distribution
+
|Type= Encounter
|Objective= Destroy these targets Location -0.0 XG-D1L (Low Sec Warning!)
+
|Objective= Destroy these targets Location XG-D1L ({{ColorSecurityRating|-0.0}}) (Low Sec Warning!)
|Faction1=  
+
|Faction1= Serpentis
 
|DamageToDeal=
 
|DamageToDeal=
 
|DamageToResist=
 
|DamageToResist=
Line 108: Line 106:
 
|Extra=  
 
|Extra=  
 
}}
 
}}
 
+
{{MissionBriefing
 
+
|Great job on the supplies. We seem to be good to go, now that most of the logistical details are taken care of. This will be greatest tournament ever. And I'm sure the Serpentis don't mind us borrowing some of their things. I have another mission for you. Just another small supply run, one for which I'll reward you handsomely, to show our appreciation for... hold on. Give me a second, here. I have something coming in over the wire. ... Oh, lord. Oh, sweet sister of mercy. Looks like we made the Serpentis mighty mad. In retaliation for our little loan of goods, they've gone all-out and attacked a Gallente station in XG-D1L Navy squadrons are already on the way, but it's going to take them some time to get there. What we need now is someone to repel the first wave of attack, buy some time for the reinforcements to get there. What do you say, pilot? In the mood to be a hero today?  
{{MessageBox|Mission briefing|
+
}}
Great job on the supplies. We seem to be good to go, now that most of the logistical details are taken care of. This will be greatest tournament ever. And I'm sure the Serpentis don't mind us borrowing some of their things. I have another mission for you. Just another small supply run, one for which I'll reward you handsomely, to show our appreciation for... hold on. Give me a second, here. I have something coming in over the wire. ... Oh, lord. Oh, sweet sister of mercy. Looks like we made the Serpentis mighty mad. In retaliation for our little loan of goods, they've gone all-out and attacked a Gallente station in XG-D1L Navy squadrons are already on the way, but it's going to take them some time to get there. What we need now is someone to repel the first wave of attack, buy some time for the reinforcements to get there. What do you say, pilot? In the mood to be a hero today?  
 
|collapsed=yes}}
 
 
 
 
This is an important mission, which will have significant impact on your faction standings.
 
This is an important mission, which will have significant impact on your faction standings.
  
 +
1st pocket gate may be unlocked, not all rats were dead when I finally tested it
  
This site contains normal ship restrictions.
+
=== Room 1 ===
 +
[[File:Valedt Midalle - Opposition ( 2 of 2) Room 1 Take 2.png|thumb|Room 1 Take 2]]
  
1st pocket gate may be unlocked, not all rats were dead when i finally tested it
+
There is some confusion for spawn triggers and what is in a spawn due to poor note taking, I apologize for that
  
{{NPCTableCSS}}
+
{{NPCTableHead|}}
 +
{{NPCTableRow|Frigate|2|Coreli Guardian Watchman}}
 +
{{NPCTableRow|Frigate|1|Coreli Guardian Protector}}
 +
{{NPCTableRow|Frigate|4|Coreli Guardian Patroller}}
 +
{{NPCTableRow|Cruiser|3|Corelum Chief Sentinel}}
 +
{{NPCTableRow|Cruiser|2|Corelum Chief Infantry}}
 +
{{NPCTableRow|Destroyer|2|Corelior Cannoneer}}
 +
{{NPCTableRow|Destroyer|3|Corelior Artillery}}
 +
{{NPCTableRow|Battlecruiser|4|Corelatis Captain}}
 +
{{NPCTableRow|Battleship|2|Core High Admiral}}
 +
{{NPCTableRow|Battleship|7|Core Admiral}}
 +
{{NPCTableRow|Tower|18|Serpentis Heavy Missile Battery}}
 +
|}
  
{{NPCTableHead|Room 1}}
+
{{Clear}}
{{NPCTableRow|Frigate|2|Coreli Guardian Watchman|point=|ewar=|ewar2=}}
+
=== Room 2 ===
{{NPCTableRow|Frigate|1|Coreli Guardian Protector|point=|ewar=|ewar2=}}
+
[[File:Valedt Midalle - Opposition ( 2 of 2) Room 2 Intital spawn.png|thumb|Intital spawn]]
{{NPCTableRow|Frigate|4|Coreli Guardian Patroller|point=|ewar=|ewar2=}}
+
{{NPCTableHead}}
{{NPCTableRow|Cruiser|3|Corelum Chief Sentinel|point=|ewar=|ewar2=}}
+
{{NPCTableRow|Frigate|2|Coreli Guardian Agent}}
{{NPCTableRow|Cruiser|2|Corelum Chief Infantry|point=|ewar=|ewar2=}}
+
{{NPCTableRow|Frigate|4|Coreli Guardian Patroller}}
{{NPCTableRow|Destroyer|2|Corelior Cannoneer|point=|ewar=|ewar2=}}
+
{{NPCTableRow|Frigate|4|Coreli Guardian Spy}}
{{NPCTableRow|Destroyer|3|Corelior Artillery|point=|ewar=|ewar2=}}
+
{{NPCTableRow|Frigate|1|Coreli Guardian Watchman}}
{{NPCTableRow|Battlecruiser|4|Corelatis Captain|point=|ewar=|ewar2=}}
+
{{NPCTableRow|Battlecruiser|4|Corelatis Captain Sentry}}
{{NPCTableRow|Battleship|2|Core High Admiral|point=|ewar=|ewar2=}}
+
{{NPCTableRow|Battlecruiser|1|Corelatis High Captain}}
{{NPCTableRow|Battleship|7|Core Admiral|point=|ewar=|ewar2=}}
+
{{NPCTableRow|Battleship|4|Core Commodore}}
{{NPCTableRow|Tower|18|Serpentis Heavy Missile Battery|point=|ewar=|ewar2=}}
+
{{NPCTableRow|Battleship|2|Core Flotilla Admiral}}
 +
{{NPCTableRow|Battleship|3|Core Lord Admiral}}
 +
{{NPCTableRow|Battleship|1|Core Port Admiral}}
 +
{{NPCTableRow|Battleship|6|Core Rear Admiral}}
 +
{{NPCTableRow|Battleship|2|Core Vice Admiral}}
 +
{{NPCTableRow|Tower|13|Conquered Cruise Missile Battery}}
 +
{{NPCTableRow|Tower|4|Siege Pulse Laser Sentry}}
 
|}
 
|}
  
{{NPCTableCSS}}
+
{{Clear}}
 +
[[File:Valedt Midalle - Opposition ( 2 of 2) Room 2 Spawn off Station.png|thumb|Spawn off Station]]
 +
{{NPCTableHead|2nd Spawn off Station}}
 +
{{NPCTableRow|Frigate|3|Coreli Guardian Protector}}
 +
{{NPCTableRow|Cruiser|1|Corelum Guardian Chief Def...}}
 +
{{NPCTableRow|Cruiser|5|Corelum Guardian Chief Inf...}}
 +
{{NPCTableRow|Cruiser|1|Corelum Guardian Chief Se...}}
 +
{{NPCTableRow|Battlecruiser|2|Corelatis Squad Leader}}
 +
{{NPCTableRow|Battlecruiser|1|Corelatis Wing Leader}}
 +
|}
  
{{NPCTableHead|Room 2}}
+
{{Clear}}
{{NPCTableRow|Frigate|2|Coreli Guardian Agent|point=|ewar=|ewar2=}}
+
[[File:Valedt Midalle - Opposition ( 2 of 2) Room 2 Spawn Station wave 2.png|thumb|Spawn Station wave 2]]
{{NPCTableRow|Frigate|4|Coreli Guardian Patroller|point=|ewar=|ewar2=}}
+
For station waves there is another spawn but unable to document it.
{{NPCTableRow|Frigate|4|Coreli Guardian Spy|point=|ewar=|ewar2=}}
+
{{NPCTableHead|2nd Spawn off Station Wave 2}}
{{NPCTableRow|Frigate|1|Coreli Guardian Watchman|point=|ewar=|ewar2=}}
+
{{NPCTableRow|Frigate|2|Coreli Guardian Spy}}
{{NPCTableRow|Battlecruiser|4|Corelatis Captain Sentry|point=|ewar=|ewar2=}}
+
{{NPCTableRow|Battleship|2|Core Flotilla Admiral}}
{{NPCTableRow|Battlecruiser|1|Corelatis High Captain|point=|ewar=|ewar2=}}
+
{{NPCTableRow|Battleship|2|Core Vice Admiral}}
{{NPCTableRow|Battleship|4|Core Commodore|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Battleship|2|Core Flotilla Admiral|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Battleship|3|Core Lord Admiral|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Battleship|1|Core Port Admiral|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Battleship|6|Core Rear Admiral|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Battleship|2|Core Vice Admiral|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Tower|13|Conquered Cruise Missile Battery|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Tower|4|Siege Pulse Laser Sentry|point=|ewar=|ewar2=}}
 
{{NPCTableSeparator|2nd Spawn off Station}}
 
{{NPCTableRow|Frigate|3|Coreli Guardian Protector|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Cruiser|1|Corelum Guardian Chief Def|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Cruiser|5|Corelum Guardian Chief Inf|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Cruiser|1|Corelum Guardian Chief Se|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Battlecruiser|2|Corelatis Squad Leader|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Battlecruiser|1|Corelatis Wing Leader|point=|ewar=|ewar2=}}
 
{{NPCTableSeparator|2nd Spawn off Station Wave 2}}
 
{{NPCTableRow|Frigate|2|Coreli Guardian Spy|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Battleship|2|Core Flotilla Admiral|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Battleship|2|Core Vice Admiral|point=|ewar=|ewar2=}}
 
{{NPCTableSeparator|3rd Wave off Spawn}}
 
{{NPCTableRow|Frigate|2|Coreli Guardian Guard|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Frigate|2|Coreli Guardian Protector|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Frigate|2|Coreli Guardian Defender|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Cruiser|3|Corelum Guardian Chief Pat|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Tower|1|Conqured Curise Missile Battery|point=|ewar=|ewar2=}}
 
{{NPCTableSeparator|Spawn 4th wave}}
 
{{NPCTableRow|Frigate|2|Coreli Guardian Guard|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Frigate|1|Coreli Guardian Protector|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Frigate|1|Coreli Guardian Defender|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Cruiser|3|Corelum Guardian Chief Pat|point=|ewar=|ewar2=}}
 
{{NPCTableSeparator|Spawn 5th wave}}
 
{{NPCTableRow|Destroyer|2|Corelior Artillery|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Destroyer|2|Corelior Sentinel|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Battleship|2|Core Lord Admiral|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Battleship|2|Core Grand Admiral|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Tower|1|Conquered Cruise Missle Battery|point=|ewar=|ewar2=}}
 
{{NPCTableSeparator|Spawn 6th wave}}
 
{{NPCTableRow|Frigate|2|Coreli Guardian Watchman|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Destroyer|3|Corelior Artillery|point=|ewar=|ewar2=}}
 
{{NPCTableSeparator|Spawn off initial wave}}
 
{{NPCTableRow|Cruiser|1|Corelum Guardian Chief Se|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Cruiser|1|Corelum Guardian Chief Defender|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Battlecruiser|1|Corelatis Captain Sentry|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Battlecruiser|1|Corelatis High Captain|point=|ewar=|ewar2=}}
 
{{NPCTableRow|Tower|1|Conquered Cruise Missile Battery|point=|ewar=|ewar2=}}
 
 
|}
 
|}
  
[[File:Valedt Midalle - Opposition ( 2 of 2) Room 1 Take 2.png|thumb]]
+
{{Clear}}
 +
[[File:Valedt Midalle - Opposition ( 2 of 2) Room 2 3rd waveoffspawn.png|thumb|3rd waveoffspawn]]
 +
{{NPCTableHead|3rd Wave off Spawn}}
 +
{{NPCTableRow|Frigate|2|Coreli Guardian Guard}}
 +
{{NPCTableRow|Frigate|2|Coreli Guardian Protector}}
 +
{{NPCTableRow|Frigate|2|Coreli Guardian Defender}}
 +
{{NPCTableRow|Cruiser|3|Corelum Guardian Chief Pat...}}
 +
{{NPCTableRow|Tower|1|Conqured Curise Missile Battery}}
 +
|}
  
There is some confusion for spawn triggers and what is in a spawn dude to poor note taking, i apologize for that
+
{{Clear}}
 +
In wave below, don't include the locked rats
 +
[[File:Valedt Midalle - Opposition ( 2 of 2) Room 2 Spawn 4th wave?.png|thumb|Spawn 4th wave?]]
 +
{{NPCTableHead|Spawn 4th wave}}
 +
{{NPCTableRow|Frigate|2|Coreli Guardian Guard}}
 +
{{NPCTableRow|Frigate|1|Coreli Guardian Protector}}
 +
{{NPCTableRow|Frigate|1|Coreli Guardian Defender}}
 +
{{NPCTableRow|Cruiser|3|Corelum Guardian Chief Pat...}}
 +
|}
  
[[File:Valedt Midalle - Opposition ( 2 of 2) Room 2 Intital spawn.png|thumb]]
+
{{Clear}}
 +
[[File:Valedt Midalle - Opposition ( 2 of 2) Room 2 Spawn 5th wave.png|thumb|Spawn 5th wave]]
 +
{{NPCTableHead|Spawn 5th wave}}
 +
{{NPCTableRow|Destroyer|2|Corelior Artillery}}
 +
{{NPCTableRow|Destroyer|2|Corelior Sentinel}}
 +
{{NPCTableRow|Battleship|2|Core Lord Admiral}}
 +
{{NPCTableRow|Battleship|2|Core Grand Admiral}}
 +
{{NPCTableRow|Tower|1|Conquered Cruise Missle Battery}}
 +
|}
  
 +
{{Clear}}
 +
[[File:Valedt Midalle - Opposition ( 2 of 2) Room 2 Spawn Wave 6.png|thumb|Spawn Wave 6]]
 +
{{NPCTableHead|Spawn 6th wave}}
 +
{{NPCTableRow|Frigate|2|Coreli Guardian Watchman}}
 +
{{NPCTableRow|Destroyer|3|Corelior Artillery}}
 +
|}
  
gate may be unlocked? wasn't required to kill all rats
+
{{Clear}}
outside of the 100km the siege pulses stopped firing
+
[[File:Valedt Midalle - Opposition ( 2 of 2) Room 2 Spawn off intial wave.png|thumb|Spawn off intial wave]]
attacking one of the core lord admirals triggered another wave for initial spawn
+
{{NPCTableHead|Spawn off initial wave}}
siege pulses have exactly 100km range, outside of that they don't do damage
+
{{NPCTableRow|Cruiser|1|Corelum Guardian Chief Se...}}
attacking station triggers another chain of rats, station itself does not need to be killed
+
{{NPCTableRow|Cruiser|1|Corelum Guardian Chief Defender}}
Unclear if waves off initial spawn need to be cleared or if only station spawns need to be done to finish mission
+
{{NPCTableRow|Battlecruiser|1|Corelatis Captain Sentry}}
[[File:Valedt Midalle - Opposition ( 2 of 2) Room 2 Spawn off intial wave.png|thumb]]
+
{{NPCTableRow|Battlecruiser|1|Corelatis High Captain}}
 +
{{NPCTableRow|Sentry|1|Conquered Cruise Missile Battery}}
 +
|}
  
[[File:Valedt Midalle - Opposition ( 2 of 2) Room 2 3rd waveoffspawn.png|thumb]]
+
{{Plainlist|
In wave below, don't include the locked rats
+
* Gate may be unlocked? wasn't required to kill all rats
[[File:Valedt Midalle - Opposition ( 2 of 2) Room 2 Spawn 4th wave?.png|thumb]]
+
* Outside of the 100km the siege pulses stopped firing
 
+
* Attacking one of the core lord admirals triggered another wave for initial spawn
[[File:Valedt Midalle - Opposition ( 2 of 2) Room 2 Spawn 5th wave.png|thumb]]
+
* Siege pulses have exactly 100km range, outside of that they don't do damage
 
+
* Attacking station triggers another chain of rats, station itself does not need to be killed
[[File:Valedt Midalle - Opposition ( 2 of 2) Room 2 Spawn Wave 6.png|thumb]]
+
* Unclear if waves off initial spawn need to be cleared or if only station spawns need to be done to finish mission
 +
}}
  
[[File:Valedt Midalle - Opposition ( 2 of 2) Room 2 Spawn off Station.png|thumb]]
 
  
[[File:Valedt Midalle - Opposition ( 2 of 2) Room 2 Spawn Station wave 2.png|thumb]]
 
For station waves there is another spawn but unable to document it.
 
<noinclude>
 
{{NPCTableCSS}}
 
 
[[Category:COSMOS agents]]
 
[[Category:COSMOS agents]]
</noinclude>
+
[[Category:COSMOS missions]]

Revision as of 14:18, 16 September 2023

Valedt Midalle
Valedt Midalle.jpg
Type COSMOS
Level 4
Location Orvolle (0.7)
Placid
Affiliation The Scope
Gallente Federation

Valedt Midalle is a level 4 Gallente COSMOS agent located in Orvolle.

The Opposition (1 of 2)

Level 4
Type Encounter
Objective Item Drop-off 5 x Hydrogen Batteries (5.0 m³)
Faction Serpentis
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Thermal damage ThKinetic damage Kin
Ship size limit This site contains special ship restrictions.
Rewards 1x Federation Navy Heavy Ion Blaster + 8.8M ISK (3.3h)
Mission briefing
Good day. Looking for a job, are you? I have just the thing for a strapping capsuleer such as yourself. We're helping with putting on the Legends Trial, that great and massive confrontation. We've hit a snag, though; we had a shipment of supplies that were supposed to get here this morning, but the convoy ran into some technical difficulties and it appears they won't get here in time. We've had wind of a Serpentis outpost in the vicinity, though, so we're thinking we might just outsource and play them at their own game. How about it? You up for a little hit-snatch-and-run?

Mission Location XG-D1L (0.0). 13 jumps (shortest route.) (Null Sec Warning!)
Drop-off Location PPG-XC (0.0). 2 Jumps (shortest route) from mission location. (Null Sec Warning!)

Room 1

WD EWAR L


Frigate 2 x Frigate Serps...
Frigate 3 x Frigate Coreli Guardian Guard
Frigate 2 x Frigate Coreli Guardian Safeguard
Frigate 5 x Frigate Serpentis Guard
Frigate 2 x Frigate Serps...
Destroyer 5 x Destroyer Serpentis Destroyer
Battleship 2 x Battleship Core Flotilla Admiral
Battleship 18 x Battleship Core Rear Admiral
Sentry 15 x Sentry Serpentis Heavy Missile Battery
Sentry 13 x Sentry Serpentis Stasis Tower Stasis Webifier

warning: massive amount of webbing, you must be able to MJD or face tank all the DPS with a fair amount of damps

Room 2

WD EWAR L


Frigate 2 x Frigate Coreli Guardian Agent
Frigate 3 x Frigate Coreli Guardian Defender
Frigate 1 x Frigate Coreli Guardian Spy
Destroyer 2 x Destroyer Corelior Artillery
Destroyer 1 x Destroyer Corelior Cannoneer
Cruiser 2 x Cruiser Corelum Guardian Chief Inf...
Cruiser 1 x Cruiser Corelum Guardian Chief Pat...
Cruiser 3 x Cruiser Corelum Guardian Chief Se...
Cruiser 1 x Cruiser Corelum Guardian Chief Wa...
Battlecruiser 5 x Battlecruiser Corelatis Captain Sentry
Battleship 3 x Battleship Core Admiral
Battleship 2 x Battleship Core Grand Admiral
Battleship 3 x Battleship Core Lord Admiral
Battleship 1 x Battleship Core High Admiral
Sentry 12 x Sentry Serpentis Stasis Tower
Sentry 5 x Sentry Siege Autocannon Sentry
Spawn
WD EWAR L


Battleship 1 x Battleship Serpentis Holder Faction modules
Container 1 x Prize Container Overseers tier 1
2nd Wave
Cruiser 1 x Cruiser Corelum Guardian Chief Guard
Cruiser 3 x Cruiser Corelum Guardian Chief War
Battleship 1 x Battleship Core Grand Admiral
Battleship 1 x Battleship Core Lord Admiral

Once last battleship was killed, I got the drop required. Prize container dropped overseers tier 1. Holder dropped faction serpentis modules, but despite deadspace overseer label no OPE. Unsure when holder spawned as I didn't have it on overview.

Attacking the Holder spawn additional wave:

Did not kill new wave so possible additional waves.

The Opposition (2 of 2)

Level 4
Type Encounter
Objective Destroy these targets Location XG-D1L (0.0) (Low Sec Warning!)
Faction Serpentis
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Thermal damage ThKinetic damage Kin
Rewards 1 x Social Adaptation Chip - Improved + 1 x Gas Cloud Harvesting (3h)
Mission briefing
Great job on the supplies. We seem to be good to go, now that most of the logistical details are taken care of. This will be greatest tournament ever. And I'm sure the Serpentis don't mind us borrowing some of their things. I have another mission for you. Just another small supply run, one for which I'll reward you handsomely, to show our appreciation for... hold on. Give me a second, here. I have something coming in over the wire. ... Oh, lord. Oh, sweet sister of mercy. Looks like we made the Serpentis mighty mad. In retaliation for our little loan of goods, they've gone all-out and attacked a Gallente station in XG-D1L Navy squadrons are already on the way, but it's going to take them some time to get there. What we need now is someone to repel the first wave of attack, buy some time for the reinforcements to get there. What do you say, pilot? In the mood to be a hero today?

This is an important mission, which will have significant impact on your faction standings.

1st pocket gate may be unlocked, not all rats were dead when I finally tested it

Room 1

There is some confusion for spawn triggers and what is in a spawn due to poor note taking, I apologize for that


WD EWAR L


Frigate 2 x Frigate Coreli Guardian Watchman
Frigate 1 x Frigate Coreli Guardian Protector
Frigate 4 x Frigate Coreli Guardian Patroller
Cruiser 3 x Cruiser Corelum Chief Sentinel
Cruiser 2 x Cruiser Corelum Chief Infantry
Destroyer 2 x Destroyer Corelior Cannoneer
Destroyer 3 x Destroyer Corelior Artillery
Battlecruiser 4 x Battlecruiser Corelatis Captain
Battleship 2 x Battleship Core High Admiral
Battleship 7 x Battleship Core Admiral
Tower 18 x Serpentis Heavy Missile Battery

Room 2

WD EWAR L


Frigate 2 x Frigate Coreli Guardian Agent
Frigate 4 x Frigate Coreli Guardian Patroller
Frigate 4 x Frigate Coreli Guardian Spy
Frigate 1 x Frigate Coreli Guardian Watchman
Battlecruiser 4 x Battlecruiser Corelatis Captain Sentry
Battlecruiser 1 x Battlecruiser Corelatis High Captain
Battleship 4 x Battleship Core Commodore
Battleship 2 x Battleship Core Flotilla Admiral
Battleship 3 x Battleship Core Lord Admiral
Battleship 1 x Battleship Core Port Admiral
Battleship 6 x Battleship Core Rear Admiral
Battleship 2 x Battleship Core Vice Admiral
Tower 13 x Conquered Cruise Missile Battery
Tower 4 x Siege Pulse Laser Sentry
2nd Spawn off Station
WD EWAR L


Frigate 3 x Frigate Coreli Guardian Protector
Cruiser 1 x Cruiser Corelum Guardian Chief Def...
Cruiser 5 x Cruiser Corelum Guardian Chief Inf...
Cruiser 1 x Cruiser Corelum Guardian Chief Se...
Battlecruiser 2 x Battlecruiser Corelatis Squad Leader
Battlecruiser 1 x Battlecruiser Corelatis Wing Leader

For station waves there is another spawn but unable to document it.

2nd Spawn off Station Wave 2
WD EWAR L


Frigate 2 x Frigate Coreli Guardian Spy
Battleship 2 x Battleship Core Flotilla Admiral
Battleship 2 x Battleship Core Vice Admiral
3rd Wave off Spawn
WD EWAR L


Frigate 2 x Frigate Coreli Guardian Guard
Frigate 2 x Frigate Coreli Guardian Protector
Frigate 2 x Frigate Coreli Guardian Defender
Cruiser 3 x Cruiser Corelum Guardian Chief Pat...
Tower 1 x Conqured Curise Missile Battery

In wave below, don't include the locked rats

Spawn 4th wave
WD EWAR L


Frigate 2 x Frigate Coreli Guardian Guard
Frigate 1 x Frigate Coreli Guardian Protector
Frigate 1 x Frigate Coreli Guardian Defender
Cruiser 3 x Cruiser Corelum Guardian Chief Pat...
Spawn 5th wave
WD EWAR L


Destroyer 2 x Destroyer Corelior Artillery
Destroyer 2 x Destroyer Corelior Sentinel
Battleship 2 x Battleship Core Lord Admiral
Battleship 2 x Battleship Core Grand Admiral
Tower 1 x Conquered Cruise Missle Battery
Spawn 6th wave
WD EWAR L


Frigate 2 x Frigate Coreli Guardian Watchman
Destroyer 3 x Destroyer Corelior Artillery
Spawn off initial wave
WD EWAR L


Cruiser 1 x Cruiser Corelum Guardian Chief Se...
Cruiser 1 x Cruiser Corelum Guardian Chief Defender
Battlecruiser 1 x Battlecruiser Corelatis Captain Sentry
Battlecruiser 1 x Battlecruiser Corelatis High Captain
Sentry 1 x Sentry Conquered Cruise Missile Battery
  • Gate may be unlocked? wasn't required to kill all rats
  • Outside of the 100km the siege pulses stopped firing
  • Attacking one of the core lord admirals triggered another wave for initial spawn
  • Siege pulses have exactly 100km range, outside of that they don't do damage
  • Attacking station triggers another chain of rats, station itself does not need to be killed
  • Unclear if waves off initial spawn need to be cleared or if only station spawns need to be done to finish mission