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Turrets: Difference between revisions

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[[File:Icon turret entropic disintegrator large.png|left]]Precursor Turrets are a turret type introduced with the Into The Abyss expansion in May 2018.
[[File:Icon turret entropic disintegrator large.png|left]]Precursor Turrets are a turret type introduced with the Into The Abyss expansion in May 2018.


Unlike traditional kinds of turrets, there is only one type of turret for both short and long range, the '''Entropic Disintegrator'''. They use exotic plasma charges to fire a particle beam, which deals Thermal and Explosive damage. They also feature a unique damage spooling mechanic, where shots will deal more damage the longer the gun has been running. Normally, this is a +5% damage bonus to each consecutive shot, capping at +150% damage per shot after 30 shots. However, the maximum damage bonus can be affected by certain ship bonuses, and both the maximum bonus and bonus per shot can be modified with the Mimesis [[Implant]] set. Entropic Disintegrator turrets have the high tracking and ammo consumption of blasters, and the optimal range, capacitor use, and instant reloads of lasers, but also have zero falloff range. The turrets will deactivate if their target leaves optimal range. If a disintegrator deactivates for any reason, its damage bonus is reset to 0. Entropic Disintegrators can only be used on Triglavian ships, and only one turret can be fitted to each ship.
Unlike traditional kinds of turrets, there is only one type of turret for short range, the '''Entropic Disintegrator''', and there's no long range version of it, as its long range counterpart is considered as the [[Vorton Projector]]. They use exotic plasma charges to fire a particle beam, which deals Thermal and Explosive damage. They also feature a unique damage spooling mechanic, where shots will deal more damage the longer the gun has been running. Normally, this is a +5% damage bonus to each consecutive shot, capping at +150% damage per shot after 30 shots. However, the maximum damage bonus can be affected by certain ship bonuses, and both the maximum bonus and bonus per shot can be modified with the Mimesis [[Implant]] set. Entropic Disintegrator turrets have the high tracking and ammo consumption of blasters, and the optimal range, capacitor use, and instant reloads of lasers, but also have zero falloff range. The turrets will deactivate if their target leaves optimal range. If a disintegrator deactivates for any reason, its damage bonus is reset to 0. Entropic Disintegrators can only be used on Triglavian ships, and only one turret can be fitted to each ship.


=== Exotic plasma ===
=== Exotic plasma ===
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* '''{{co|wheat|Gyrostabilizers}}''' for projectile turrets.
* '''{{co|wheat|Gyrostabilizers}}''' for projectile turrets.
* '''{{co|wheat|Heat Sinks}}''' for energy turrets.
* '''{{co|wheat|Heat Sinks}}''' for energy turrets.
* '''{{co|wheat|Entropic Radiation Sinks}}''' for entropic disintegrators.
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|[[File:Icon tracking enhancer.png|link=|]]
|[[File:Icon tracking enhancer.png|link=|]]
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| ''Triglavian''
| ''Triglavian''
| Entropic <br> Disintegrator
| Entropic <br> Disintegrator
| All
| Short
| colspan="2" | Light
| colspan="2" | Light
| colspan="2" | Heavy
| colspan="2" | Heavy