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Tactical overlay: Difference between revisions

From EVE University Wiki
Correct small mistake (skills are taken into account)
Line 16: Line 16:
=Targeting Range=
=Targeting Range=


At the very center of the concentric rings is your ship, and the rings mark various ranges in kilometers.  The sphere you see is the targeting range of your ship with any rigs and active modules. The image above is the natural targeting range of a Condor (28.75km without any active modules or rigs).  If you were to activate a Sensor Booster I (with 25% range bonus) you would see the sphere expand (to 33.12km) and look like this (and, no it wouldn't cause solar waves in space):
At the very center of the concentric rings is your ship, and the rings mark various ranges in kilometers.  The sphere you see is the targeting range of your ship with any rigs and active modules. The image above is the natural targeting range of a Condor, modified by the Long Range Targeting skill  (in this case 25km base + 15% from the skills, making 28.94km without any active modules or rigs).  If you were to activate a Sensor Booster I (with 25% range bonus) you would see the sphere expand (to 33.12km) and look like this (and, no it wouldn't cause solar waves in space):


[[Image:TargetingRangeBoosted.jpeg|center|border|TargetingRangeBoosted.jpeg]]
[[Image:TargetingRangeBoosted.jpeg|center|border|TargetingRangeBoosted.jpeg]]
One thing that is not reflected in the targeting sphere (or any of the overlay views) is any bonuses you have due to skills or implants.  It's not clear what the rationale was behind that design decision.


=Selected Objects in the Overlay=
=Selected Objects in the Overlay=