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== Forming a Corporation == | == Forming a Corporation == | ||
==== Why? ==== | |||
Before starting a corporation, take some time to consider why you want to create a new corporation. It is a big step to make, and it is important to think and plan ahead. Reading this article is a good place to start! | |||
There are many valid reasons to create a new corporation, from idealistic reasons such as achieving a certain goal to pragmatic reasons such as avoiding the NPC corp tax. Three things which should be clear before you start are: | |||
*'''Who will join the corporation?''' The corp can be just for yourself and your alts, in which case not much very planning is needed; the corp can be for a small group of friends, in which case a simple corp structure and simple plan will suffice; or the corp can be started by you with the intention of recruiting other players. In this last case more planning is needed, and the corp should be properly structured (these topics will be covered later in this article). | |||
*'''What will be the goal or purpose of the corporation?''' Having a goal or purpose is important, it gives the corporation members something to work for and look forward to. If the corp is just for you or for a group of friends, avoiding NPC taxes and having fun might be sufficient goals, but if you intend to recruit other players, having a clear goal will help convincing them to join you. Generally, the more specific your goal, the better. The goal could be "mission-running, industry, and wormhole pvp", but that's very broad and doesn't mix very well. More specific goals would be "Amarr mission-running", "tech 2 invention", or "low-sec piracy". These are just a few examples, there's a lot more to do or to aim for; just be sure to think about it and to make it as specific and clear as you can. | |||
*'''Where will the corp operate?''' EVE has over thousands of systems, so it is unrealistic for a single corp to want to operate across the whole of EVE - some area of operations will have to be determined. Choose a region or regions where you want to operate, based on preferences or opportunities, and select a system where you want your Headquarters to be (spending some time looking at a map of EVE may help in this process). When starting out as a corp, it is best to establish a Headquarters in high security space, even if you intend to operate in, or move to, low sec or null sec. Having the Headquarters in high sec allows for safe logistics; if needed a secondary base can be established in low sec. Common places for Headquarters are near a trade hub or mission hub (for industrial or mission corps) or near a low sec or null sec access point (for pvp corps). | |||
==== Requirements ==== | |||
Anyone can start a new corporation as long as some basic requirements are met: | Anyone can start a new corporation as long as some basic requirements are met: | ||