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Martine DeVu (talk | contribs) |
Clarified the existence of null sites in C4 space |
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| style="text-align:left;" | Decayed <> || Safe || || x || || || || || || || | | style="text-align:left;" | Decayed <> || Safe || || x || || || || || || || | ||
|- | |- | ||
| style="text-align:left;" | Ruined <> || Safe || || || x || x || x || x || | | style="text-align:left;" | Ruined <> || Safe || || || x || x || x || x || * || || | ||
|- | |- | ||
| style="text-align:left;" | Forgotten <> || NOT Safe || || || || x || x || x || x || x || x | | style="text-align:left;" | Forgotten <> || NOT Safe || || || || x || x || x || x || x || x | ||
|} | |} | ||
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
| Line 162: | Line 161: | ||
| style="text-align:left;" | Regional <> || Safe || || x || || || || || || || | | style="text-align:left;" | Regional <> || Safe || || x || || || || || || || | ||
|- | |- | ||
| style="text-align:left;" | Central <> || Safe || || || x || x || x || x || | | style="text-align:left;" | Central <> || Safe || || || x || x || x || x || * || || | ||
|- | |- | ||
| style="text-align:left;" | Unsecured <> || NOT safe || || || || x || x || x || x || x || x | | style="text-align:left;" | Unsecured <> || NOT safe || || || || x || x || x || x || x || x | ||
|} | |} | ||
Exceptions and details for [[Shattered wormhole systems]]: | |||
* Shattered systems can spawn sites of their own class and also one class higher or lower. This technically allows Ruined and Central sites to exist in a C4 system, since it can spawn sites usually only found in C3 space. However, shattered systems are rare, and all other C4 systems do not spawn these sites. | |||
* C13 or "small ship" shattered systems contain sites only found in C1, C2, or C3 systems. This includes Ruined and Central sites. | |||
* [[#Silent Battleground]] (a very rare Data Site) in Shattered systems is SAFE.</small> | |||