Paxte Eriker (talk | contribs) No edit summary |
Paxte Eriker (talk | contribs) No edit summary |
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Shield Upgrades IV<br> | Shield Upgrades IV<br> | ||
Hull Upgrades IV | Hull Upgrades IV | ||
Energy Grid Upgrades IV | |||
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Signature Analysis III<br> | Signature Analysis III<br> | ||
Long Range Targeting III<br> | Long Range Targeting III<br> | ||
Target Management IV<br> | Target Management IV<br> | ||
{{co|wheat|Target Painting I}}<small> <ref>{{sk|Target Painting}} is needed for the '''target painter''' module. Can be skipped for | {{co|wheat|Target Painting I}}<small> <ref>{{sk|Target Painting}} is needed for the '''target painter''' module. Can be skipped for {{sh|Vindicator}} pilots (see Propulsion Jamming).</ref></small><br> | ||
Propulsion Jamming III<small> <ref>{{sk|Propulsion Jamming}} is needed for the '''stasis webifier''' module normally fitted to T1 battleships and the {{sh|Vindicator}}. Other ships may also fit this module situationally, from time to time.</ref></small><br> | Propulsion Jamming III<small> <ref>{{sk|Propulsion Jamming}} is needed for the '''stasis webifier''' module normally fitted to T1 battleships and the {{sh|Vindicator}}. Other ships may also fit this module situationally, from time to time.</ref></small><br> | ||
Armor Rigging III | |||
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Gunnery V<br> | Gunnery V<br> | ||
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Surgical Strike III<br> | Surgical Strike III<br> | ||
Trajectory Analysis IV<br> | Trajectory Analysis IV<br> | ||
Controlled Bursts III<br> | |||
Small <racial> Turret III<small> <ref name="racial">'''<racial> Frigate III''' and '''Small <racial> Turret III''' are starter skills you normally have, but are included in case you have to cross-train out of your initial race.</ref></small><br> | Small <racial> Turret III<small> <ref name="racial">'''<racial> Frigate III''' and '''Small <racial> Turret III''' are starter skills you normally have, but are included in case you have to cross-train out of your initial race.</ref></small><br> | ||
Medium <racial> Turret III<br> | Medium <racial> Turret III<br> | ||