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User:Olly Wakwako/sandbox/Incursion Fitting Principles: Difference between revisions

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=== Logistics ===
=== Logistics ===
While there's little in terms of progression for logistics, it's worth mentioning that it can be highly advantageous to train into both the '''Scimitar''' and the '''Basilisk'''. Progression is mostly based on skills once you can fly these two ships, most notably {{sk|Logistics Cruisers|V}} that opens up for a lot of options.
While there's little in terms of progression for logistics, it's worth mentioning that it can be highly advantageous to train into both the '''Scimitar''' and the '''Basilisk'''. Progression is mostly based on skills once you can fly these two ships, most notably {{sk|Logistics Cruisers|V}} that opens up for a lot of options.
The Oneiros is the optimal logistics ship for Vanguard sites. There is little in terms of hull progression in this regard - the best progression opportunity is skill-based, and comes in the training of {{sk|Logistics Cruisers|V}}, which affords a significant improvement in capacitor stability as compared to Logistics Cruisers IV.
Despite this, there are other ships that are more than capable of providing the logistics we require in our fleets. Of these, the most notable is the Nestor, which is commonly seen in Headquarters sites owing to its overwhelming remote repair power. The Nestor is significantly more expensive compared to the Oneiros, and the benefits it provides to those running Headquarters sites are not so relevant in Vanguard sites.
==== Oneiros ====
==== Oneiros ====
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==== Basilisk ====
==== Nestor ====
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| nowrap style="padding:0px;" valign="top" | <div style="border:1px solid #525252; position:relative;"><div style="border:0px; position:absolute; top:0px; left:0px">[[File:Icon_tech2.png|24px|link=]]</div><div style="border:0px; position:absolute; top:80px; left:80px;">{{icon|caldari|48}}</div>[[File:Basilisk.jpg|128px|link=]]</div>
| nowrap style="padding:0px;" valign="top" | <div style="border:1px solid #525252; position:relative;"><div style="border:0px; position:absolute; top:0px; left:0px">[[File:Icon_tech2.png|24px|link=]]</div><div style="border:0px; position:absolute; top:80px; left:80px;">{{icon|caldari|48}}</div>[[File:Nestor.jpg|128px|link=]]</div>
| valign="top" style="padding:4px;" | The {{ship|Basilisk|tooltip}} relies on establishing a cap chain in order to run all its remote shield boosters. The extra high slots allow for either more remote shield boosters or extra utility cap for the fleet. It is often used to ensure enough utility cap for the more difficult incursion sites featuring heavy neuting.
| valign="top" style="padding:4px;" | The {{ship|Nestor|tooltip}} is an extremely versatile ship, that is capable of not only self-tanking a Vanguard site, but also dishing out an overwhelming amount of remote repairs. The Nestor does not represent a progression from the Oneiros for a fleet running Vanguard sites (particularly as it does not have a bonus to remote tracking computers), but having one opens the door to trying out logistics in a Headquarters fleet.


{{icon|caldari2|28}}{{sk|Caldari Cruiser}}<br>
{{icon|amarr2|28}}{{sk|Amarr Battleship}}<br>
{{icon|remote shield booster|28}}{{sk|Shield Emission Systems}}<br>
{{icon|gallente2|28}}{{sk|Gallente Battleship}}<br>
{{icon|remote capacitor transmitter|28}}{{sk|Capacitor Emission Systems}} (favoured in [[Incursion sites#Assault sites|assault]] and [[Incursion sites#Headquarter sites|headquarter sites]] for their ability to provide cap)
{{icon|drones|28}}The Nestor is bonused for drone hitpoints and damage.


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