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E-Uni INC Community Armor Doctrine Fits (Vanguard): Difference between revisions

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<tab name="Advanced Battleships">
<tab name="Advanced Battleships">
== Advanced Battleships ==Some things to keep in mind:
== Advanced Battleships ==
Some things to keep in mind:


* Due to the Bastion module preventing remote assistance while active, Bastion Marauders require a local tank to safely use.
* Due to the Bastion module preventing remote assistance while active, Bastion Marauders require a local tank to safely use.
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{{ShipFitting
{{ShipFitting
| ship=Nightmare
| ship=Nightmare
| fitName= E-UNI Incursions (Vanguard
| fitName= E-UNI Incursions (Vanguard Advanced)
| fitID= E-UNI Incursions (Vanguard
| fitID= E-UNI Incursions (Vanguard Advanced)
| high1name=Mega Pulse Laser II
| high1name=Mega Pulse Laser II
| high1typeID=3057
| high1typeID=3057
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{{ShipFitting
{{ShipFitting
| ship=Vindicator
| ship=Vindicator
| fitName= E-UNI Incursions (Vanguard
| fitName= E-UNI Incursions (Vanguard, Advanced)
| fitID= E-UNI Incursions (Vanguard
| fitID= E-UNI Incursions (Vanguard, Advanced)
| high1name=Neutron Blaster Cannon II
| high1name=Neutron Blaster Cannon II
| high1typeID=3186
| high1typeID=3186
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{{ShipFitting
{{ShipFitting
| ship=Paladin
| ship=Paladin
| fitName= E-UNI Incursions (Vanguard Advanced Paladin)
| fitName= E-UNI Incursions (Vanguard Advanced)
| fitID= E-UNI Incursions (Vanguard Advanced Paladin)
| fitID= E-UNI Incursions (Vanguard Advanced)
| high1name=Mega Pulse Laser II
| high1name=Mega Pulse Laser II
| high1typeID=3057
| high1typeID=3057
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| charge10name=Nanite Repair Paste x400
| charge10name=Nanite Repair Paste x400
| charge10typeID=28668
| charge10typeID=28668
| skills=All the [[Preparing_for_Incursions#Damage_dealers|required skills]] for damage dealers<br>(including the secondary battleship skill)</li><li>{{sk|Marauders|IV|icon=yes}}</li><li>{{sk|Large Pulse Laser Specialization|IV|icon=yes}}
| skills=All the [[Preparing_for_Incursions#Damage_dealers|required skills]] for damage dealers<br>(including the secondary battleship skill)</li><li></li>{{sk|Cybernetics|V|icon=yes}}<li>{{sk|Marauders|IV|icon=yes}}</li><li>{{sk|Large Pulse Laser Specialization|IV|icon=yes}}
| showSKILLS=Y
| showSKILLS=Y
| notes={{sk|Cybernetics|V|icon=yes}}, [[image:icon_implant_hardwiring.png|20px|link=]] {{co|coral|Eifyr and Co. 'Rogue' Warp Drive Speed WS-618}} required with Marauder fits to keep up with Fleet</li><li>Conflagration < 40km, Multifrequency if you need tracking, Scorch otherwise.</li><li>Turn auto-repeat on your Armor repairer and Bastion Module off, the former so as to conserve cap, the latter such that logi are able to save you in case of disconnect.</li><li>Lacking the tracking bonus of the Nightmare, pilots may want to take {{co|coral|Standard Drop Booster}} (or any other grade, really) to compensate for the poor tracking of this ship's guns.
| notes={{sk|Cybernetics|V|icon=yes}}, [[image:icon_implant_hardwiring.png|20px|link=]] {{co|coral|Eifyr and Co. 'Rogue' Warp Drive Speed WS-618}} required with Marauder fits to keep up with Fleet</li><li>Conflagration < 40km, Multifrequency if you need tracking, Scorch otherwise.</li><li>Turn auto-repeat on your Armor repairer and Bastion Module off, the former so as to conserve cap, the latter such that logi are able to save you in case of disconnect.</li><li>Lacking the tracking bonus of the Nightmare, pilots may want to take {{co|coral|Standard Drop Booster}} (or any other grade, really) to compensate for the poor tracking of this ship's guns.
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{{ShipFitting
{{ShipFitting
| ship=Kronos
| ship=Kronos
| fitName= E-UNI Incursions (Vanguard
| fitName= E-UNI Incursions (Vanguard, Advanced)
| fitID= E-UNI Incursions (Vanguard
| fitID= E-UNI Incursions (Vanguard, Advanced)
| high1name=Neutron Blaster Cannon II
| high1name=Neutron Blaster Cannon II
| high1typeID=3186
| high1typeID=3186
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| charge10name=Nanite Repair Paste x400
| charge10name=Nanite Repair Paste x400
| charge10typeID=28668
| charge10typeID=28668
| skills=All the [[Preparing_for_Incursions#Damage_dealers|required skills]] for damage dealers<br>(including the secondary battleship skill)</li><li>{{sk|Marauders|IV|icon=yes}}</li><li>{{sk|Large Blaster Specialization|IV|icon=yes}}
| skills=All the [[Preparing_for_Incursions#Damage_dealers|required skills]] for damage dealers<br>(including the secondary battleship skill)</li><li>{{sk|Cybernetics|V|icon=yes}}</li><li>{{sk|Marauders|IV|icon=yes}}</li><li>{{sk|Large Blaster Specialization|IV|icon=yes}}
| showSKILLS=Y
| showSKILLS=Y
| notes={{sk|Cybernetics|V|icon=yes}}, [[image:icon_implant_hardwiring.png|20px|link=]] {{co|coral|Eifyr and Co. 'Rogue' Warp Drive Speed WS-618}} required with Marauder fits to keep up with Fleet</li><li>Void/AM < 20km, Null otherwise.</li><li>Turn auto-repeat on your Armor Repairer and Bastion Module off, the former so as to conserve cap, the latter such that logi are able to save you in case of disconnect.</li>
| notes={{sk|Cybernetics|V|icon=yes}}, [[image:icon_implant_hardwiring.png|20px|link=]] {{co|coral|Eifyr and Co. 'Rogue' Warp Drive Speed WS-618}} required with Marauder fits to keep up with Fleet</li><li>Void/AM < 20km, Null otherwise.</li><li>Turn auto-repeat on your Armor Repairer and Bastion Module off, the former so as to conserve cap, the latter such that logi are able to save you in case of disconnect.</li>
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{{ShipFitting
{{ShipFitting
| ship=Paladin
| ship=Paladin
| fitName= Incursions (Vanguards)
| fitName= Incursions (Vanguards, Elite)
| fitID= Incursions (Vanguards)
| fitID= Incursions (Vanguards, Elite)
| high1name=Mega Pulse Laser II
| high1name=Mega Pulse Laser II
| high1typeID=3057
| high1typeID=3057
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| charge5name=Tracking Speed Script x2
| charge5name=Tracking Speed Script x2
| charge5typeID=29001
| charge5typeID=29001
| skills=All the [[Preparing_for_Incursions#Damage_dealers|required skills]] for damage dealers<br>(including the secondary battleship skill)</li><li>{{sk|Marauders|IV|icon=yes}}</li><li>{{sk|Large Pulse Laser Specialization|IV|icon=yes}}
| skills=All the [[Preparing_for_Incursions#Damage_dealers|required skills]] for damage dealers<br>(including the secondary battleship skill)</li><li>{{sk|Cybernetics|V|icon=yes}}</li><li>{{sk|Marauders|IV|icon=yes}}</li><li>{{sk|Large Pulse Laser Specialization|IV|icon=yes}}
| showSKILLS=Y
| showSKILLS=Y
| notes={{sk|Cybernetics|V|icon=yes}}, [[image:icon_implant_hardwiring.png|20px|link=]] {{co|coral|Eifyr and Co. 'Rogue' Warp Drive Speed WS-618}} required with Marauder fits to keep up with Fleet</li><li>Conflagration < 40km, Multifrequency if you need tracking, Scorch otherwise.</li><li>Turn auto-repeat on your Armor repairer and Bastion Module off, the former so as to conserve cap, the latter such that logi are able to save you in case of disconnect.</li><li>Lacking the tracking bonus of the Nightmare, pilots may want to take {{co|coral|Standard Drop Booster}} (or any other grade, really) to compensate for the poor tracking of this ship's guns.
| notes={{sk|Cybernetics|V|icon=yes}}, [[image:icon_implant_hardwiring.png|20px|link=]] {{co|coral|Eifyr and Co. 'Rogue' Warp Drive Speed WS-618}} required with Marauder fits to keep up with Fleet</li><li>Conflagration < 40km, Multifrequency if you need tracking, Scorch otherwise.</li><li>Turn auto-repeat on your Armor repairer and Bastion Module off, the former so as to conserve cap, the latter such that logi are able to save you in case of disconnect.</li><li>Lacking the tracking bonus of the Nightmare, pilots may want to take {{co|coral|Standard Drop Booster}} (or any other grade, really) to compensate for the poor tracking of this ship's guns.
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{{ShipFitting
{{ShipFitting
| ship=Vargur
| ship=Vargur
| fitName= Incursions (Vanguard)
| fitName= Incursions (Vanguard, Advanced)
| fitID= Incursions (Vanguard)
| fitID= Incursions (Vanguard, Advanced)
| high1name=800mm Repeating Cannon II
| high1name=800mm Repeating Cannon II
| high1typeID=2929
| high1typeID=2929
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{{ShipFitting
{{ShipFitting
| ship=Kronos
| ship=Kronos
| fitName= Incursions (Vanguard)
| fitName= Incursions (Vanguard, Elite)
| fitID= Incursions (Vanguard)
| fitID= Incursions (Vanguard, Elite)
| high1name=Neutron Blaster Cannon II
| high1name=Neutron Blaster Cannon II
| high1typeID=3186
| high1typeID=3186
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| charge6name=Tracking Speed Script x3
| charge6name=Tracking Speed Script x3
| charge6typeID=29001
| charge6typeID=29001
| skills=All the [[Preparing_for_Incursions#Damage_dealers|required skills]] for damage dealers<br>(including the secondary battleship skill)</li><li>{{sk|Marauders|IV|icon=yes}}</li><li>{{sk|Large Blaster Specialization|IV|icon=yes}}
| skills=All the [[Preparing_for_Incursions#Damage_dealers|required skills]] for damage dealers<br>(including the secondary battleship skill)</li><li>{{sk|Cybernetics|V|icon=yes}}</li><li>{{sk|Marauders|IV|icon=yes}}</li><li>{{sk|Large Blaster Specialization|IV|icon=yes}}
| showSKILLS=Y
| showSKILLS=Y
| notes={{sk|Cybernetics|V|icon=yes}}, [[image:icon_implant_hardwiring.png|20px|link=]] {{co|coral|Eifyr and Co. 'Rogue' Warp Drive Speed WS-618}} required with Marauder fits to keep up with Fleet</li><li>Void/AM < 20km, Null otherwise.</li><li>Turn auto-repeat on your Armor Repairer and Bastion Module off, the former so as to conserve cap, the latter such that logi are able to save you in case of disconnect.</li>
| notes={{sk|Cybernetics|V|icon=yes}}, [[image:icon_implant_hardwiring.png|20px|link=]] {{co|coral|Eifyr and Co. 'Rogue' Warp Drive Speed WS-618}} required with Marauder fits to keep up with Fleet</li><li>Void/AM < 20km, Null otherwise.</li><li>Turn auto-repeat on your Armor Repairer and Bastion Module off, the former so as to conserve cap, the latter such that logi are able to save you in case of disconnect.</li>
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| ship=Oneiros
| ship=Oneiros
| fitName= E-UNI Incursions (Logistics, Basic)
| fitName= E-UNI Incursions (Logistics, Basic)
| fitID= E-UNI Incursions (Logistics
| fitID= E-UNI Incursions (Logistics, Basic)
| high1name=Large Remote Armor Repairer II
| high1name=Large Remote Armor Repairer II
| high1typeID=26914
| high1typeID=26914
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{{ShipFitting
{{ShipFitting
| ship=Nestor
| ship=Nestor
| fitName= E-UNI Incursions (Logistics, Advanced Nestor)
| fitName= E-UNI Incursions (Logistics, Advanced)
| fitID= E-UNI Incursions (Logistics, Advanced Nestor)
| fitID= E-UNI Incursions (Logistics, Advanced)
| high1name='Peace' Large Remote Armor Repairer
| high1name='Peace' Large Remote Armor Repairer
| high1typeID=23416
| high1typeID=23416
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{{ShipFitting
{{ShipFitting
| ship=Nestor
| ship=Nestor
| fitName= E-UNI Incursions (Logistics, Elite Nestor)
| fitName= E-UNI Incursions (Logistics, Elite)
| fitID= E-UNI Incursions (Logistics, Elite Nestor)
| fitID= E-UNI Incursions (Logistics, Elite)
| high1name='Peace' Large Remote Armor Repairer
| high1name='Peace' Large Remote Armor Repairer
| high1typeID=23416
| high1typeID=23416
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| rig2name=Small Hyperspatial Velocity Optimizer II
| rig2name=Small Hyperspatial Velocity Optimizer II
| rig2typeID=31165
| rig2typeID=31165
| skills=
| skills={{sk|Cloaking|IV|icon=yes}}<li>{{sk|Mining Frigate|V|icon=yes}}</li><li>{{sk|Shield Emission Systems|I|icon=yes}}</li><li>{{sk|Expedition Frigate|I|icon=yes}}</li>
| showSKILLS=N
| showSKILLS=Y
The Prospect can hold 40 stacks of [[Lyavite in Incursions|Lyavite]] containing 255 units in each stack.</li><li>The {{co|coral|Small Remote Shield Extender}} is so that the scout can contribute repairs and sponge a payout if there are less than ten ongrid ships.</li><li>Adding a {{co|coral|Covert Ops Cloaking Device}} enables the Prospect to safely enter the Nation Mining Colony before the final wave.
The Prospect can hold 40 stacks of [[Lyavite in Incursions|Lyavite]] containing 255 units in each stack.</li><li>The {{co|coral|Small Remote Shield Extender}} is so that the scout can contribute repairs and sponge a payout if there are less than ten ongrid ships.</li><li>Adding a {{co|coral|Covert Ops Cloaking Device}} enables the Prospect to safely enter the Nation Mining Colony before the final wave.
| showNOTES=Y
| showNOTES=Y