Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

E-Uni INC Community Armor Doctrine Fits (Vanguard): Difference between revisions

From EVE University Wiki
No edit summary
No edit summary
Line 271: Line 271:
| charge10name=Tracking Speed Script x2
| charge10name=Tracking Speed Script x2
| charge10typeID=29001
| charge10typeID=29001
| skills=
| skills=All the [[Preparing_for_Incursions#Damage_dealers|required skills]] for damage dealers</li><li>{{sk|Amarr Battleship|icon=yes}}<li>{{sk|Sentry Drone Interfacing|icon=yes}} ''(optional, for sentry drones)''
| showSKILLS=Y
| showSKILLS=Y
| notes=
| notes=Since laser weapons can change crystals relatively fast, it's highly recommended to carry at least two different sets of crystals, preferably three for various ranges.</li><li>Once you can use tech two lasers, upgrade to  {{co|coral|Mega Pulse Laser II}} and use your {{co|coral|Imperial Navy Multifrequency L}} along with {{co|coral|Conflagration L}} and {{co|coral|Scorch L}}.</li><li>Omega clones can train {{sk|Repair Drone Operation|III|icon=yes}} and use Heavy Drone Maintenance Bots instead of mediums.</li><li>{{co|coral|Federation Navy Gardes}} are not usable by Alpha clones. {{co|coral|Imperial Navy Acolytes}} can be used instead.</li><li>Gardes have higher damage output than light drones, but with very poor tracking. Depending on the fleet composition, the FC may ask for either light drones or sentries.
| showNOTES=Y
| showNOTES=Y
| difficulty=0
| difficulty=0
Line 346: Line 346:
| charge8name=Tracking Speed Script x2
| charge8name=Tracking Speed Script x2
| charge8typeID=29001
| charge8typeID=29001
| skills=
| skills=All the [[Preparing_for_Incursions#Damage_dealers|required skills]] for damage dealers</li></li>{{sk|Gallente Battleship|icon=yes}}<li><li>{{sk|Sentry Drone Interfacing|icon=yes}} ''(optional, for sentry drones)''
| showSKILLS=Y
| showSKILLS=Y
| notes=
| notes=Either of the {{co|coral|Federation Navy}} or {{co|coral|Caldari Navy Antimatter Charge L}} ammo work for incursions, as the only difference is the name. Pick whichever is cheapest.</li><li>Once you can use tech two hybrids, upgrade to {{co|coral|Neutron Blaster Cannon II}} guns and carry {{co|coral|Null L}} for long range but keep faction ammo for short range.</li><li>[[Clone_states#Omega_clone|Omega clones]] can train {{sk|Repair Drone Operation|III|icon=yes}} and use {{co|coral|Heavy Drone Maintenance Bots}} instead of mediums.</li><li>{{co|coral|Federation Navy Gardes}} are not usable by Alpha clones. {{co|coral|Imperial Navy Acolytes}} can be used instead.</li><li>Gardes have higher damage output than light drones, but with very poor tracking. Depending on the fleet composition, the FC may ask for either light drones or sentries.
| showNOTES=Y
| showNOTES=Y
| difficulty=0
| difficulty=0
Line 1,349: Line 1,349:
</tab>
</tab>
</tabs>
</tabs>
=Logibooster=


<tabs>
<tabs>