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User:Evon R'al/Draft 2: Difference between revisions

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=== Storyline agents ===
=== Factional Warfare agents ===
{{See also|Faction warfare missions|Factional Warfare}}
Factional warfare agents are only available when enlisted into the agents' militia or their allied militia. To enlist in a militia an unmodified (i.e. without effects of skills like {{Sk|Connections}} or {{Sk|Diplomacy}}) faction standing of 0.0 or greater is required. All factional warfare agents belong to the security division and only offer encounter missions. The missions do not count for the storyline mission tally.
 
=== Limited availability ===
==== Storyline agents ====
Storyline agents give [[storyline mission]]s, but only when a player has completed 16 missions of the same level for the same faction. When a storyline mission is available, the storyline agent will send you a message. All storyline agents are level 1.
Storyline agents give [[storyline mission]]s, but only when a player has completed 16 missions of the same level for the same faction. When a storyline mission is available, the storyline agent will send you a message. All storyline agents are level 1.


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=== Career agents ===
==== Epic Arc agents ====
{{Main|Career Agents}}
The Career Agents are a part of EVE Online's new player training. Following on from the [[tutorial]], the career agents offer missions that showcase and explain some of the main PvE activities in EVE Online, as well as expand on the topics covered in the tutorial.
 
It is highly recommended that you complete all the missions given by the five career agents, even if you already know what you'd like to do in EVE. The missions give a good overview of game mechanics and financial rewards that will be a boost for a new capsuleer.
 
=== Epic Arc agents ===
{{See also|Epic arcs}}
{{See also|Epic arcs}}
Epic arc agents are only available when you are on an epic arc. Because epic arcs are a fixed series of missions, only one epic arc agent, per arc will available.
Epic arc agents are only available when you are on an epic arc. Because epic arcs are a fixed series of missions, only one epic arc agent, per arc will be available.


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=== Circle agents ===
==== Career agents ====
{{Main|Career Agents}}
The Career Agents are a part of EVE Online's new player training. Following on from the [[tutorial]], the career agents offer missions that showcase and explain some of the main PvE activities in EVE Online, as well as expand on the topics covered in the tutorial.
 
It is highly recommended that you complete all the missions given by the five career agents, even if you already know what you'd like to do in EVE. The missions give a good overview of game mechanics and financial rewards that will be a boost for a new capsuleer.
 
==== COSMOS agents ====
{{See also|COSMOS}}
COSMOS agents require <em>faction</em> standing, rather than agent or corporation standing. Be aware that some COSMOS agents require higher standings than usual to be available to you. COSMOS agents, with a few exceptions, only offer a COSMOS mission once. Failing or letting the mission expire makes that mission and all after it permanently unavailable to you. {{Co|red|Do not even talk to the agent unless you are going to run the mission}}, since as soon as you talk to the agent you get a mission offer that expires in seven days.
 
COSMOS agents offer missions of the type:
* courier
* encounter
* trade
 
==== Circle agents ====
{{See also|Circle Missions}}
{{See also|Circle Missions}}
Each empire faction has one group of circle agents. These agents are part of a series of agents where each agent will refer you to the next agent in the circle, eventually returning to the agent where you started. Originally these circles were repeatable, but this no longer appear to be the case.
Each empire faction has one group of circle agents. These agents are part of a series of agents where each agent will refer you to the next agent in the circle, eventually returning to the agent where you started. Originally these circles were repeatable, but this no longer appear to be the case.
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=== COSMOS agents ===
=== Specials ===
{{See also|COSMOS}}
==== R&D agents ====
COSMOS agents require <em>faction</em> standing, rather than agent or corporation standing. Be aware that some COSMOS agents require higher standings than usual to be available to you. COSMOS agents, with a few exceptions, only offer a COSMOS mission once. Failing or letting the mission expire makes that mission and all after it permanently unavailable to you. {{Co|red|Do not even talk to the agent unless you are going to run the mission}}, since as soon as you talk to the agent you get a mission offer that expires in seven days.
{{See also|Research missions}}
Research agents mostly work for you, quietly producing research points that can be used to buy datacores which in turn can be sold on the market which creates an almost passive source of ISK. However, every once in a while a research agent will offer you a mission that nets you an extra days worth of research points. These missions do not give ISK or loyalty points but they do give standing and count for the storyline mission tally. To be available research agents either require corporation standing of the required level or faction standing of the required level <em>and</em> corporation standing of no more than 2 below the required level.


COSMOS agents offer missions of the type:
==== Paragon agents ====
* courier
* encounter
* trade
 
=== Paragon agents ===
{{See also|EverMark}}
{{See also|EverMark}}
There is only one Paragon agent, IRIS, the Paragon's executive officer, customer liaison, chief representative and Paragon's cybernetic liaison. IRIS can be contacted from all Paragon stations and offers to exchange a specific ship hull for EverMarks. Exchanging a ship hull starts a 23 hours cooldown before you can complete another exchange.
There is only one Paragon agent, IRIS, the Paragon's executive officer, customer liaison, chief representative and Paragon's cybernetic liaison. IRIS can be contacted from all Paragon stations and offers to exchange a specific ship hull for EverMarks. Exchanging a ship hull starts a 23 hours cooldown before you can complete another exchange.
=== R&D agents ===
{{See also|Research missions}}
Research agents mostly work for you, quietly producing research points that can be used to buy datacores which in turn can be sold on the market which creates an almost passive source of ISK. However, every once in a while a research agent will offer you a mission that nets you an extra days worth of research points. These missions do not give ISK or loyalty points but they do give standing and count for the storyline mission tally. To be available research agents either require corporation standing of the required level or faction standing of the required level <em>and</em> corporation standing of no more than 2 below the required level.
=== Factional Warfare agents ===
{{See also|Faction warfare missions|Factional Warfare}}
Factional warfare agents are only available when enlisted into the agents' militia or their allied militia. To enlist in a militia an unmodified (i.e. without effects of skills like {{Sk|Connections}} or {{Sk|Diplomacy}}) faction standing of 0.0 or greater is required. All factional warfare agents belong to the security division and only offer encounter missions. The missions do not count for the storyline mission tally.


=== Locator agents ===
=== Locator agents ===