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Sivaira Chen (talk | contribs) No edit summary |
Sivaira Chen (talk | contribs) No edit summary |
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The weather applied within the site appears to stay relatively consistent with that of normal Abyssal filaments (e.g. Electrical provides an EM resist penalty and a capacitor recharge bonus). | The weather applied within the site appears to stay relatively consistent with that of normal Abyssal filaments (e.g. Electrical provides an EM resist penalty and a capacitor recharge bonus). | ||
Hacking filaments appear to only be available in Electrical variant. | Hacking filaments appear to only be available in Electrical variant. Higher tiers feature more higher-difficulty cans that are often placed near the pocket boundaries. | ||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
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| 3 || Annihilated || [[File:T3_XXI.png|32px]] | | 3 || Annihilated || [[File:T3_XXI.png|32px]] | ||
|} | |} | ||
Each tier of combat filament is only available in one specific type of weather | Each tier of combat filament is only available in one specific type of weather. | ||
* Tier 1 - Exotic | * Tier 1 - Exotic | ||
* Tier 2 - Electrical | * Tier 2 - Electrical | ||