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UniWiki:Patch Notes/Patch Notes - Version 22.01: Difference between revisions

From EVE University Wiki
m Update status.
m Add patch notes for 2024-06-27.1. Transform and Clean-up.
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🤝 - Indicates a change inspired by the player's feedback or suggestions.
🤝 - Indicates a change inspired by the player's feedback or suggestions.
== Patch Notes For 2024-06-27.1 ==
=== Features & Changes ===
==== Sovereignty Transition ====
{{PatchNoteStatus|tbd|
* Check out this devblog for more information on [https://www.eveonline.com/news/view/sovereignty-updates-transition-and-upgrades Sovereignty Updates: Transition & Upgrades]
* Players with the appropriate roles in the corp which owns the Sovereignty Hub (Station Manager, Director or CEO) will now be able to choose to transition their sovereignty hub over to the new system.}}
* All outstanding bills will need to be paid for a sov hub before it can transition.
* When choosing to transition, a snapshot is taken of all of the current Strategic Upgrades installed in the sov hub (such as cynosural suppression and advanced logistics network) and these will remain active and functional until the next downtime, this means that players can transition to the new system and won't have to worry about structures such as Tenebrex Cyno Jammers and Ansiblex Jump Gates going offline after transitioning, and they'll stay online the entire time if they're able to install and turn on the new equivalent upgrades before the next downtime.
* All currently installed Military and Industrial upgrades will also continue to provide their sites until the next downtime. It should be noted that the new mining and combat upgrades will not have their sites appear until the downtime after they have been installed.
* When a player chooses to transfer over to the new system, all of the old currently installed upgrades in the sovereignty hub will be moved to the HQ station delivery hangar of the corp which owns the sov hub for future reimbursement, when the sov hub also usurps the sovereignty claim from the TCU, the TCU will also be returned to the owning corporations HQ system delivery hangar.
* It's no longer possible for old sovereignty upgrades to be manufactured again. In the coming months, reimbursement will come to players who own the old upgrades, TCUs and their blueprints, this may come in the form of NPC buy orders, updating the refining costs to 100% build cost or converting old types into new types where it makes sense, more firm details will be provided at a later date.}}
==== Transitory Structure Rig Amnesty ====
{{PatchNoteStatus|tbd|
* All currently existing structures in sov nullsec will temporarily be able to remove their rigs without destroying them during the transition period which is from now until the next expansion which is scheduled for November.
* This will only apply to rigs on structures anchored before 27 June.
* Only players with the Station Manager role (Or Director/CEO) of the corporation which owns the structure will be able to take the rigs off.}}
* Special rigs which are fitted to any remaining old nullsec converted outposts which became the special faction fortizars are not able to be removed, while other normal rigs can be removed from faction fortizars.
* This only applies to structures in sov nullsec which can be claimed by player alliances. (even if it's unclaimed or owned by a different alliance). This does not apply to structures which are located in other 'lawless' systems with a negative security rating such as NPC Nullsec or Wormhole space.
==== Upgrade Balance Adjustments ====
* {{PatchNoteStatus|tbd|Adjusted the power provided by suns, so that the lowest power suns now start at 500 TW, rather than at 150 TW, the amount of power that the best suns still provide is 1000 TW. Suns that had power values between 150 TW and 1000 TW have had their amount provided increased to match the new scaling between 500 and 1000 TW of power.}}
* {{PatchNoteStatus|tbd|The power, workforce and reagent costs of several upgrades have been adjusted
** Reminder that you can see the full details in the [https://web.ccpgamescdn.com/aws/eveonline/files/EquinoxSystemResourceData4.xlsx Equinox System Resource Data spreadsheet].}}
* {{PatchNoteStatus|tbd|Advanced Logistics Network (Enables Ansiblex Jump Gates)
** Power cost reduced from 1500 to 1250
** Workforce cost increased from 18000 to 25000
** Superionic Ice consumption cost increased from 33 to 40 units per hour
** Superionic Ice fuel startup cost increased from 2250 to 2750 units}}
* {{PatchNoteStatus|tbd|Supercapital Construction Facilities (Enables Standup Supercapital Shipyard)
** Power cost reduced from 2000 to 1750
** Workforce cost reduced from 20000 to 17500
** Superionic Ice consumption cost reduced from 220 to 145 units per hour
** Superionic Ice fuel startup cost reduced from 15000 to 10000 units}}
* {{PatchNoteStatus|tbd|Cynosural Suppression (Enables Tenebrex Cyno Jammer)
** Power cost reduced from 800 to 500
** Workforce cost reduced from 6400 to 5000
** Magmatic Gas consumption cost increased from 1750 to 2480 units per hour
** Magmatic Gas fuel startup cost increased from 120000 to 170000 units}}
* {{PatchNoteStatus|tbd|Cynosural Navigation (Enables Pharolux Cyno Beacon)
** Magmatic Gas consumption cost decreased from 1100 to 1095 units per hour}}
* {{PatchNoteStatus|tbd|Minor Threat Detection Array 1
** Workforce cost reduced from 2700 to 1890}}
==== Mining Upgrade Adjustments ====
Changes made to new Ore types provided by the new mining upgrades.
* {{PatchNoteStatus|tbd|All variations of Kylixium
** Volume reduced from 1.5m3 to 1.2m3}}
* {{PatchNoteStatus|tbd|All variations of Griemeer
** Volume reduced from 1m3 to 0.8m3}}
* {{PatchNoteStatus|tbd|All variations of Noxcite
** Volume reduced from 6m3 to 4m3}}
* {{PatchNoteStatus|tbd|All variations of Ueganite
** Volume reduced from 8m3 to 5m3}}
* {{PatchNoteStatus|tbd|Hezorime
** Volume reduced from 8m3 to 5m3
** Tritanium from refining 100 units increased from 1600 to 2000
** Isogen from refining 100 units increased from 80 to 120}}
* {{PatchNoteStatus|tbd|Dull Hezorime
** Volume reduced from 8m3 to 5m3
** Tritanium from refining 100 units increased from 1680 to 2100
** Isogen from refining 100 units increased from 84 to 126}}
* {{PatchNoteStatus|tbd|Serrated Hezorime
** Volume reduced from 8m3 to 5m3
** |Tritanium from refining 100 units increased from 1760 to 2200
** Isogen from refining 100 units increased from 88 to 132}}
* {{PatchNoteStatus|tbd|Sharp Hezorime
** Volume reduced from 8m3 to 5m3
** |Tritanium from refining 100 units increased from 1840 to 2300
** |Isogen from refining 100 units increased from 92 to 138}}
Additionally, all mining upgrades will now also have a small chance of spawning a Large Mercoxit Cluster Site.
These changes will make the new ore types more valuable than before, reducing the volume of the ores will make them provide higher minerals per hour when mined (Because mining yields are based on m3) and therefore higher ISK per hour.
* {{PatchNoteStatus|tbd|TCUs no longer provide a flat 25% bonus to fuel bays of control towers.}}
* {{PatchNoteStatus|tbd|TCUs no longer provide an evemail notification to the corporation which owns it when a control tower is anchored in their space
** (Both of these have been in effect since Equinox launched)}}
==== User Interface ====
* {{PatchNoteStatus|tbd|The number of results in the Colony Resource's section of the Agency has increased from a maximum of 30 to a maximum of 120.}}
* {{PatchNoteStatus|tbd|Added the option to filter Colony Resource's Per-system or Per-planet.}}
==== Miscellaneous ====
* {{PatchNoteStatus|tbd|Removed the non-functional "Sort by Name" option from the Ship SKINR Paragon Hub's "Current Ship SKINs" and "All SKINs" sections.}}
* {{PatchNoteStatus|tbd|Changed the "Sort by Date" option in the Ship SKINR Paragon Hub to now sort by time remaining.}}


== Patch Notes For 2024-06-26.1 ==
== Patch Notes For 2024-06-26.1 ==