Difference between revisions of "Ship SKINR"
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* Matt materials: 0.40 gloss | * Matt materials: 0.40 gloss | ||
− | ==== PLEX cost ==== | + | ==== PLEX cost and sequencing times ==== |
The amount of PLEX you have to pay in order to sequence a skin depends on the complexity of the skin, which in turn depends on how many elements are being modified, what colors and/or patterns they are modified with as well as what hull the skin is for. Sometimes switching to a slightly different shade of a certain color can increase or decrease the complexity tier and thus impact the sequencing cost. | The amount of PLEX you have to pay in order to sequence a skin depends on the complexity of the skin, which in turn depends on how many elements are being modified, what colors and/or patterns they are modified with as well as what hull the skin is for. Sometimes switching to a slightly different shade of a certain color can increase or decrease the complexity tier and thus impact the sequencing cost. | ||
Here is a list of how much PLEX you have to pay to sequence skins at various complexity tiers: | Here is a list of how much PLEX you have to pay to sequence skins at various complexity tiers: |
Revision as of 20:31, 17 July 2024
In the Equinox expansion, released on 11 June 2024 CCP added SKINR Ship Personalisation to EVE Online. "(Super-Kerr Induced Nanocoating Resequencer) for ships. Purchase design elements, make your own designs, and trade your creations with other capsuleers."
SKINR ship personalization
Capsuleers can create fully customized SKINs for their ships using SKINR. Express your identity in New Eden like never before, as an extension to SKINR unleashes a universe of possibilities by empowering creative capsuleers to design their own ship SKINs. Make each ship or fleet a declaration of your identity, explore a new career path, and strengthen the collective identity of your corporation or fleet. Through SKINR, the art of war takes on a new hue, allowing for unparalleled expression of identity in the theater of space.
Design at your fingertips
The SKINR interface can be accessed from anywhere in Space! Getting bored while gate camping? Sequence a new SKIN! Does your FC have you sitting in staging for too long? Design a new masterpiece!
The Ship SKINR is located in the Paragon Services section in the Neocom. A shortcut to it can be put in the main NEOCOM Bar!
With the SKINR Paragon introduced a robust palette of Design Elements, consisting of Basic and Metallic Nanocoatings as well as Patterns to Pilots across the Universe. Each SKIN design includes five customization slots: four for Nanocoatings and one for Patterns. Patterns also have a slot nested in them to add a Nanocoating onto the Pattern. Each Design Element comes in 2 flavors: Unlimited or Limited usage. The Unlimited Design Elements will require Sequencing Binder items to be in your current Inventory. New Design Elements can be bought and sold on the Local Market, acquired in events, daily goals, and through loot drops in various locations in game.
Naming custom SKINs and SKIN lines
SKINs are named during the design process, including the option to add them to a SKIN line. Use your creations to express your unique identity and share them with other capsuleers. Players can also save up to 5 designs for future manufacturing.
Sequencing
Gathering design elements and sequence binders allows capsuleers to sequence ship SKINs for themselves or to sell to other pilots. Sequencing costs are based on a tier system and calculated in PLEX based on the rarity of design elements and complexity of the SKIN. Sequence Binders can be bought and sold on the local market, acquired in events, daily goals, and through loot drops in various locations in game just like their design element counterparts.
If you have the skill Mass Sequencing trained up, you will be able to sequence multiple copies of the same SKIN at once. Skill levels determine the quantity allowed. You will also need to have enough Design Elements and/or Sequencing Binders for the amount of SKINs being sequenced.
What if you want to sequence a few different SKINs at once? Look no further than the skills Parallel Sequencing and Multi-thread Sequencing: These allow the sequencing of multiple SKIN designs simultaneously. Skill levels determine the number of simultaneous jobs.
Sequence binders
These are items that are required when using Unlimited use Design Elements.
- Kerr Sequencer: Consumed by basic Nanocoatings when sequencing a SKIN.
- Fermionic Sequencer: Consumed by Metallic Nanocoatings when sequencing a SKIN.
- Alignment Sequencer: Consumed by Patterns when sequencing a SKIN.
Amount of Glossyness
- Gloss materials: 0.75 gloss
- Satin materials: 0.60 gloss
- Matt materials: 0.40 gloss
PLEX cost and sequencing times
The amount of PLEX you have to pay in order to sequence a skin depends on the complexity of the skin, which in turn depends on how many elements are being modified, what colors and/or patterns they are modified with as well as what hull the skin is for. Sometimes switching to a slightly different shade of a certain color can increase or decrease the complexity tier and thus impact the sequencing cost. Here is a list of how much PLEX you have to pay to sequence skins at various complexity tiers:
Complexity | Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 | Tier 6 | Tier 7 | Tier 8 | Tier 9 | Tier 10 | Tier 11 | Tier 12 | Tier 13 | Tier 14 | Tier 15 | Tier 16+ |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
PLEX cost | 30 | 35 | 40 | 50 | 60 | 75 | 90 | 110 | 130 | 160 | 200 | 250 | 310 | 380 | 470 | ? |
Sequencing time | 4h | 8h | 1d | 1d 12h | 2d 6h | 3d 9h | 5d | 7d | 10d | 15d | 22d | 28d 14h 20m | 1mo 7d 4h 10m | 1mo 18d 7h 40m | ? | ? |
The sequencing times shown above are based on a character with no skills trained. The times can be significantly reduced by training some of the skills listed further down in this article. There are no skills or any other methods to reduce the PLEX cost. Note that you can sequence multiple skins at the same time which would multiply the PLEX cost accordingly but not the sequencing time.
Once you started sequencing a skin you have the option to finish the sequencing process immediately for an extra amount of PLEX. Skins up to tier 6 cost 30 additional PLEX to sequence immediately, skins at tier 7 and higher cost an additional 75 PLEX. At higher levels this will probably cost even more.
Skills
There are a total of 11 13 [1] skills for those interested in specializing as SKIN builders. While having a build time for an item is nothing new for New Eden, we recognize that this represents a new paradigm for cosmetic items. To cater to those seeking instant delivery for ships SKINs, we've added an option to speed up the sequencing for an additional cost, varying on how much time remains, regardless of how many skins are in the sequencing job. This system is designed such that SKINs created with the additional cost remain balanced and do not disrupt market dynamics for those who specialize in the field of SKIN creation.
There is a set of Skills that will elevate your SKIN Sequencing playstyle. These are all found under the category called “SEQUENCING”.
- Sequencing time modifier:
- Basic Induction: Reduces sequencing time.
- Induction Efficiency: Reduces sequencing time.
- Advanced Induction Efficiency: Reduces sequencing time.
- Peak Induction Acceleration: Reduces sequencing time.
- Mass sequencing:
- Batch Sequencing: Allows sequencing of multiple copies of a design.
- Mass Sequencing: Allows sequencing of multiple copies of a design.
- Industrial Sequencing: Allows sequencing of multiple copies of a design.
- Multi-SKIN sequencing:
- Parallel Sequencing: Allows the sequencing of multiple different designs at once.
- Multi-thread Sequencing: Allows the sequencing of multiple different designs at once.
- SKIN selling:
- Hub Promotion: Allows the listing of more SKINs on the Hub.
- Hub Algorithm Optimization: Allows the listing of more SKINs on the Hub.
- Design saving[1]:
- Studio Management: Allows saving of multiple designs.
- Advanced Studio Management: Allows saving of multiple designs.
Each of these skills can be purchased straight from the Skill Window and needs to be trained to level IV before being able to train the next tier.
Collection
A cosmetics collection makes it simple to keep track of SKINR Made SKINs, Nanocoating's, and Patterns where you can apply SKINR made SKINs and filter through your collection.
Paragon Hub
Players can buy Basic Nanocoatings, Metallic Nanocoatings, and Patterns at the Paragon Hub. Players can choose to sell their created SKINs in the Paragon Hub. Listing options include duration (day, 3 days, week, etc.). HUB Listing Costs are charged in ISK, and the SKINR Service Fee apply to sales and are charged in the currency chosen for the sale of the SKIN, you can chose to sell for any amount of ISK or PLEX. Any successful sale will incur a 30% fee of the sale price that is automatically deducted at the time of sale.
Omega perks
Alpha accounts can sequence SKINs for all hulls that an Alpha account can pilot. Omega accounts however can sequence skins for any hull that is supported by the SKINR tool.
Ship Info and Preview Windows
- Show Info now displays Ship Preview with your applied skin.
- Clicking the Ship Preview in Show Info will open the Ship Preview Window with your applied skin.
Until 17 June 2024 a special set of expansion login rewards was available for players as a logon reward. Rewards included Sequence Binder Welcome package and components for SKINR Ship Personalization, up to 200K skill points, and boosters.
to do: add a list of colors and patterns available
References
- ^ a b Patch notes: Version 22.01 release 2024-07-11.1