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The sequencing times shown above are based on a character with no skills trained. The times can be significantly reduced by training some of the skills listed further down in this article. There are no skills or any other methods to reduce the PLEX cost. Note that you can sequence multiple skins at the same time which would multiply the PLEX cost accordingly but not the sequencing time. | The sequencing times shown above are based on a character with no skills trained. The times can be significantly reduced by training some of the skills listed further down in this article. There are no skills or any other methods to reduce the PLEX cost. Note that you can sequence multiple skins at the same time which would multiply the PLEX cost accordingly but not the sequencing time. | ||
Please note that according to [https://www.eveonline.com/news/view/equinox-update-tweaks-and-balances?origin=launcher this article] both sequencing costs and times are temporary and subject to changes in the future | Please note that according to [https://www.eveonline.com/news/view/equinox-update-tweaks-and-balances?origin=launcher this article] both sequencing costs and times are temporary and subject to changes in the future. | ||
Once you started sequencing a skin you have the option to finish the sequencing process immediately for an extra amount of PLEX. The exact amount of PLEX needed for this depends on how much time is left on the sequencing job. | Once you started sequencing a skin you have the option to finish the sequencing process immediately for an extra amount of PLEX. The exact amount of PLEX needed for this depends on how much time is left on the sequencing job. | ||