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== Lancer Dreadnoughts == | == Lancer Dreadnoughts == | ||
Lancer Dreadnoughts are Tech 2 | Lancer Dreadnoughts are Tech 2 dreadnoughts with the added ability to fit a Disruptive Lance. These mini-doomsdays deal a third the damage of titan lances and disable docking, jumping, tethering, stargate use, and warping within their area of effect. They also reduce incoming remote repairs by 50% for all affected ships. The Disruptive Lance can only be activated when the Lancer's siege module is active. Similar to Titan lances, the disruptive lance deals 10,000 energy neutralization to all nearby ships when activated. Activating the lance will make the dreadnought unable to jump, dock, tether, or cloak for 5 minutes. Unlike Titan lances, disruptive lances can be used in low-sec. Lancer Dreadnoughts with a Disruptive Lance fitted cannot activate cloaking devices. The skill {{sk|Disruptive Lance Operation}} is needed to operate disruptive lances and reduces capacitor usage by 5% per level. Every lancer has a 10% bonus to lance damage and 20% bonus to lance range tied to the {{sk|Lancer Dreadnoughts|icon=yes}} skill. | ||