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UniWiki:Patch Notes/Patch Notes - Version 22.01: Difference between revisions

From EVE University Wiki
Add patch notes for 2024-09-22.1. Transform and Clean-up.
Add patch notes for 2024-10-01.1. Transform and Clean-up.
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🤝 - Indicates a change inspired by the player's feedback or suggestions.
🤝 - Indicates a change inspired by the player's feedback or suggestions.
== Patch Notes for 2024-10-1.1 ==
=== Features & Changes ===
==== Sovereignty ====
{{PatchNoteStatus|todo|
* Skyhooks have now been updated to Upwell's latest firmware → [https://www.eveonline.com/news/view/equinox-update-enhanced-skyhooks Equinox Update: Enhanced Skyhooks]
** Skyhooks now have a Secure Bay and a Surplus Bay, rather than an Immature and Mature Bay.
** The Secure bay can be accessed by players on the ACL at any time, and 50% of all the materials harvested from the Skyhook enter into the secure bay.
** The Surplus bay can only be accessed through the Skyhook raiding gameplay, and contains the other 50% of the reagents generated.
** There is no longer any waste when raiding a Skyhook, you get 100% of the surplus bay contents on a successful raid, the secure bay is not affected.
** The Skyhook Reagent silo is now only vulnerable to being attacked during a 1 hour interval, every 3-4 days, the time period for the surplus bay is loosely based on the 6 hour exit window chosen by the Skyhook owner for their reinforcement timer.
*** It should be noted that while it is likely for a Skyhook theft event to come out in a timezone favorable to the defender, Skyhooks theft events can actually happen at any time of the day. Skyhooks use a gaussian distribution to determine the next vulnerability window.}}
For image see [https://www.eveonline.com/news/view/patch-notes-version-22-01 Patch Notes - Version 22.01]
* In this example, a Skyhook has a 68.2% chance to come out sometime in the 17:00 to 23:00 window set by the defenders, but it does have also have a chance to come out at anytime of the day. There is a 27.2% chance that it will instead come out at some time in the 3 hour window before or after their preferred time, a 4.2% chance it will come out 6 hours before or after their preferred 6 hour long time window, or 0.2% chance to end up at a time in the completely opposite timezone.
{{PatchNoteStatus|todo|
* If a Skyhook is not raided during it's 1 hour interval, then it will reschedule a new time, and the materials in the surplus bay will remain inside and effectively roll over, meaning the next time it's vulnerable, if it was raided, it would have 6-8 days worth of reagents inside and so on.}}
* If a Skyhook is successfully raided, then its vulnerability will end early and reschedule, so any vulnerable Skyhook you raid will be guaranteed to have 3-4 days worth of reagents in it at minimum.
* If the Skyhook owner changes the reinforcement timer of a Skyhook, then the current scheduled vulnerability will not change, and the new reinforcement timer will only have an influence on the Skyhook when the next Skyhook theft vulnerability window is chosen.
* Skyhook owners can no longer offline or turn off Skyhooks on reagent planets (Ice/Lava).
* Skyhook owners with the Station Manager or Director roles can see the vulnerability timers of their Skyhooks remotely using the my Skyhook page on the structure browser.}}
* Skyhooks which are currently vulnerable can be seen by any player using the world map Vulnerable Skyhooks filter or by using the Colony Resources page in the Agency and choosing to view theft vulnerable Skyhooks.
* All Players can also see the vulnerability schedule of a Skyhook if they warp to the Skyhook grid.
* The Link period for players who are on the Skyhook Reagent ACL has been reduced to 5 minutes instead of 10 minutes.
* Skyhooks will immediately alert everyone within 2 jumps of a Skyhook if a "friendly theft" is activated, just like the notification which would happen if a regular raid was at the 5 minute mark.
* Skyhooks have a 50% chance to drop all of the contents in their Secure and Surplus bays when killed (just like regular player ships).}}


== Patch Notes for 2024-09-24.1 ==
== Patch Notes for 2024-09-24.1 ==