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Wormhole Community Etiquette: Difference between revisions

From EVE University Wiki
m Eve to EVE as per MoS. standardize to PvP and PvE.
Clarified comms and fleet policies.
Line 9: Line 9:


== Rule Zero ==
== Rule Zero ==
The primary focus of WHC is to be a welcoming, pleasant, and inclusive learning environment for wormhole content at EVE Uni, and that this goal supersedes all else.
The primary focus of WHC is to be a welcoming, pleasant, and inclusive learning environment for wormhole content at EVE Uni, and this goal supersedes all else. Be constructive, be respectful, and be polite.


== Rules and Feedback ==
== Rules and Feedback ==
We are aware that EVE University brings together people of many backgrounds and skill levels. We all must work together to make EVE University and WHC the best they can be. Community Coordinators welcome questions on processes and fits (it’s how we learn!) as well as constructive criticism on rules. Additionally, Community Coordinators will provide instruction or correction regarding campus rules and etiquette which should be adhered to. Any concerns or issues can be raised to Community Coordinators, [[Student Advocates]], and/or Uni leadership. Excessive arguing or ranting in comms or Discord is to be avoided as there is always a better way to discuss topics and share your opinion.
We are aware that EVE University brings together people of many backgrounds and skill levels. We all must work together to make EVE University and WHC the best they can be. Community Coordinators welcome questions on processes and fits (it’s how we learn!) as well as constructive criticism on rules. Additionally, Community Coordinators will provide instruction or correction regarding campus rules and etiquette which should be adhered to. Any concerns or issues can be raised to Community Coordinators, [[Student Advocates]], and/or Uni leadership. Excessive arguing or ranting in comms or Discord is to be avoided as there is always a better way to discuss topics and share your opinion.
== Being in Comms ==
Being in Mumble while in fleet is required. Being able to speak is not required, but talking is much faster at conveying information than typing it out in fleet chat, and delays can be dangerous.


== Being in Fleet ==
== Being in Fleet ==
If you are in the WHC chain, always be in fleet. If there is no WHC Standing fleet, create one! See [[Standing Fleet]] for details on how to get the settings correct and [[Standing_Fleet#Community_Standing_Fleet_MOTDs|Standing Fleet MOTDs]] for the MOTD.
If you are in space in the WHC chain (including Cake), always be in fleet. If there is no WHC Standing fleet, create one! See [[Standing Fleet]] for details on how to get the settings correct and [[Standing_Fleet#Community_Standing_Fleet_MOTDs|Standing Fleet MOTDs]] for the MOTD.


* Do not go AFK for any extended period of time while in fleet.
* Do not go AFK for any extended period of time while in fleet. If you need to be AFK, dock up, leave fleet, and log off.
** If you get ninja-bossed while AFK, the fleet will not be advertised. Leave fleet if you need to be AFK for an extended period of time.  
* Structures show a count of who is inside them, including AFK players. This can lead potential adversaries to think we are able to engage with more numbers than we are actually able to field.
* Do not set fleet advert to automatically update fleet advert on boss change. This can automatically swap boss to an AFK person in fleet and will cause the fleet to become unusable.
* If a fleet boss is AFK, the fleet loses the ability to move members into wing command positions, which can negatively affect PvP fights.
* If you are docked but AFK, you show as present in our structures which may lead potential content to think we are able to engage with more numbers than we are actually able to field.
* When leaving the standing fleet as boss, ask to pass fleet boss to another EVE University character. If a fleet boss is in an alt corp, the fleet will no longer be advertised correctly.
* If you are the fleet boss and need to leave/go AFK, pass it to someone who is going to be online. Do not log off before handing off Fleet boss, as it will be given to a member of the Fleet who may not be paying attention at the time.
* Passing boss (including by logging out or leaving fleet) gives a session change timer to both old and new bosses. Surprise session change timers can get people killed, for instance by preventing wormhole jumps. Ask the person who says they can take fleet boss if they are ready for it.
** Passing boss gives a session change timer. Surprise session change timers can get people killed. It is good practice to ask the person who says they can take fleet boss if they are ready for it.
* Do not set fleet advert to automatically update fleet advert on boss change. This helps detect if someone was ninja-bossed and is AFK or out of corp before it becomes a problem during a fight.
** If no one is able to take boss it is best to disband the fleet.
* If for some exceptional reason, you cannot be in Fleet, let people who are in Fleet or Mumble know you are there.


== Being in Comms ==
* If no one is able to take boss it is best to disband the fleet.
Being in Mumble is highly recommended. Talking is much faster at conveying information than typing it out in fleet. Intel is posted into fleet, but by not at least listening to Mumble can result in losing a ship when someone calls it out.


== Undocking ==
== Undocking ==
Before undocking in Cake you must be in fleet. It is good practice prior to undocking to first ask if there is ongoing content. You don’t want to start jumping through the chain in your DST only to find bubble with hostiles or undock only to scare off a target someone is hunting. Contribute to content, don’t kill it!
Before undocking in Cake you must be in fleet. It is good practice to ask if there is ongoing content prior to undocking. You don’t want to start jumping through the chain in your DST only to find bubble with hostiles or undock only to scare off a target someone is hunting. Contribute to content, don’t kill it!


== Announcing Activations ==
== Announcing Activations ==