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Drake: Difference between revisions

From EVE University Wiki
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The '''Drake''', well-known for its excellent tanking abilities, is a very popular PvE ship. In PvE, the Drake can be passively shield-tanked for a stronger tank than a battleship, making L3 missions easy and L4 missions a possibility. However, without very good missile skills L4's will take a long time.
The '''Drake''', well-known for its excellent tanking abilities, is a very popular PvE ship. In PvE, the Drake can be passively shield-tanked for a stronger tank than a battleship, making L3 missions easy and L4 missions a possibility. However, without very good missile skills L4's will take a long time.


The Drake has fluctuated in popularity for PvP.  Currently its damage bonuses are focused on kinetic missiles, making it less versatile overall. However, its low cost, good missile range, and potential to mount an extremely tough buffer tank makes it attractive despite its damage limitations.  And its skill training aligns with high damage missile hulls such as the Cerberus and Tengu.
The Drake has fluctuated in popularity for PvP.  Currently its damage bonuses are focused on kinetic missiles, making it less versatile overall. However, its low cost, good missile range, and potential to mount an extremely tough buffer tank makes it attractive despite its damage limitations.  And its skill training aligns with high damage missile hulls such as the [[Cerberus]] and [[Tengu]].


The Drake is quite easy to skill for and pilot competently. Its tank bonus makes it forgiving of mistakes, and missiles are an easy to use weapon system that doesn't require the pilot to worry much about angular velocity and range. While it's easy to make it a ''good'' L3 mission boat, it's hard to make it ''fantastic'': it is quite slow, without T2 launchers and ammo it only does okay DPS, and clever piloting can't be used to increase missile damage like it can with turrets.
The Drake is quite easy to skill for and pilot competently. Its tank bonus makes it forgiving of mistakes, and missiles are an easy to use weapon system that doesn't require the pilot to worry much about angular velocity and range. While it's easy to make it a ''good'' L3 mission boat, it's hard to make it ''fantastic'': it is quite slow, without T2 launchers and ammo it only does okay DPS, and clever piloting can't be used to increase missile damage like it can with turrets.