Add patch notes for 2024-11-26.1. Transform and Clean-up. |
m Update status. |
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=== Ship and Module Balance === | === Ship and Module Balance === | ||
* {{PatchNoteStatus| | * {{PatchNoteStatus|done|Ferox Navy Issue | ||
** Signature Radius increased from 300m to 325m | ** Signature Radius increased from 300m to 325m | ||
** Agility nerfed from 0.66x to 0.69x | ** Agility nerfed from 0.66x to 0.69x | ||
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The Ferox Navy Issue is overperforming, so we're increasing the signature radius back up to the regular T1 Ferox amount and then nerfing the agility and targeting range slightly. We're hoping the combination of sig and agility reduction will make them a bit more vulnerable to battleships and stealth bombers in fleet encounters. The Ferox Navy Issue loses the optimal bonus the regular T1 Ferox has so we are shaving a bit of max targeting range off as well. | The Ferox Navy Issue is overperforming, so we're increasing the signature radius back up to the regular T1 Ferox amount and then nerfing the agility and targeting range slightly. We're hoping the combination of sig and agility reduction will make them a bit more vulnerable to battleships and stealth bombers in fleet encounters. The Ferox Navy Issue loses the optimal bonus the regular T1 Ferox has so we are shaving a bit of max targeting range off as well. | ||
* {{PatchNoteStatus| | * {{PatchNoteStatus|done|Eos | ||
** Drone Optimal range per level reduced from 10% to 5%}} | ** Drone Optimal range per level reduced from 10% to 5%}} | ||
Toning down the Eos somewhat. It has 11 mid-slots and low-slots combined, unlike all other Command Ships which have 10, which is even more powerful when you consider it is a drone ship. Seeing it start to become a little unhealthy in some places so we're reducing the power of sentry drone fits slightly. | Toning down the Eos somewhat. It has 11 mid-slots and low-slots combined, unlike all other Command Ships which have 10, which is even more powerful when you consider it is a drone ship. Seeing it start to become a little unhealthy in some places so we're reducing the power of sentry drone fits slightly. | ||
* {{PatchNoteStatus| | * {{PatchNoteStatus|done|Heavy Assault Cruisers | ||
** 50% reduction in Microwarpdrive signature radius penalty Role Bonus added back}} | ** 50% reduction in Microwarpdrive signature radius penalty Role Bonus added back}} | ||
In the Uprising expansion, we made significant changes to HACs by removing or reducing long range bonuses and completely reworking the Muninn which was the most dominant ship in the game at the time. We feel like the meta has shifted now with more Battleships and Navy Battlecruisers being viable so that we can now add back the 50% MWD signature radius role bonus to HACs which we removed in early 2021. | In the Uprising expansion, we made significant changes to HACs by removing or reducing long range bonuses and completely reworking the Muninn which was the most dominant ship in the game at the time. We feel like the meta has shifted now with more Battleships and Navy Battlecruisers being viable so that we can now add back the 50% MWD signature radius role bonus to HACs which we removed in early 2021. | ||
* {{PatchNoteStatus| | * {{PatchNoteStatus|done|Ashimmu | ||
** Drone Bay and Drone Bandwidth increased from 40 Mbit/sec to 50 Mbit/sec | ** Drone Bay and Drone Bandwidth increased from 40 Mbit/sec to 50 Mbit/sec | ||
** Max Velocity increased from 208 to 215m/s | ** Max Velocity increased from 208 to 215m/s | ||
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The Ashimmu has lower usage than the other pirate cruisers, so giving it the ability to field 5 medium drones, or 2 flights of light drones. And giving it some small speed improvements. | The Ashimmu has lower usage than the other pirate cruisers, so giving it the ability to field 5 medium drones, or 2 flights of light drones. And giving it some small speed improvements. | ||
* {{PatchNoteStatus| | * {{PatchNoteStatus|done|Scythe | ||
** CPU increased from 285tf to 300tf | ** CPU increased from 285tf to 300tf | ||
** Powergrid increased from 345MW to 375MW | ** Powergrid increased from 345MW to 375MW | ||
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The Scythe has fitting issues, especially since it's an entry level support cruiser so giving it a small amount of love there. Also boosting the mobility of the Scythe a bit to try and help it stand out from the Osprey more by improving its strengths. | The Scythe has fitting issues, especially since it's an entry level support cruiser so giving it a small amount of love there. Also boosting the mobility of the Scythe a bit to try and help it stand out from the Osprey more by improving its strengths. | ||
* {{PatchNoteStatus| | * {{PatchNoteStatus|done|Vengeance | ||
** Rocket Damage Per Level of Amarr Frigate increased from 5% to 7.5% | ** Rocket Damage Per Level of Amarr Frigate increased from 5% to 7.5% | ||
** Powergrid increased from 43MW to 46MW}} | ** Powergrid increased from 43MW to 46MW}} | ||
The Vengeance has low usage, so we're giving it a small facelift with some extra damage (But still keeping the Hawk on top with kinetic damage missiles) and a bit more powergrid to help give it some more options. | The Vengeance has low usage, so we're giving it a small facelift with some extra damage (But still keeping the Hawk on top with kinetic damage missiles) and a bit more powergrid to help give it some more options. | ||
* {{PatchNoteStatus| | * {{PatchNoteStatus|done|Cruor | ||
** Drone Bay and Bandwidth increased from 5m3 to 10m3 and 5 Mbit/sec to 10 Mbit/sec, respectively. | ** Drone Bay and Bandwidth increased from 5m3 to 10m3 and 5 Mbit/sec to 10 Mbit/sec, respectively. | ||
** Max Velocity increased from 330m/s to 340m/s | ** Max Velocity increased from 330m/s to 340m/s | ||
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The Maulus Navy Issue currently has 1 less total slot than the other Navy EWAR Frigates, so we're correcting that by giving it an extra high slot. The hope here is that this will improve its versatility and open up options like triple neut setups that its brother in spirit Tristan is capable of. Small PG boost to help fill that high slot, and then a small mobility improvement since it currently is the slowest navy frigate. | The Maulus Navy Issue currently has 1 less total slot than the other Navy EWAR Frigates, so we're correcting that by giving it an extra high slot. The hope here is that this will improve its versatility and open up options like triple neut setups that its brother in spirit Tristan is capable of. Small PG boost to help fill that high slot, and then a small mobility improvement since it currently is the slowest navy frigate. | ||
* {{PatchNoteStatus| | * {{PatchNoteStatus|tbd|Rorqual | ||
** 'Excavator' Mining Drone base velocity increased from 175m/s to 250m/s | ** 'Excavator' Mining Drone base velocity increased from 175m/s to 250m/s | ||
** 'Excavator' Ice Harvesting Drone base velocity increased from 90m/s to 125m/s}} | ** 'Excavator' Ice Harvesting Drone base velocity increased from 90m/s to 125m/s}} | ||