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Air Show!: Difference between revisions

From EVE University Wiki
Dannl (talk | contribs)
m Part 4: Corrected typo
Dannl (talk | contribs)
m Part 1: Added objective and mission briefing
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|Level= 1
|Level= 1
|Type= Courier
|Type= Courier
|Objective =Acquire Air Show Entrance Badge 0.1 m3
}}
}}
{{MissionBriefing
|Congratulation! You've been invited to participate in the <faction> <faction> joint air show. You just have to show off your piloting skills with some fancy maneuvers. Nothing you can't handle. Oh, you need to go pick up your Entrance Badge. }}


== Part 2 ==
== Part 2 ==

Revision as of 05:42, 9 May 2025

This article should be cleaned up or improved.
The reason is: Could use objectives and briefing details



Air Show! is a five-part mission involving both courier objectives and combat against Rogue Drones.

Part 1

Level 1
Type Courier
Objective Acquire Air Show Entrance Badge 0.1 m3
Mission briefing
Congratulation! You've been invited to participate in the <faction> <faction> joint air show. You just have to show off your piloting skills with some fancy maneuvers. Nothing you can't handle. Oh, you need to go pick up your Entrance Badge.

Part 2

Level 1
Type Encounter
Objective Fly to each of several beacons in a deadspace pocket.
Extra Must be piloting a shuttle.


The pilot will be directed to a deadspace pocket with collidable objects, but no hostiles.

There are 8 beacons in total. Beacons 1, 4, and 7 may require some amount of manual piloting to get to, as they are located in and around a hollow asteroid. It can also be helpful to ensure that beacons are visible in the overview.

Part 3

Level 1
Type Encounter/Courier [Verify]
Objective Retrieve the stranded pilot.
Extra Must be piloting a shuttle.


The pilot will be directed to a deadspace pocket with no hostiles.

Warp in, move to the damaged pod, pick up the stranded pilot, and return.

Part 4

Level 1
Type Encounter
Faction Rogue Drones
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EM(46%) / Thermal damage Th(54%)


No aggro on warp-in. All ships in a given group will attack will aggro when any member of that group is attacked, but each group aggros separately. Group 5 will auto-aggro on spawn. Mission is completed upon killing Group 5. Ships are restricted to: Frigate, Shuttle, Corvette, Assault Frigate, Destroyer, Covert Ops, Interceptor, Stealth Bomber, Expedition Frigate, Logistics Frigate


WD EWAR L
Groups 1 - 4, 30-37km
Frigate 3 x Frigate Mammon Apis/Belphegor Apis/Infester Alvi Destroying two groups spawns Group 5
Group 5, 4km
Frigate 2 x Frigate Splinter Alvi

Part 5

Level 1
Type Encounter
Mission briefing
So what you're going to be doing is an old fashioned tower-buzz. It's rather simple. I'll give you a series of nine start and end points. Fly between these points. This will take you past the onlookers, giving them a good buzz.

If you have the skills and equipment, you can use a Micro-Warp Drive (MWD) for this. It's not required, but you'll go crazy fast.

Note: You will have to add Large Collidable Objects to your Overview to see these mission specific beacons. The first one will be called Beacon 1.

Sound in Space Because soundless space is not cool.

You need to fly by the various beacons.