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=== Room 2 === | === Room 2 === | ||
Any last enemy in a wave can be a trigger for faction spawn. Goal in this room is to destroy Sansha Minor Refinery which spawns 160 km off warp-in. Sansha Minor Refinery drops tech 1 ammo. | Any last enemy in a wave can be a trigger for faction spawn. Goal in this room is to destroy Sansha Minor Refinery which spawns 160 km off warp-in. Sansha Minor Refinery drops tech 1 ammo. | ||
01.08.2025: The last wave spawned when all of the battleships were killed, with some of the battlecruisers still alive | |||
{{NPCTableHead|Structures}} | {{NPCTableHead|Structures}} | ||
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{{NPCTableHead|Wave 3 (triggered by killing all ships in previous waves)}} | {{NPCTableHead|Wave 3 (triggered by killing all ships in previous waves)}} | ||
{{NPCTableRow|Battleship|3|Centus Tyrant/Lord/Slave Lord/Dread Lord}} | |||
{{NPCTableRow|Overseer Battleship|0-1|True Sansha Tyrant/Mutant Lord|cargo= Shinies}} | {{NPCTableRow|Overseer Battleship|0-1|True Sansha Tyrant/Mutant Lord|cargo= Shinies}} | ||
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