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Player-owned starbases: Difference between revisions

From EVE University Wiki
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===Moon Mining===
===Moon Mining===
   
   
A moon contains a certain configuration of minerals, and this does not change. They appear to be distributed randomly within regions, with high variance in mineral type from one region to another. They are broken down into Gasses and Metals, and in the database they have numerical rarity values. The 'abundance' of a mineral was planned to be used to harvest more than 100 units of ore per cycle, but that feature is not in-game yet and does not appear to be planned anymore, so effectively abundance (Promethium 2, for example) doesn't matter.  
A moon contains a certain configuration of minerals, and this does not change. They appear to be distributed randomly within regions, with high variance in mineral type from one region to another. They are broken down into Gasses and Metals, and in the database they have numerical rarity values. The 'abundance' of a mineral was planned to be used to harvest more than 100 units of ore per cycle, but that feature is not in-game yet and does not appear to be planned anymore, so effectively abundance (Promethium 2, for example) doesn't matter.
 
===Research and Development===
 
The most common use for a POS in highsec is its research labs, where pilots can copy, research, and invent blueprints.  Since the NPC station lines are ALWAYS full, a corporation with its own research POS can still work with blueprints, free of the NPC costs (though fuel does cost more).
 
===Refineries===
 
More common in nullsec and wormhole spaces, these stations provide a place for miners to store and refine massive quantities of ore where there are no other stations.  Though they have a much lower efficiency than those in NPC stations, the sheer volume and value of the minerals gained from nullsec mining more than make up for it.  Especially valuable in wormhole space.
 
===Home Base===
 
Another common nullsec use, a system with no stations can have POSes setup to provide storage and ship refitting abilities.  This is especially valuable in wormhole space.


==States (online etc)==   
==States (online etc)==