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Before we begin, note that navigators are additive in nature, meaning activating a given combination from a certain starting point will always result in the same landing spot regardless of the order that each individual navigator is activated. This means that the salt should be activated at your starting point, then the final landing point of the salt can be used as the starting point of your intended combination. | Before we begin, note that navigators are additive in nature, meaning activating a given combination from a certain starting point will always result in the same landing spot regardless of the order that each individual navigator is activated. This means that the salt should be activated at your starting point, then the final landing point of the salt can be used as the starting point of your intended combination. | ||
* First, pick a random number for each | * First, pick a random number for each combination, this will be the respective number of times they will be activated. Note that Combination A warps you approximately twice as far as Combination B, so ideally Combination B should be activated more times than Combination A to keep the resulting drift low. Also, make sure the number that you pick is actually random - humans are notoriously bad at being truly random. So if you're picking a random number 1-5 for Combination A & a random number 1-10 for Combination B, don't pick 4 & 7 every time. That's not random. | ||
* Once you have picked a random number for each | * Once you have picked a random number for each combination, activate the combinations their respective number of times. Remember that both sequences tend to cancel out the drift from the other, so if you are worried about drifting out of activation range, you can alternate between them to stay in range. You should not need to make a bookmark after each navigator like you would normally, however bookmarking after each completed combination may be helpful. | ||
* After each sequence is activated their respective number of times, bookmark that final landing spot and use it as the starting point for your intended navigator combination. | * After each sequence is activated their respective number of times, bookmark that final landing spot and use it as the starting point for your intended navigator combination. | ||
==Remember== | ==Remember== | ||
This is not an infallible way to keep your jsn safe secure. People can still follow your salt if you use the same pattern all the time (or if you announce your salt combinations). People can also make every possible combination of starting points for a given salt range (i.e. a rainbow table). People can also just guess your salt and get lucky. The point of this process is just to make it harder to recreate a navigator combination exactly. I feel like with some caution diligence, I have accomplished that (at least enough to bet my Orca on it). | This is not an infallible way to keep your jsn safe secure. People can still follow your salt if you use the same pattern all the time (or if you announce your salt combinations). People can also make every possible combination of starting points for a given salt range (i.e. a rainbow table). People can also just guess your salt and get lucky. The point of this process is just to make it harder to recreate a navigator combination exactly. I feel like with some caution diligence, I have accomplished that (at least enough to bet my Orca on it). | ||
Revision as of 19:40, 21 November 2025
I'm really not sure where to put this (or even if I should make it public at all), so I'm just gonna put it here and let the curious find it. If you have questions or comments, feel free to make use of the talk page.
Introduction
As mentioned in the safe spots article, Jovian Symbolic Navigators are effectively one-way functions. This means that you can apply similar concepts to navigators as you can to other one-way functions, such as salting. In the same spirit as adding a salt to a cryptographic hash, we can add additional navigators to a navigator sequence which adds a small amount of random movement (ideally < 0.5au), with the goal of making the sequence more complicated to replicate.
Salting combinations have been confirmed to exist; the following two combinations are one such example. More may remain undiscovered and/or undocumented.
Combinations
This salt has two combinations associated with it. Each of them drift a small amount less than 0.5au, however their drift cancels out the drift of the opposite combination. Additionally, since one of the combinations makes use of the "tuning" navigators, it is impossible for the salt to land back on the starting grid. The closest that this salt can get to the initial starting point is approx. 0.05au away - this is achieved by activating the first combination once and the second combination twice.
Combination A:
| Name | X Axis Warp (m) | Y Axis Warp (m) | Z Axis Warp (m) | X Axis Warp (au) | Y Axis Warp (au) | Z Axis Warp (au) | Total Warp Distance (au) | Activation Limit (au) |
|---|---|---|---|---|---|---|---|---|
| Jovian Symbolic Navigator 9:22:8:8:16:7 | 50,352,186,416 | 50,684,530,070 | 45,840,620,045 | 0.34 | 0.34 | 0.31 | 0.57 | 10.00014 |
| Jovian Symbolic Navigator 2:5:7:26:8 | 47,055,489,354 | -50,756,236,048 | 55,600,587,540 | 0.31 | -0.34 | 0.37 | 0.59 | 10.00014 |
| Jovian Symbolic Navigator 6:22:14:6:22:7 | 100,000,000,000 | -150,000,000,000 | 0 | 0.67 | -1.00 | 0 | 1.2 | 10.00014 |
| Jovian Symbolic Navigator 6:22:14:6:22:7 | 100,000,000,000 | -150,000,000,000 | 0 | 0.67 | -1.00 | 0 | 1.2 | 10.00014 |
| Jovian Symbolic Navigator 4:9:4:8:6 | -250,000,000,000 | 300,000,000,000 | -100,000,000,000 | -1.67 | 2.01 | -0.67 | 2.7 | 10.00014 |
| Sum Of All Warps: | 47,407,675,770 | -71,705,978 | 1,441,207,585 | 0.32 | < 0.01 | 0.01 | 0.32 |
Combination B:
| Name | X Axis Warp (m) | Y Axis Warp (m) | Z Axis Warp (m) | X Axis Warp (au) | Y Axis Warp (au) | Z Axis Warp (au) | Total Warp Distance (au) | Activation Limit (au) |
|---|---|---|---|---|---|---|---|---|
| Jovian Symbolic Navigator 6:4:9:4:15:26 | 280,000,000,000 | 0 | -200,000,000,000 | 1.87 | 0 | -1.34 | 2.3 | 10.00014 |
| Jovian Symbolic Navigator 6:22:14:6:22:7 | 100,000,000,000 | -150,000,000,000 | 0 | 0.67 | -1.00 | 0 | 1.2 | 10.00014 |
| Jovian Symbolic Navigator 6:22:14:6:22:7 | 100,000,000,000 | -150,000,000,000 | 0 | 0.67 | -1.00 | 0 | 1.2 | 10.00014 |
| Jovian Symbolic Navigator 14:22:6:22:13 | -100,000,000,000 | 100,000,000,000 | 0 | -0.67 | 0.67 | 0 | 0.95 | 10.00014 |
| Jovian Symbolic Navigator 14:22:6:22:13 | -100,000,000,000 | 100,000,000,000 | 0 | -0.67 | 0.67 | 0 | 0.95 | 10.00014 |
| Jovian Symbolic Navigator 22:23:2:22:25 | -300,000,000,000 | 100,000,000,000 | 200,000,000,000 | -2.01 | 0.67 | 1.34 | 2.51 | 10.00014 |
| Sum Of All Warps: | -20,000,000,000 | 0 | 0 | -0.13 | 0 | 0 | 0.13 |
Usage
Before we begin, note that navigators are additive in nature, meaning activating a given combination from a certain starting point will always result in the same landing spot regardless of the order that each individual navigator is activated. This means that the salt should be activated at your starting point, then the final landing point of the salt can be used as the starting point of your intended combination.
- First, pick a random number for each combination, this will be the respective number of times they will be activated. Note that Combination A warps you approximately twice as far as Combination B, so ideally Combination B should be activated more times than Combination A to keep the resulting drift low. Also, make sure the number that you pick is actually random - humans are notoriously bad at being truly random. So if you're picking a random number 1-5 for Combination A & a random number 1-10 for Combination B, don't pick 4 & 7 every time. That's not random.
- Once you have picked a random number for each combination, activate the combinations their respective number of times. Remember that both sequences tend to cancel out the drift from the other, so if you are worried about drifting out of activation range, you can alternate between them to stay in range. You should not need to make a bookmark after each navigator like you would normally, however bookmarking after each completed combination may be helpful.
- After each sequence is activated their respective number of times, bookmark that final landing spot and use it as the starting point for your intended navigator combination.
Remember
This is not an infallible way to keep your jsn safe secure. People can still follow your salt if you use the same pattern all the time (or if you announce your salt combinations). People can also make every possible combination of starting points for a given salt range (i.e. a rainbow table). People can also just guess your salt and get lucky. The point of this process is just to make it harder to recreate a navigator combination exactly. I feel like with some caution diligence, I have accomplished that (at least enough to bet my Orca on it).