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Wartime Operations in EVE University: Difference between revisions

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Update to reflect the change in Uni structures removing us from easy wardecs
 
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[[War]]s are a valid game mechanic in EVE Online and a significant feature of the game, which we encourage our members to get used to.
[[War]]s are a valid game mechanic in EVE Online and a significant feature of the game, which we encourage our members to get used to.


EVE University carries on as normal during war time. You can still get involved in either Player versus Player (PvP) or Player versus Environment (PvE) gameplay. Even if you do not have much experience in the game you can still find content, so don't panic about EVE University being at war. You will just need to ensure you take additional precautions with some activities.
Wars used to be a regular featureof life as an EVE Uni member, however since we have removed all Uni owned structures from the corporation, wars are now few and far between. However when we find ourselves in a war, EVE University carries on as normal. You can still get involved in either Player versus Player (PvP) or Player versus Environment (PvE) gameplay. Even if you do not have much experience in the game you can still find content, so don't panic about EVE University being at war. You will just need to ensure you take additional precautions with some activities. While the details below were writtend whn we were continually at war, they are still worth understanding for the future.


== How war works ==
== How war works ==
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== Why EVE University is at war ==
== Why EVE University is at war ==
Wars against EVE University generally fall into one of the following categories:
Wars against EVE University would generally fall into one of the following 3 categories:


# Corporations who declare war on various different large corporations, so that they have a lot of targets to shoot at in high security space. These wars are not declared for any personal or diplomatic reasons, and for this reason it is difficult for our [[Diplomatic Contact|diplomacy]] to prevent or stop this type of war. This is the most common by far.
# Corporations who declare war on various different large corporations, so that they have a lot of targets to shoot at in high security space. These wars are not declared for any personal or diplomatic reasons, and for this reason it is difficult for our [[Diplomatic Contact|diplomacy]] to prevent or stop this type of war. Due to us not owning any structures now, this is a relatively unlikely kind of war fpr us to be dragged in to.
# Corporations who declare a pre-arranged war on EVE University for fun and educational purposes for both sides. This does not happen often, but we have had pre-arranged wars with other corporations in the past, and may do so again. These are arranged through the diplomats, who will also set out the basic terms that have been agreed. This may be, for example "No [[podding]]", or "No attacking [[structure]]s".
# Corporations who declare a pre-arranged war on EVE University for fun and educational purposes for both sides. This does not happen often, but we have had pre-arranged wars with other corporations in the past, and may do so again. These are arranged through the diplomats, who will also set out the basic terms that have been agreed. This may be, for example "No [[podding]]", or "No attacking [[structure]]s".
# Corporations who feel they have been wronged in some way by EVE University, or who are employed by those who do (mercenaries). These are rare, because EVE University strives to be neutral and has [[EVE University Rules|rules]] which should normally prevent diplomatic issues. But it does happen sometimes, and when it does our diplomats will do their utmost to resolve the situation and prevent the war from continuing. Sometimes wars are declared for roleplaying purposes.
# Corporations who feel they have been wronged in some way by EVE University, or who are employed by those who do (mercenaries). These are rare, because EVE University strives to be neutral and has [[EVE University Rules|rules]] which should normally prevent diplomatic issues. But it does happen sometimes, and when it does our diplomats will do their utmost to resolve the situation and prevent the war from continuing. Sometimes wars are declared for roleplaying purposes. Again, our lack of structres makes it a relatively low probablility of us being involved in such a war.


== How can you tell if EVE University is at war? ==
== How can you tell if EVE University is at war? ==
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To check whether EVE University is currently at war, search for Ivy League (the Alliance EVE University belongs to) under the [[Neocom]] menu option "Contacts" in game. Then right click on Ivy League and select “Show info”. This will bring up a profile of information on Ivy League. Select the “War history” tab and look at the top of the list for any active or pending wars. An example is to the right.
To check whether EVE University is currently at war, search for Ivy League (the Alliance EVE University belongs to) under the [[Neocom]] menu option "Contacts" in game. Then right click on Ivy League and select “Show info”. This will bring up a profile of information on Ivy League. Select the “War history” tab and look at the top of the list for any active or pending wars. An example is to the right.


Since the current war mechanics were introduced in April of 2012, EVE University has been almost constantly at war, so even if we do not have any current or pending wars when you check, please be aware that this may not last very long.
Since the current war mechanics were introduced in April of 2012, EVE University was almost constantly at war which was stopping new players undocking to learn and have fun. By removing our structures we can focus on helping new players to learn the game.


== How to adapt to being at war ==
== How to adapt to being at war ==