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Wolf Pack: Difference between revisions

From EVE University Wiki
Line 31: Line 31:
High Slots;  
High Slots;  


Primary;  
Primary;Weapons with +16 km Range and lots of various range ammo.


- Weapons with +16 km Range and lots of various range ammo.  
Secondary;A remote armor or hull raps for field treatment after each encounter.  


Secondary;
Tertiary;Launchers and anything offline to work as heat sink in case you overheat guns.  
 
- A remote armor or hull raps for field treatment after each encounter.
 
Tertiary;  
 
- Launchers and anything offline to work as heat sink in case you overheat guns.  


The second important slots are mid energy slots. Destroyers are also fast and agile, so we don’t need a micro-warp drives. MWD also increase the signature radius and made destroyers easy to be locked. The secondary modules are the support modules and you should fit some of them and carry the rest in cargo hold. You may switch modules according to fleet composition and tactics.  
The second important slots are mid energy slots. Destroyers are also fast and agile, so we don’t need a micro-warp drives. MWD also increase the signature radius and made destroyers easy to be locked. The secondary modules are the support modules and you should fit some of them and carry the rest in cargo hold. You may switch modules according to fleet composition and tactics.  
Line 47: Line 41:
Mid Slots;  
Mid Slots;  


Primary;  
Primary;Afterburner (must)  
 
- Afterburner (must)  
 
Secondary;


- Tracking Destructor & both scripts  
Secondary;Tracking Destructor & both scripts, Sensor Dampener & both scripts, Sensor Boosters & both scripts, Warp Disruptor (No scram just disruptor), Webifier Low slots are usually very low on destroyer.  
- Sensor Dampener & both scripts  
- Sensor Boosters & both scripts  
- Warp Disruptor (No scram just disruptor)  
- Webifier Low slots are usually very low on destroyer.  


The important point in fitting is to have the highest alpha strike so you should first focus on increasing vole damage. Mic. Aux Cores, Co-processors are you tools to upgrade your grids to fit more guns . You should consider, weapon grades and check the possibility of acquiring more vole damage by using weapon upgrade in low shot rather than fitting bigger guns.  
The important point in fitting is to have the highest alpha strike so you should first focus on increasing vole damage. Mic. Aux Cores, Co-processors are you tools to upgrade your grids to fit more guns . You should consider, weapon grades and check the possibility of acquiring more vole damage by using weapon upgrade in low shot rather than fitting bigger guns.  
Line 63: Line 49:
Low Slots;  
Low Slots;  


Primary;  
Primary; CPU & Power grid upgrades; (if necessary to complete the fits)  
 
- CPU & Power grid upgrades; (if necessary to complete the fits)  
 
Secondary;
 
– Weapon Upgrades


Tertiary;  
Secondary; Weapon Upgrades


- Damage Control (Shall, strongly recommended but If you don’t have sufficient grids or require a low slot to complete the fit then you may not fit)  
Tertiary; Damage Control (Shall, strongly recommended but If you don’t have sufficient grids or require a low slot to complete the fit then you may not fit), Speed and agility modules: Nano int. Structures, overdrive injectors
- Speed and agility modules: Nano int. Structures, overdrive injectors


= Sample Fits for Wolf Pack Destroyers  =
= Sample Fits for Wolf Pack Destroyers  =