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UniWiki:Patch Notes/Patch Notes - Version 23.02: Difference between revisions

From EVE University Wiki
Add patch notes for 2025-12-08-.1 and 2025-12-09.1. Transform and Clean-up.
Add patch notes for 2025-12-10-.1 and 2025-12-11.1. Transform and Clean-up.
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🤝 - Indicates a change inspired by the player's feedback or suggestions.
🤝 - Indicates a change inspired by the player's feedback or suggestions.
: Empty patch note sections had defect fixes only.
: Empty patch note sections had defect fixes only.
== Patch Notes for 2025-12-11.1 ==
=== Features & Changes ===
==== Little Things ====
🤝 Added formatting to the amount in the Storage section for the PI window.
🤝 Added known site names to the tooltip in the Probe scan window.
🤝 Added security status in front of the Location Station and the Destination Station (if there is one) in the contract window.
🤝 Added the reinforcement timer to the Selected Item window for Mercenary Dens.
🤝 Added "Simulate from Clipboard" to the Fitting window.
🤝 Players can now drag from the Compare Tool to the Fitting Window to simulate a fit.
🤝 Added the type name behind the "Divide Stack" text in the header of the dialog box when splitting stacks.
🤝 Added the closest dockable location to the "Closest Loyalty Point Store" column for the LPCorpWallet.
🤝 Added Neocom icons for drones, probe, and directional scanner.
🤝 When multiple entries are selected in the watchlist, there will be a menu option to "Sort by Name". That will sort the entries selected in place. ''Note: This will trigger a one time sort, not to set a sort order.''
🤝 We are simplifying and removing the extra step from the "Import from Clipboard" button so that it does not have the Multibuy and Contract requests submenu, but rather just executes on this in one click, as it's the only available option. We have updated the hint on the button to be a combination of the text and hint of the old submenu option.
🤝 Added 24h as an expiry option for bookmarks.
🤝 Changed the 3h bookmark option to 4h.
🤝 Added settings to allow a player to show or hide specific fleet broadcast icons.
''The above settings will be next to the scope button, and the scope settings will also be moved into this setting, rather than having to click on the icon to toggle through the options. The scope icon will only be there to display the current scope.
''Currently most players will only be using a few of the available broadcast buttons, and allowing them to filter the others out will reduce the mental load when trying click the correct button while stressed. Currently, when all buttons are visible, they need to be made smaller as the window gets smaller, making it harder to click on the correct button. By allowing the player to reduce the number of buttons visible, the buttons can remain big even though the window is narrow.''
🤝 When joining a fleet, the watch list will now automatically open.
''This will help newer players to discover this powerful tool and be less annoying for older players to add members to it. Currently, you either need to open it with a shortcut, or add 1 member to it by right clicking > Add to watchlist and from there you can drag players into it. After this change, the player can just drag members into the window right away. Since the watchlist can be closed if no one is in it, we will also add an option under the "More" for the window that open the Watch List.''
🤝 If you are rejoining a fleet, the last known watchlist will be restored.
''This will be especially useful if you disconnect.''
''This will be store in settings, so it will only work on that computer with that character, and if settings are wiped, it will be unable to restore it. It will only restore the fleet members that are in the fleet when you join, if someone has left the fleet but are still store in the settings, they will not be in the watch list and are not automatically added once they themselves rejoin. The watchlist should be restored even though you have joined another fleet between the time you left the original fleet and rejoined. The setting works on fleetID, so if a fleet is disbanded and another one is created, there will be no restoring of the watchlist.''
🤝 Added another column to the fleet watch list.
''This column can be added to the watchlist window from an option in the "More" options for the watchlist window. When there are 2 columns, the minimum width of the window is slightly bigger. When a column has been added, it appears on the left side and is empty. Once members have been added to the new column, and the setting is turned off, the watchlist column are moved to the first column, in the order they were in. If the settings is changed again, the extra column is added again, but now it should be empty. Players can either drag existing watchlist members in the extra column to move them there, or drop new fleet members there to add them to the watchlist.''
''The player is able to select mulitple characters in the watchlist by holding down the SHIFT. It is not an option to use CTRL, becuase that is the command for targeting. The player can then move multiple members around in the watchlist, either within the same column or to the new column. When dropping them in between other memebers in the list, they should be moved there, in the same order as before.''
''Players can drop characters from other places (such as chat) into the watchlist. However, when the characters are being dropped from outside the watchlist, it will NOT move the characters that are already in the watchlist to that position UNLESS only one character is dropped. The reason for this is that a player might have most of their watchlist set up, and then drop their whole fleet in there and we don't want to mess up the setup they have already done.
🤝 Added an option when you have multiple characters that will show "Invite to fleet (numCharIDs)." This option will invite all the members as squad members, and work in the same as when right clicking multiple members and do "From Fleet with."''
🤝 Added a Help Pointer for the Guest tab in the Station Service/Lobby window.
🤝 Changed the header in Courier Contracts to only have 1 decimal.
🤝 If the cargo deposit for a structure fails, we have updated the window so that only the items that were successfully moved are cleared. This will make it easier for players to try again to deposit the items.
🤝 Added Total/Refund to the bottom of the Modify Order window.
''|Currently it's difficult to see what the change you are making will cost you because the cost is not summed up, and there are differences between buy and sell orders:''
* {{PatchNoteStatus|tbd|When modifying buy order: the total you pay is the difference between the new price and the previous price + broker's fee and SCC surcharge. This means if you are lowering the price, you are getting refunded.}}
* {{PatchNoteStatus|tbd|When modifying sell orders: the total is only the sum of broker's fee and SCC surcharge.}}
''We will be adding a summary at the bottom. If you are getting refunded, the text will be green and the text on the left hand side will say "Refund". If you need to pay money, the text is white and the label will say "Total" (this is the same as when creating orders).''
🤝 Added a shortcut for "Abort Undock."
''This will function as if clicking on the Undock button. Undocking triggers the banner that says undocking and when Aborting undock that banner will disappear. If Abort Undock shortcut is used when passed the point of no return in undocking, it will do nothing.''
''Note that there exists a shortcut for Undocking, it's called "Exit station."''
🤝 Added an option to the right click menu of a deployed mobile depot to allow the player in a ship with Mobile Depot hold to scoop it directly into the hold rather than the cargo (to scoop it in to the cargo you'd have to have space for it)}}
🤝 Contract managers for Corps can now multi delete contracts from the Corp.
🤝 Updated the visuals for the Skyhook Secured and Surplus Gauges to be more straightforward.
=== User Interface ===
* {{PatchNoteStatus|tbd|Updated EVE Online Developer Credits.}}
* {{PatchNoteStatus|tbd|Visually updated the buttons in the PLEX Wallet Overview page.}}
* {{PatchNoteStatus|tbd|Updated fanfare graphics when becoming Omega.}}
* {{PatchNoteStatus|tbd|Added audio in the Omega Subscription window.}}
=== Alliance Tournament ===
* {{PatchNoteStatus|todo|Alliance tournament prizes (Skua, Anhinga & SKINS) have been added to the game.}}
* {{PatchNoteStatus|tbd|The Monument in Manarq has been updated.}}
== Patch Notes for 2025-12-10.1 ==


== Patch Notes for 2025-12-09.1 ==
== Patch Notes for 2025-12-09.1 ==