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== Skills == | == Skills == | ||
Minmatar ships share many core skills with the ships of the other three main factions. Very new pilots should consider EVE University's [[Short Skill Plan]]; relatively new pilots should consider [[The Magic 14|the 14 skills which affect every ship]], the [[Fitting skills|fitting skills]] which make it easier to fit modules onto ships, and the [[Support skills|support skills]] which underpin much of your ship's performance | Minmatar ships share many core skills with the ships of the other three main factions. Very new pilots should consider EVE University's [[Short Skill Plan]]; relatively new pilots should consider [[The Magic 14|the 14 skills which affect every ship]], the [[Fitting skills|fitting skills]] which make it easier to fit modules onto ships, and the [[Support skills|support skills]] which underpin much of your ship's performance. | ||
That said, there are some considerations that are specific to Minmatar ships. Pilots training to fly these ships should particularly polish their skills in the [[Support_skills#Mobility|Navigation category]], to bring out the Minmatar strengths in speed and agility. [[Support_skills#Capacitor|Capacitor skills]], meanwhile, are an important way to make up for these ships' relatively weaker capacitors. | That said, there are some considerations that are specific to Minmatar ships. Pilots training to fly these ships should particularly polish their skills in the [[Support_skills#Mobility|Navigation category]], to bring out the Minmatar strengths in speed and agility. [[Support_skills#Capacitor|Capacitor skills]], meanwhile, are an important way to make up for these ships' relatively weaker capacitors. | ||