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Ghost Sites: Difference between revisions

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Oops parallel editing. Manually applied intermediate edits. Add link. Apply QuillBot tips (https://quillbot.com/grammar-check). Remove (grand-parent) category. P.S. [[image is not wrong but from MediaWiki help "Images that are stored on a MediaWiki server are usually rendered by using the File: namespace prefix (but the legacy Image: namespace prefix is still supported as a synonym)"
Removed parts mentioning all cans exploding caused by a single failed hack which is not true. Added a minor part about ghost sites being combat sites in dronelands specifically and also being the only 4au signature there.
 
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== Finding a Ghost Site ==
== Finding a Ghost Site ==
[[File:GhostSite2.jpg|thumb|400px|A Lesser Ghost Site]]
[[File:GhostSite2.jpg|thumb|400px|A Lesser Ghost Site]]
Ghost Sites can be found using the probe scanner, [[Probe scanning|using probes]]. They show up as [[cosmic signatures]] (type: Data sites), and occur in all [[System security|categories of space]] (hi-sec, low-sec, null-sec and wormhole). They show up in the anomaly list as "{{co|wheat|<size> <faction> Covert Research Facility}}". The {{co|wheat|<size>}} is solely dependent on the security rating of the system:
Ghost Sites can be found using the probe scanner, [[Probe scanning|using probes]]. They show up as [[cosmic signatures]] (type: Data sites or type: Combat Site in Dronelands specifically), and occur in all [[System security|categories of space]] (hi-sec, low-sec, null-sec and wormhole). They show up in the anomaly list as "{{co|wheat|<size> <faction> Covert Research Facility}}". The {{co|wheat|<size>}} is solely dependent on the security rating of the system:
* "Lesser" in high-sec
* "Lesser" in high-sec
* "Standard" in low-sec
* "Standard" in low-sec
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== Getting loot ==
== Getting loot ==
When you enter the site, a 30-second to three-minute timer is started '''{{Co|red|(unless you warp in cloaked; in that case, the timer will start when decloaking)}}'''. The time is random and not shown, but it seems that the more ships are in the site at once, the longer the timer (in practice, if running a site solo, you will generally have enough time to hack and loot 2 cans before the timer expires).
When you enter the site, a 30-second (the minimal time was most likely increased in the [[Ghost Site#July 2025 Patch Updates|July patch]]) to three-minute timer is started '''{{Co|red|(unless you warp in cloaked; in that case, the timer will start when decloaking)}}'''. The time is random and only the last 30 seconds are shown as a timer, but it seems that the more ships are in the site at once, the longer the timer (in practice, if running a site solo, you will generally have enough time to hack and loot 2 cans before the timer expires).


Since time is of the essence, it is not generally recommended to scan the containers with a cargo scanner due to the limited time that is available before the rats warp in and make the cans (i.e. containers) explode; however, if you're fast and have not fitted warp core stabilizers to your ship, you can.
Since time is of the essence, it is not generally recommended to scan the containers with a cargo scanner due to the limited time that is available before the rats warp in and make the cans (i.e. containers) explode; however, if you're fast and have not fitted warp core stabilizers to your ship, you can.
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The stashes are opened by the hacking mini-game known from [[data site]]s; once the hack is complete, you can loot the cans directly. The cans are normally in a square, equal distance from each other, with one having better loot than the rest. It has not been determined if the uniquely named can has the best loot.
The stashes are opened by the hacking mini-game known from [[data site]]s; once the hack is complete, you can loot the cans directly. The cans are normally in a square, equal distance from each other, with one having better loot than the rest. It has not been determined if the uniquely named can has the best loot.


The hacking difficulty is comparable to the difficulty of hacking a data or relic site in a system with the same security status. If you fail your hacking attempt, either all the containers in the site will explode immediately or just the container you were working on will explode (see also [[#Explosions|below]]), unlike with normal data sites. If just the single can explodes rather than all of them, you can continue hacking, but the hidden timer is still running. Unlike regular data sites, when these cans explode, they do damage to your ship.
The hacking difficulty is comparable to the difficulty of hacking a data or relic site in a system with the same security status. If you fail your hacking attempt, the container you were working on will explode (see also [[#Explosions|below]]), unlike with normal data sites. If you failed a hack, you can continue hacking, but the hidden timer is still running. Unlike regular data sites, when these cans explode, they do damage to your ship.


The site timer varies considerably, from around 30 seconds to a few minutes. It is random.
The site timer varies considerably, from around 30 seconds to a few minutes. It is random.
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[[File:GhostSite4.jpg|thumb|400px|Rats taking out containers]]
[[File:GhostSite4.jpg|thumb|400px|Rats taking out containers]]


All the containers in the Ghost Site will explode if:
All the containers in the Ghost Site will explode if the hidden timer (see [[#Getting loot|above]]) runs out.
* The hidden timer (see [[#Getting loot|above]]) runs out, or
* You fail in a hacking attempt. (It has been known for only one of the containers to explode if failed. In cases like this you may continue hacking, but the hidden timer is still running.)


If you fail in a hacking attempt, and all of the containers explode, no rats will show up, but you will take damage from the explosion.
If you fail a hacking attempt, only the failed can will explode, leaving the others to be hackable.


If the timer runs out, the rats will appear and shoot the containers, which causes them to explode. In this case the explosion may be delayed for some reason, up to 30 seconds, which can allow you to warp out before it blows, assuming you are not warp scrambled.
If the timer runs out, the rats will appear and shoot the containers, which causes them to explode. In this case the explosion may be delayed by 30 seconds, which can allow you to warp out before it blows, assuming you are not warp scrambled.


If you can tank the explosive damage, you can use those extra seconds to continue hacking/looting a can. After the explosion the rats might hang around for another 30 seconds and shoot at you before warping out. But they will warp out when it's their time to do so, even if you're still at the site and alive.
If you can tank the explosive damage, you can use those extra seconds to continue hacking/looting a can. After the explosion the rats might hang around for another 30 seconds and shoot at you before warping out. But they will warp out when it's their time to do so, even if you're still at the site and alive.
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It also appears that the explosion radius is about 10 km.
It also appears that the explosion radius is about 10 km.
== Dronelands specific Ghost Sites ==
[[File:Ghost Site Dronelands.png|thumb]]
In the Dronelands (Cobalt Edge, Etherium Reach, Malpais, Outer Passage, Perrigen Falls, The Kalevala Expanse, and The Spire) Ghost sites spawn as Level 1 Combat sites instead. They can easily be found just by opening the system map, as they are the only signatures that spawn with a 4AU size.


== July 2025 Patch Updates ==
== July 2025 Patch Updates ==
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==== Key Changes ====
==== Key Changes ====
* '''Timer consistency''': Ghost Site timers are now more predictable. A guaranteed '''30‑second delay''' occurs before site defenses (explosions and NPC spawns) are triggered, allowing a more reliable window to hack containers and warp out.
* '''Timer consistency''': Ghost Site timers are now more predictable. A guaranteed '''30‑second delay that is shown as a timer on the left''' occurs before site defenses (explosions and NPC spawns) are triggered, allowing a more reliable window to hack containers and warp out.
* '''Adjusted rewards''': Loot tables have been rebalanced so that higher‑risk sites yield proportionally better rewards.
* '''Adjusted rewards''': Loot tables have been rebalanced so that higher‑risk sites yield proportionally better rewards.
* '''Reduced cargo volume''': Capital Control Components (e.g. '''Life Support Backup Units''' and '''Power Couplings''') now have lower volume, easing transport in exploration frigates.
* '''Reduced cargo volume''': Capital Control Components (e.g. '''Life Support Backup Units''' and '''Power Couplings''') now have lower volume, easing transport in exploration frigates.
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Hack the can quickly, but not recklessly (you don't want to fail the hack).
Hack the can quickly, but not recklessly (you don't want to fail the hack).


Once you have hacked it, loot and get out as fast as possible. If you fail the first hack, consider abandoning the site, as time is ticking and the NPCs are angry.
Once you have hacked it, loot and get out as fast as possible.


You will not succeed every time, but your loss will be quite small while the gain is high.
You will not succeed every time, but your loss will be quite small while the gain is high.