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Added lock mechanic added end of last year |
Sivaira Chen (talk | contribs) No edit summary |
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* Zarzakh is affected by gravity hazards, which damage ship hull when exiting the safe zone generated by Jovian structures in the system, located at the stargates, The Fulcrum, and at the Shipcaster. | * Zarzakh is affected by gravity hazards, which damage ship hull when exiting the safe zone generated by Jovian structures in the system, located at the stargates, The Fulcrum, and at the Shipcaster. | ||
* Missile based gate guns will attack any capsuleer with a retribution timer. These gate guns will target paint and ECM. | * Missile based gate guns will attack any capsuleer with a retribution timer. These gate guns will target paint and ECM. | ||
* Roaming fleets of "Zarzakh" and "Outer Zarzakh" pirate NPCs patrol around gates and stations in system, shooting any empire-aligned players as well as anyone with a retribution timer. | |||
=== Station === | === Station === | ||