Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Voice procedure: Difference between revisions

From EVE University Wiki
Line 82: Line 82:
! Proword !!align=left| Meaning !!align=left| Example
! Proword !!align=left| Meaning !!align=left| Example
|-
|-
|align=left| '''Align''' || ||  
|align=left| '''Align''' || Align to given destination but do not warp. || ''Fleet, Align Eygfe gate.''
|-
|-
|align=left| '''Break''' || ||
|align=left| '''Break''' || Fleet scatter to podsaver destinations in system (planets, not moons or stations) ||
|-
|-
|align=left| '''Defensive gate camp''' || ||  
|align=left| '''Defensive gate camp''' || Orbit gate at optimal range for task (tackler, direct damage etc) ||  
|-
|-
|align=left| '''Hold on contact''' || ||  
|align=left| '''Hold on contact''' || On arrival at gate, do not jump through. In the absence of further instructions, establish offensive gate camp. ||  
|-
|-
|align=left| '''Hold cloak''' || ||  
|align=left| '''Hold cloak''' || After jumping through gate, do not align, warp or move in any way. This is thje default action on jumping unless ordered otherwise. ||  
|-
|-
|align=left| '''Jump, jump, jump''' || ||  
|align=left| '''Jump, jump, jump''' || Jump through gat and hold cloak on far side. ||  
|-
|-
|align=left| '''Offensive gatecamp''' || ||  
|align=left| '''Offensive gatecamp''' || Orbit gate within jumping distance (2500m) but do not jump yet. Unless ordered otherwise, this is the default instruction on arriving at a gate. ||  
|-
|-
|align=left| '''Warp''' || ||  
|align=left| '''Warp''' || Warp to given destination. || ''Fleet, warp to Eygfe gate.''
|-
|-
|align=left| '''Warp to (figure)''' || ||  
|align=left| '''Warp to (figure)''' || Warp to given distance of destination. || ''Fleet, warp to Hawkeye at 50.''
|}
|}