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| === Fully structured fleet channels ===
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| This part of the Mumble setup guide focuses on setting up your key shortcuts for the structured fleet channel, currently named ZZ Alpha Fleet. This is used only really for large scale PvP operations (e.g. multiple wings or fleets), so <span style="color: rgb(255, 255, 0);">unless you are expecting to join a huge fleet of hundreds of unistas, you can probably skip this bit for now</span>.<br>
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| E-UNI fleets will use four distinct "channels" (these are not real channels as such but the concept helps to understand the difference between the actions behind different hotkeys).
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| *Fleet "Channels":
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| **'''Squad Channel''' '''(same level)''', where the squad members can have their internal chat without bothering the rest of the fleet (or even their SC)
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| **'''Command Channel''' '''(same level)''' for FC, WC, SC and scouts to discuss between themselves
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| **'''Report Channel (upwards)''', where squad members reports their actions to their SC, e.g. calling points
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| **'''Order Channel''' '''(downwards)''', for command staff to give orders to the members below them in the fleet structure i.e. FC to talk to whole fleet, WC to their wing, SC to their squad
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| In structured fleet channels three different hotkeys are used to establish the channels described above, and creating an ability to talk "up" and "down" the command structure. <br>
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| Your '''normal PTT key''' you set up during Mumble installation acts as the 'same level' shortcut: for squad members it will talk to your "'''Squad Channel'''" (but, do take note, NOT your squad commander); for the FC, WCs, SCs and Scouts, it will talk to the the rest of your command on the "'''Command Channel'''" (because all of the command channel positions are linked).<br>
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| Both squad members and command positions will need one more shortcut, and it is different depending on your role.<br>
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| *For '''squad members''': you will need a '''Whisper/Shout to Parent''' shortcut<br>
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| *For '''command channel''': you will need a '''Whisper/Shout to Current''' (including subchannels) shortcut<br>
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| ==== Whisper/Shout to Parent ====
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| Follow the steps in setting up a shortcut in the previous section. When you get to the Whisper Target window, make it look like this (i.e. Parent highlighted, Whisper/shout to subchannels ticked).<br>
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| [[Image:Mumble2.png]]
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| It is important the Whisper/Shout to sub-channels <u>is</u> ticked. This is the key that you will use to talk to your Squad Commander (it also talks to the rest of your squad). Note that it will NOT talk to anyone else e.g. FC, Scouts, other squads.<br>
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| ==== Whisper/Shout to Current ====
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| Follow the steps in setting up a shortcut in the previous section. When you get to the Whisper Target window, make it look like this (i.e. Current highlighted, Whisper/Shout to sub-channels ticked).<br>
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| [[Image:Mumble1.png]]
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| It is <u>very</u> important that the Whisper to subchannels <u>is</u> ticked. This is the key that you will use to talk to everyone below you in the fleet structure. That is, for FCs it will talk to the whole fleet, for WCs it will talk to your wing, for SCs it will talk to your squad. For Scouts, you should generally not need it, though if you are in the same channel as the FC it will talk to the whole fleet.
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| ==== Different channels in Different Roles ====
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| Now let's show how the key bindings we made link to the channels we mentioned and how they are used in different roles in a Structured fleet:
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| *'''FC: '''
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| **Push-to-talk => Command channel
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| **Whisper/Shout to Parent (No use for an FC)
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| **Whisper/Shout to Current => Order channel (I.e. FC giving orders to whole fleet)<br>
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| *'''WC/SC: '''
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| **Push-to-talk => Command channel
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| **Whisper/Shout to Parent (No use for an WC/SC)
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| **Whisper/Shout to Current => Order channel (I.e. WC/SC giving orders to their wing/squad)
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| ***Other command staff will not hear SC/WC talking to his/her squad/wing on a squad channel. To keep your FC up to date on what the squad/wing is doing SC/WC must remember to inform also the command channel (Push to talk)<br>
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| *'''Scout: '''
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| **Push-to-talk => Command channel
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| **Whisper/Shout to Parent (No use for a scout)
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| **Whisper/Shout to Current (No use for a scout, though you could use it to talk to the whole fleet)<br>
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| *'''Squad member: '''
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| **Push-to-talk => Squad channel (without SC!)
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| ***Squad Commander will not hear squad members talking in squad channel. Use report channel (Shout-to-Parent) if you want your SC to hear you
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| **Whisper/Shout to Parent => Report channel (own squad including SC)
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| ***Other command staff will not hear reports (e.g. call of points) made by a squad members to their SC using the report channel! SC has to make sure to keep your FC up to date by relaying important bits of information to command channel (using their Push-to-talk key)
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| **Whisper/Shout to Current => (No use for a squad member)
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| In short, the structured fleet channels enable great streamlining and filtering of information. This way, fleet commanders can focus on leading the fleet rather than having to process endless streams of information and squad members and their commanders can coordinate more efficiently amongst themselves. On the other hand, all this requires a great deal more communication and discretion in doing so from SC’s to the rest of command.
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| <br>
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| == Channel Properties for the Public and Combat Lounges == | | == Channel Properties for the Public and Combat Lounges == |