Difference between revisions of "DUST 514"

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* DUST players will "be able to communicate with EVE players in-game or via the New Eden social network, and join the same Corporations and Alliances."<ref name="dust-514-to-use-micro-transations" />
 
* DUST players will "be able to communicate with EVE players in-game or via the New Eden social network, and join the same Corporations and Alliances."<ref name="dust-514-to-use-micro-transations" />
 
* Halldór Fannar Guðjónsson, CTO:
 
* Halldór Fannar Guðjónsson, CTO:
** Characters build in EVE will not be used in Dust, they are "very different characters"
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** Characters build in EVE will not be used in Dust, they are "very different characters" <ref name="videogamegeek-interview" />
** Characters in Dust and EVE share the same namespace, hence all names will be unique across the games. This allows features like shared chat and corporations.  
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** Characters in Dust and EVE share the same namespace, hence all names will be unique across the games. This allows features like shared chat and corporations. <ref name="videogamegeek-interview" />
**
 
 
 
<ref name="videogamegeek-interview">[http://www.youtube.com/watch?v=RBDxkYsJKjg Dust 514 Interview - VideoGameGeek @ E3 2011]</ref>
 
  
 
= Development =
 
= Development =

Revision as of 11:27, 21 June 2011

DUST 514 is the upcoming First Person Shooter game from CCP Games, developers of EVE Online.

This article is intended to be a knowledgebase of sorts as to what information is known so far about DUST 514. When editing, remember to cite sources and include links!

Release & Publishing

  • Expected release Spring 2012[1]
  • Closed Beta some time in 2011.[1]
  • Exclusive to PlayStation Network on PlayStation 3[1]
  • "Free to Play" (no subscription) and funded by in-game purchases.[1]
  • "Will charge real money for in-game items at a "virtual items marketplace"."[2]
  • XBOX 360 release unlikely, due to restrictions with XBOX LIVE[3]
  • Regarding PSN Integration: "We're going to be managing most of it. We're using PlayStation just for credentials, stuff like that. Then it's all our stuff." [3]
  • "Will Dust ever come to PC? "We're exclusive on the PS3 right now and we're focusing on making a really good game there," Fannar said. "But I can't speak to what's going to happen in the future, so...""[3]

Gameplay

Weapons

Armor

Vehicles

"There is a number of different vehicles, all of them are landbased" [4]

Fittings and Loadouts

Progression

  • "Advancement will be through the accumulation of wealth, and an "achievement matrix" that unlocks new customisable weapons and vehicles."[2]
  • "There will be no character classes, players' abilities being defined by their equipment."[2]

Corporations / Clans

Integration with EVE Online

  • Hilmar: "We're taking a console shooter and connecting it directly to a PC MMO."[1]
  • DUST players will "be able to communicate with EVE players in-game or via the New Eden social network, and join the same Corporations and Alliances."[2]
  • Halldór Fannar Guðjónsson, CTO:
    • Characters build in EVE will not be used in Dust, they are "very different characters" [4]
    • Characters in Dust and EVE share the same namespace, hence all names will be unique across the games. This allows features like shared chat and corporations. [4]

Development

  • Developed in both CCP Shanghai and Gatehead UK offices [5]

References & Sources

Sources

References