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DUST 514: Difference between revisions

From EVE University Wiki
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** Characters in Dust and EVE share the same namespace, hence all names will be unique across the games. This allows features like shared chat and corporations. <ref name="videogamegeek-interview" />
** Characters in Dust and EVE share the same namespace, hence all names will be unique across the games. This allows features like shared chat and corporations. <ref name="videogamegeek-interview" />
** There will be "real time fighting between the two games, so from EVE you can order an orbital strike and from DUST you will be able to fire an artillery gun into space, to shoot back. However these features will be somewhat limited at launch." <ref name="videogamegeek-interview" />
** There will be "real time fighting between the two games, so from EVE you can order an orbital strike and from DUST you will be able to fire an artillery gun into space, to shoot back. However these features will be somewhat limited at launch." <ref name="videogamegeek-interview" />
** "In a lot of cases, POD pilots will be putting up contracts for the mercenaries to bail." "There are no NPCs, we do have some AI systems to take care of situations were there aren't enough contracts being offered. All the characters in the game are controlled by humans." <ref name="videogamegeek-interview">
** "In a lot of cases, POD pilots will be putting up contracts for the mercenaries to bail." "There are no NPCs, we do have some AI systems to take care of situations were there aren't enough contracts being offered. All the characters in the game are controlled by humans." <ref name="videogamegeek-interview" />


= Development =
= Development =