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Minmatar COSMOS: Difference between revisions

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Takedu oda (talk | contribs)
Takedu oda (talk | contribs)
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====Sispur's Estate LANDMARK (DED 5)====
====Sispur's Estate LANDMARK (DED 5)====


needs Sispur Estate Keycard (consumed), MWD works, Minmatar forces, projectile and missiles, no standing hit
You need a Sispur Estate Keycard to activate the acceleration gate into the pocket. The keycard will be consumed in the process. MWDs work in the pocket. You will face Minmatar forces of the Brutor tribe in here, but you receive no standing hits for attacking them. They use projectile and missiles. They are organised in 4 packs of frigates and cruisers and can be pulled individually. There is a deadspace structure in the middle of the pocket, attacking it aggroes all the remaining NPCs. As long as you don't do that a battlecruiser has no issues in here, if all are aggroed the damage received can be quite high. The Brutor enforcer frigates webs. The loot from the NPCs is poor, you only get ammunition, drones and booster charges out of the wrecks.


First pocket: The Estate, frigates and cruisers, 4 packs, structure in middle, white symbols, Brutor enforcer webs, NPCs only drop ammunition, drones and charges, Structure: Sispur Estate Control Tower drops Sispur's Security Camera Logs
<table width='90%' border='0' cellspacing='3' cellpadding='1' style='margin:20px; margin-top:5px; empty-cells:hide;' >
 
<tr style='color:black; background:#BBBBBB;'>
<th align='center' width='50%'>&nbsp;NPC, Deadspace Structure, Container</th>
<th align='center' width='50%'>&nbsp;Loot</th>
</tr>
<tr style='color:white;'>
<td align='left' valign='top'>Deadspace Structure: Sispur Estate Control Tower</td>
<td align='left' valign='top'>Sispur's Security Camera Logs</td>
</tr>
</table>


====Ketta Tommin's Residence LANDMARK (DED ?)====
====Ketta Tommin's Residence LANDMARK (DED ?)====