More actions
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===Angle=== | ===Angle=== | ||
A slider bar is available to choose the scan angle from 360 degrees down to 5 degrees with preset values at several key stages in-between. Together, the angle and range parameters define a cone shaped area, with the apex being your ship (or a sphere/hemisphere if set to 360 degrees/180 degrees, respectively, with your ship being at the sphere's center). | A slider bar is available to choose the scan angle from 360 degrees down to 5 degrees with preset values at several key stages in-between. Together, the angle and range parameters define a cone shaped scan area, with the apex being your ship (or a sphere/hemisphere if set to 360 degrees/180 degrees, respectively, with your ship being at the sphere's center), and the direction of the cone's axis determined by the camera. | ||
A more intuitive representation of the scan angle can be brought up by pressing F11 out in space. In the bottom section of the new window that pops up, a green triangle represents the current scan area, and the grey area is your field of view. | A more intuitive representation of the scan angle can be brought up by pressing F11 out in space. In the bottom section of the new window that pops up, a green triangle represents the current scan area, and the grey area is your field of view. | ||