Difference between revisions of "User:Sarah schneider"

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#ship-fitting .eft p
 
#ship-fitting .eft p
 
{
 
{
 +
font-family: arial;
 +
font-size: 10px;
 +
padding: 5px;
 +
}
 +
#ship-fitting .fitting-notes
 +
{
 +
font-size: 90%;
 +
text-align: justify;
 +
}
 +
#ship-fitting .fitting-notes li
 +
{
 +
margin-bottom: 10px;
 
}
 
}
 
}}
 
}}
 
<div id='ship-fitting'>
 
<div id='ship-fitting'>
 
<div class='title' style='margin: -5px 0pt 5px;'>Blackbird, PvP Rainbow/2Red/1600mm Plate</div>
 
<div class='title' style='margin: -5px 0pt 5px;'>Blackbird, PvP Rainbow/2Red/1600mm Plate</div>
<table cellspacing='0' cellpadding='0'><tr>
+
<div style='padding: 5px;'>
<td class='col-left' style='font-family: Tahoma; font-size: 10px;' valign='top'>
+
<table cellspacing='0' cellpadding='0'><tr>
<table class='eft collapsible collapsed' style='margin-right:5px'>
+
<td class='col-left' style='font-family: Tahoma; font-size: 10px;' valign='top'>
<tr>
+
<table class='eft collapsible collapsed' style='margin-right:5px'>
<th class='header' style='position: absolute; font-weight: normal; padding: 0pt 5px 0pt 0pt; height: 14px; margin-left: 10px;'>&nbsp;EFT&nbsp;</th>
+
<tr>
</tr>
+
<th class='header' style='position: absolute; font-weight: normal; padding: 0pt 5px 0pt 0pt; height: 14px; margin-left: 10px;'>&nbsp;EFT&nbsp;</th>
<tr>
+
</tr>
<td>
+
<tr>
<div style='height: 16px;'>&nbsp;</div>
+
<td>
<div style='background-color: #110809;border: 1px solid #5B5B5B;margin-left: 5px;width: 160px;'>
+
<div style='height: 16px;'>&nbsp;</div>
<div class='module-label'><div class='inner'>E F T&nbsp;&nbsp;&nbsp;F I T T I N G</div></div>
+
<div style='background-color: #110809;border: 1px solid #5B5B5B;margin-left: 5px;width: 160px;'>
 +
<div class='module-label'><div class='inner'>E F T&nbsp;&nbsp;&nbsp;F I T T I N G</div></div>
 +
<p>
 +
[Blackbird, PvP Rainbow/LSE]<br>
 +
Assault Missile Launcher I <br>
 +
Assault Missile Launcher I <br>
 +
Assault Missile Launcher I<br>
 +
<br><br>
 +
10MN MicroWarpdrive I <br>
 +
ECM - Spatial Destabilizer I <br>
 +
ECM - Phase Inverter I <br>
 +
ECM - Ion Field Projector I <br>
 +
ECM - White Noise Generator I <br>
 +
Large Shield Extender I<br>
 +
<br><br>
 +
Signal Distortion Amplifier I <br>
 +
Signal Distortion Amplifier I<br>
 +
<br><br>
 +
[empty rig slot] <br>
 +
[empty rig slot] <br>
 +
[empty rig slot]
 +
</p>
 +
</div>
 +
</td>
 +
</tr>
 +
</table>
 +
</td>
 +
<td class='col-middle' style='font-family: Tahoma; font-size: 10px;' valign='top'>
 +
<div style='height: 16px;'>
 +
<div class='header' style='border-width: 2px 1px 1px; width: 50px;  position: absolute; margin-top: -1px; margin-left: 67px;'>FITTINGS</div>
 +
</div>
 +
<div style='background-color: #1C211B; border: 1px solid #727773;padding: 5px;'>
 +
<table style='background-color:#110809;border:1px solid #878984;line-height: 18px;width:240px' cellspacing='0' cellpadding='0'>
 +
<tr><td class='module-label' style='border-top:medium none;'><div class='inner'>H I G H&nbsp;&nbsp;&nbsp;P O W E R</div></td></tr>
 +
<tr><td class='module-content'>
 
<p>
 
<p>
[Blackbird, PvP Rainbow/LSE]<br>
+
'Arbalest' Heavy Missile Launcher<br>
Assault Missile Launcher I <br>
+
'Arbalest' Heavy Missile Launcher<br>  
Assault Missile Launcher I <br>
+
'Arbalest' Heavy Missile Launcher<br>
Assault Missile Launcher I<br>
+
'Arbalest' Heavy Missile Launcher<br>
<br><br>
+
'Arbalest' Heavy Missile Launcher<br>
10MN MicroWarpdrive I <br>
+
'Arbalest' Heavy Missile Launcher<br>
ECM - Spatial Destabilizer I <br>
+
'Arbalest' Heavy Missile Launcher
ECM - Phase Inverter I <br>
 
ECM - Ion Field Projector I <br>
 
ECM - White Noise Generator I <br>
 
Large Shield Extender I<br>
 
<br><br>
 
Signal Distortion Amplifier I <br>
 
Signal Distortion Amplifier I<br>
 
<br><br>
 
[empty rig slot] <br>
 
[empty rig slot] <br>
 
[empty rig slot]
 
 
</p>
 
</p>
</div>
+
</td></tr>
</td>
+
<tr><td class='module-label'><div class='inner'>M E D I U M&nbsp;&nbsp;&nbsp;P O W E R</div></td></tr>
</tr>
+
<tr><td class='module-content'>
</table>
+
<p>
</td>
+
2x Invulnerability Field II<br>
<td class='col-middle' style='font-family: Tahoma; font-size: 10px;' valign='top'>
+
2x Photon Scattering Field II<br>
<div style='height: 16px;'>
+
2x Large Shield Extender II
<div class='header' style='border-width: 2px 1px 1px; width: 50px;  position: absolute; margin-top: -1px; margin-left: 67px;'>FITTINGS</div>
+
</p>
</div>
+
</td></tr>
<div style='background-color: #1C211B; border: 1px solid #727773;padding: 5px;'>
+
<tr><td class='module-label'><div class='inner'>L O W&nbsp;&nbsp;&nbsp;P O W E R</div></td></tr>
<table style='background-color:#110809;border:1px solid #878984;line-height: 18px;width:240px' cellspacing='0' cellpadding='0'>
+
<tr><td class='module-content'>
<tr><td class='module-label' style='border-top:medium none;'><div class='inner'>H I G H&nbsp;&nbsp;&nbsp;P O W E R</div></td></tr>
+
<p>
<tr><td class='module-content'>
+
2x Ballistic Control System II<br>
<p>
+
2x Shield Power Relay II
'Arbalest' Heavy Missile Launcher<br>
+
</p>
'Arbalest' Heavy Missile Launcher<br>
+
</td></tr>
'Arbalest' Heavy Missile Launcher<br>
+
<tr><td class='module-label'><div class='inner'>R I G&nbsp;&nbsp;&nbsp;S L O T</div></td></tr>
'Arbalest' Heavy Missile Launcher<br>
+
<tr><td class='module-content'>
'Arbalest' Heavy Missile Launcher<br>
+
<p>
'Arbalest' Heavy Missile Launcher<br>
+
3x Medium Core Defence Field Purger II
'Arbalest' Heavy Missile Launcher
+
</p>
</p>
+
</td></tr>
</td></tr>
+
<tr><td class='module-label'><div class='inner'>D R O N E S</div></td></tr>
<tr><td class='module-label'><div class='inner'>M E D I U M&nbsp;&nbsp;&nbsp;P O W E R</div></td></tr>
+
<tr><td class='module-content'>
<tr><td class='module-content'>
+
<p>
<p>
+
5x Hobgoblin II
2x Invulnerability Field II<br>
+
</p>
2x Photon Scattering Field II<br>
+
</td></tr>
2x Large Shield Extender II
+
</table>
</p>
+
</div>
</td></tr>
+
</td>
<tr><td class='module-label'><div class='inner'>L O W&nbsp;&nbsp;&nbsp;P O W E R</div></td></tr>
+
<td class='col-right' style='padding:0' valign='top'>
<tr><td class='module-content'>
+
<table class='description collapsible collapsed' cellspacing='0' cellpadding='0'>
<p>
+
<tr>
2x Ballistic Control System II<br>
+
<th class='header' style='position: absolute; font-weight: normal; width: 100px; margin-left: -130px; padding: 0pt 5px 0pt 0pt; height: 14px;'>&nbsp;DESCRIPTION&nbsp;</th>
2x Shield Power Relay II
+
</tr>
</p>
+
<tr>
</td></tr>
+
<td>
<tr><td class='module-label'><div class='inner'>R I G&nbsp;&nbsp;&nbsp;S L O T</div></td></tr>
+
<div style='padding-top:16px'>
<tr><td class='module-content'>
+
<div style='float:right'>[[Image:E-UNI_Emblem.png|25px|middle|Eve University]]</div>
<p>
+
<div style='padding-left: 10px; line-height: 15px; font-size: 11px;'>Eve University Wiki / Basic Ship and Skill Guide / Fitting Description</div>
3x Medium Core Defence Field Purger II
+
<div style='line-height: 30px; font-size: 20px; padding: 0 35px 0 10px;'>Blackbird, PvP Rainbow/2Red/1600mm Plate</div>
</p>
 
</td></tr>
 
<tr><td class='module-label'><div class='inner'>D R O N E S</div></td></tr>
 
<tr><td class='module-content'>
 
<p>
 
5x Hobgoblin II
 
</p>
 
</td></tr>
 
</table>
 
</div>
 
</td>
 
<td class='col-right' style='padding:0' valign='top'>
 
<table class='description collapsible collapsed' cellspacing='0' cellpadding='0'>
 
<tr>
 
<th class='header' style='position: absolute; font-weight: normal; width: 100px; margin-left: -130px; padding: 0pt 5px 0pt 0pt; height: 14px;'>&nbsp;DESCRIPTION&nbsp;</th>
 
</tr>
 
<tr>
 
<td>
 
<div style='height: 16px;'>&nbsp;</div>
 
<div style='background-color: #110809;border: 1px solid #5B5B5B;margin-left: 5px;width: 480px;'>
 
<div class='module-label'><div class='inner'>R E Q U I R E D&nbsp;&nbsp;&nbsp;S K I L L S</div></div>
 
<div style='padding:5px'>
 
<table style='width:100%'>
 
<tr>
 
<td>
 
Acceleration Control III<br>
 
Afterburner III <br>
 
Caldari Cruiser IV<br>
 
Electronics IV <br>
 
Electronics Upgrade I <br>
 
Electronic Warfare IV <br>
 
Energy Management III <br>
 
Energy Systems Operation III<br>
 
</td>
 
<td>
 
Acceleration Control III<br>
 
Afterburner III <br>
 
Caldari Cruiser IV<br>
 
Electronics IV <br>
 
Electronics Upgrade I <br>
 
Electronic Warfare IV <br>
 
Energy Management III <br>
 
Energy Systems Operation III<br>
 
</td>
 
<td>
 
Acceleration Control III<br>
 
Afterburner III <br>
 
Caldari Cruiser IV<br>
 
Electronics IV <br>
 
Electronics Upgrade I <br>
 
Electronic Warfare IV <br>
 
Energy Management III <br>
 
Energy Systems Operation III<br>
 
</td>
 
</tr>
 
</table>
 
 
</div>
 
</div>
<div class='module-label'><div class='inner'>R E C O M M E N D E D&nbsp;&nbsp;&nbsp;S K I L L S</div></div>
+
<div style='background-color: #110809;border: 1px solid #5B5B5B;margin-left: 5px;width: 480px;'>
<div style='padding:5px'>
+
<div class='module-label'><div class='inner'>R E Q U I R E D&nbsp;&nbsp;&nbsp;S K I L L S</div></div>
<table style='width:100%'>
+
<div style='padding:5px'>
<tr>
+
<table style='width:100%'>
<td>
+
<tr>
Acceleration Control III<br>
+
<td>
Afterburner III <br>
+
Acceleration Control III<br>
Caldari Cruiser IV<br>  
+
Afterburner III <br>
Electronics IV <br>
+
Caldari Cruiser IV<br>
Electronics Upgrade I <br>
+
Electronics IV <br>
Electronic Warfare IV <br>
+
Electronics Upgrade I <br>
Energy Management III <br>
+
Electronic Warfare IV <br>
Energy Systems Operation III<br>
+
Energy Management III <br>
</td>
+
Energy Systems Operation III<br>
<td>
+
</td>
Acceleration Control III<br>
+
<td>
Afterburner III <br>
+
Acceleration Control III<br>
Caldari Cruiser IV<br>  
+
Afterburner III <br>
Electronics IV <br>
+
Caldari Cruiser IV<br>
Electronics Upgrade I <br>
+
Electronics IV <br>
Electronic Warfare IV <br>
+
Electronics Upgrade I <br>
Energy Management III <br>
+
Electronic Warfare IV <br>
Energy Systems Operation III<br>
+
Energy Management III <br>
</td>
+
Energy Systems Operation III<br>
<td>
+
</td>
Acceleration Control III<br>
+
<td>
Afterburner III <br>
+
Acceleration Control III<br>
Caldari Cruiser IV<br>  
+
Afterburner III <br>
Electronics IV <br>
+
Caldari Cruiser IV<br>
Electronics Upgrade I <br>
+
Electronics IV <br>
Electronic Warfare IV <br>
+
Electronics Upgrade I <br>
Energy Management III <br>
+
Electronic Warfare IV <br>
Energy Systems Operation III<br>
+
Energy Management III <br>
</td>
+
Energy Systems Operation III<br>
</tr>
+
</td>
</table>
+
</tr>
 +
</table>
 +
</div>
 +
<div class='module-label'><div class='inner'>R E C O M M E N D E D&nbsp;&nbsp;&nbsp;S K I L L S</div></div>
 +
<div style='padding:5px'>
 +
<table style='width:100%'>
 +
<tr>
 +
<td>
 +
Acceleration Control III<br>
 +
Afterburner III <br>
 +
Caldari Cruiser IV<br>  
 +
Electronics IV <br>
 +
Electronics Upgrade I <br>
 +
Electronic Warfare IV <br>
 +
Energy Management III <br>
 +
Energy Systems Operation III<br>
 +
</td>
 +
<td>
 +
Acceleration Control III<br>
 +
Afterburner III <br>
 +
Caldari Cruiser IV<br>  
 +
Electronics IV <br>
 +
Electronics Upgrade I <br>
 +
Electronic Warfare IV <br>
 +
Energy Management III <br>
 +
Energy Systems Operation III<br>
 +
</td>
 +
<td>
 +
Acceleration Control III<br>
 +
Afterburner III <br>
 +
Caldari Cruiser IV<br>  
 +
Electronics IV <br>
 +
Electronics Upgrade I <br>
 +
Electronic Warfare IV <br>
 +
Energy Management III <br>
 +
Energy Systems Operation III<br>
 +
</td>
 +
</tr>
 +
</table>
 +
</div>
 +
<div class='module-label'><div class='inner'>N O T E S</div></div>
 +
<div class='fitting-notes' style='padding:5px 10px 5px 5px'>
 +
<p>
 +
* The Afterburner allows the pilot to control the range of engagement. It has a basic shield tank to keep the ship intact in those situations where you find yourself in the middle of a group of enemies, such as immediately after using a Warp Gate.
 +
* Variations to consider for this fit include the use of Capacitor Control Circuit rigs to allow more extended use of the Shield Booster, swapping the Small Shield Extender for a Shield Boost Amplifier (would require Electronics V or a Co-Processor) or switching the Overdrive Injector System for Nanofiber Internal Structure. With Electronics IV it is possible to fit an Invulnerability Field. However, this is generally not practical as the capacitor simply cannot sustain prolonged activation of this module.
 +
* Missile Projection III is strongly recommended as this should give your launchers an approximate effective range of 24km - this is sufficient to stay out of range of most PvE enemies.
 +
* Approximate ISK cost is 700,000 with the bulk of this cost being for the 'Malkuth' launcher variants. This can be greatly reduced by using Standard Missile Launcher I in their place. However, as 'Malkuth' versions have lower CPU requirements, this change will almost certainly require the use of a Co-Processor in one of the low slots.</p>
 +
</div>
 
</div>
 
</div>
<div class='module-label'><div class='inner'>N O T E S</div></div>
+
</td>
<div style='padding:5px'>
+
</tr>
<p>test</p>
+
</table>
</div>
+
</td>
</div>
+
</tr></table>
</td>
+
</div>
</tr>
 
</table>
 
</td>
 
</tr></table>
 
 
</div>
 
</div>

Revision as of 15:58, 25 August 2011

Blackbird, PvP Rainbow/2Red/1600mm Plate
FITTINGS
H I G H   P O W E R

'Arbalest' Heavy Missile Launcher
'Arbalest' Heavy Missile Launcher
'Arbalest' Heavy Missile Launcher
'Arbalest' Heavy Missile Launcher
'Arbalest' Heavy Missile Launcher
'Arbalest' Heavy Missile Launcher
'Arbalest' Heavy Missile Launcher

M E D I U M   P O W E R

2x Invulnerability Field II
2x Photon Scattering Field II
2x Large Shield Extender II

L O W   P O W E R

2x Ballistic Control System II
2x Shield Power Relay II

R I G   S L O T

3x Medium Core Defence Field Purger II

D R O N E S

5x Hobgoblin II