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How to earn ISK: Difference between revisions

From EVE University Wiki
Neville smit (talk | contribs)
Neville smit (talk | contribs)
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So, what are some ideas for making ISK in EVE?  The huge sandbox of EVE provides many, many options here.  In summary, some of the most common career options include:
So, what are some ideas for making ISK in EVE?  The huge sandbox of EVE provides many, many options here.  In summary, some of the most common career options include:


*Miner/Refiner – extracting and selling ore or refined minerals (boring to some, Zen to others)
'''Industrial Careers'''
 
*Miner/Refiner – perhaps the easiest and lowest risk way to make an honest wage in EVE, mining is simply extracting and selling ore or refined minerals.  To be a miner, you only need some basic ship piloting skills, mining skills, refining skills, a suitable ship, and some mining lasers.  Travel to one of the many asteroid belts in a system, point your lasers at a 'roid, gather ore, bring it to a station, refine it, sell it - then repeat.  The upside to mining is that it produces a fairly predictable income stream, with little (but not zero) risk, especially in high security (0.5 and above) space.  The main disadvantage is that mining can be highly repetitive and boring, as asteroids generally do not fight back!  You also have to be on guard for can flippers and gankers - players that prey on miners, especially those that have gone "AFK" (away from keyboard).  But


*Hauler – buying low in one location, selling high in another / courier contracts (look for courier contracts, also can do courier missions in between jobs, also can buy low in far systems and haul them to sell. NPC trading IE buy livestock where it sells for low, transport it to where it sells for high, both the buyer and seller are NPC's.)
*Hauler – buying low in one location, selling high in another / courier contracts (look for courier contracts, also can do courier missions in between jobs, also can buy low in far systems and haul them to sell. NPC trading IE buy livestock where it sells for low, transport it to where it sells for high, both the buyer and seller are NPC's.)


*Trader – playing the market, station trading, (rough business to get into unless you use the "Convenience Store" concept, that is go somewhere fairly populated that doesn't have a good market, and either haul or produce EVERYTHING they might need in small quantities, basically like a trade hub except its mostly your stuff for sale.)
*Trader – playing the market, station trading, (rough business to get into unless you use the "Convenience Store" concept, that is go somewhere fairly populated that doesn't have a good market, and either haul or produce EVERYTHING they might need in small quantities, basically like a trade hub except its mostly your stuff for sale.)
'''Business Careers'''


*Corporate Executive – managing a corporation funded by taxes and fees; Operate a POS, join an alliance that lets you put up your own moon mining POS. Also gas cloud harvesting tho I have no experience with this aspect of the game.
*Corporate Executive – managing a corporation funded by taxes and fees; Operate a POS, join an alliance that lets you put up your own moon mining POS. Also gas cloud harvesting tho I have no experience with this aspect of the game.
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*Researcher/Inventor – building advanced tech items or blueprints for sale, using research agents, Scientist(work up R&D agents and farm datacores.), Scientist II (Buy BPO's, either research and sell them, or research and sell copies.)
*Researcher/Inventor – building advanced tech items or blueprints for sale, using research agents, Scientist(work up R&D agents and farm datacores.), Scientist II (Buy BPO's, either research and sell them, or research and sell copies.)
'''Exploration Careers'''


*Explorer/Hacker– searching wormhole and hidden space, selling relics and information
*Explorer/Hacker– searching wormhole and hidden space, selling relics and information
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*Ratter – hunting and killing NPC pirates
*Ratter – hunting and killing NPC pirates
'''Military Careers'''


*Mercenary – gun for hire
*Mercenary – gun for hire


*Bounty Hunter – executing contracts on player characters for pay
*Bounty Hunter – executing contracts on player characters for pay
'''Outlaw Careers'''


*Pirate – attack and pillage players (mostly haulers) in lo-sec, or ransom them for money
*Pirate – attack and pillage players (mostly haulers) in lo-sec, or ransom them for money
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*Drug Dealer - Make boosters (drugs, yes you can be a drug dealer.)
*Drug Dealer - Make boosters (drugs, yes you can be a drug dealer.)