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How to earn ISK: Difference between revisions

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Neville smit (talk | contribs)
Neville smit (talk | contribs)
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'''Industrial Careers'''
'''Industrial Careers'''


*Miner/Refiner – perhaps the easiest and lowest risk way to make an honest wage in EVE, mining is simply extracting and selling ore or refined minerals.  To be a miner, you only need some basic ship piloting skills, mining skills, refining skills, a suitable ship, and some mining lasers.  Travel to one of the many asteroid belts in a system, point your lasers at a 'roid, gather ore, bring it to a station, refine it, sell it - then repeat.  The upside to mining is that it produces a fairly predictable income stream, with little (but not zero) risk, especially in high security (0.5 and above) space.  The main disadvantage is that mining can be highly repetitive and boring, as asteroids generally do not fight back!  You also have to be on guard for can flippers and gankers - players that prey on miners, especially those that have gone "AFK" (away from keyboard).  But
*Miner/Refiner – perhaps the easiest and lowest risk way to make an honest wage in EVE, mining is simply extracting and selling ore or refined minerals.  To be a miner, you only need some basic ship piloting skills, mining skills, refining skills, a suitable ship, and some mining lasers.  Travel to one of the many asteroid belts in a system, point your lasers at a 'roid, gather ore, bring it to a station, refine it, sell it - then repeat.  The upside to mining is that it produces a fairly predictable income stream, with little (but not zero) risk, especially in high security (0.5 and above) space.  The main disadvantage is that mining can be highly repetitive and boring, as asteroids generally do not fight back!  You also have to be on guard for can flippers and gankers - players that prey on miners, especially those that have gone "AFK" (away from keyboard).  The career path for a mining specialist is long - highly advanced miners using Tech 2 ships can easily generate 5-10 million in ISK for just a few hours of effort.  Well organized mining teams, with Orca support and skilled mining foremen, can produce even higher returns.  Two absolutely essential guides for miners are Halada's Mining Guide [http://www.eveonline.com/iNgameboard.asp?a=topic&threadID=434899], and the EVE University Co-Operative Mining manual [http://dl.eve-files.com/media/0704/Eve_Uni_Co-Op_Mining_Guide.pdf].


*Hauler – buying low in one location, selling high in another / courier contracts (look for courier contracts, also can do courier missions in between jobs, also can buy low in far systems and haul them to sell. NPC trading IE buy livestock where it sells for low, transport it to where it sells for high, both the buyer and seller are NPC's.)
*Hauler – Also a relatively low-risk way to earn ISK, haulers buy low in one location, and sell high in another.  To become a hauler, you only need an industrial ship and suitable command skills.  Moving goods around in high security space is fairly safe, but hauling in low sec or 0.0 can be extremely risky - and also extremely rewarding.  Haulers can also execute player courier contracts on the open market.  A low-risk hauler moving non-player corporation goods can earn about 3-5 million in ISK per hour [http://www.eve-ivy.com/wiki/index.php?title=Using_EVE-Central_to_haul_profitably] - executing courier contracts or moving goods in low-sec or null sec are potentially an order of magnitude more lucrative, if you don't lose your ship.


*Trader – playing the market, station trading, (rough business to get into unless you use the "Convenience Store" concept, that is go somewhere fairly populated that doesn't have a good market, and either haul or produce EVERYTHING they might need in small quantities, basically like a trade hub except its mostly your stuff for sale.)
*Trader – playing the market, station trading, (rough business to get into unless you use the "Convenience Store" concept, that is go somewhere fairly populated that doesn't have a good market, and either haul or produce EVERYTHING they might need in small quantities, basically like a trade hub except its mostly your stuff for sale.)