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How to earn ISK: Difference between revisions

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[[Category:WikiCompo]]
[[Category:WikiCompo]]
[[Category:Guides]]
[[Category:Careers]]
[[Category:Careers]]


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====Business Careers====
====Business Careers====


*Trader – playing the market, station trading, (rough business to get into unless you use the "Convenience Store" concept, that is go somewhere fairly populated that doesn't have a good market, and either haul or produce EVERYTHING they might need in small quantities, basically like a trade hub except its mostly your stuff for sale.)
*'''Trader''' The dynamic and comprehensive player-driven market in EVE provides multiple opportunities for players to earn ISK, without even owning a ship or leaving a station!  By investing in trade skills, and with a bit of starting capital, players can purchase goods on the market, and then sell them at higher prices.  By providing liquidity to the markets, traders can make a good return, although this requires some investigation of market opportunities and vigilance in monitoring your market orders.  If you've ever fantasized about making it big as a Wall Street speculator, becoming an EVE trader might be for you.  There are several good recorded classes on this topic in the UNI library.[http://classes.eve-ivy.com/]


*Corporate Executive – managing a corporation funded by taxes and fees; Operate a POS, join an alliance that lets you put up your own moon mining POS. Also gas cloud harvesting tho I have no experience with this aspect of the game.
*'''Corporate Executive''' Become your own CEO!  By developing Corporate Management skills, players can found their own corporations, recruit other players, and earn ISK from a salary drawn from taxes and fees.  At a more advanced level, you can also create a player owned structure (POS) to host valuable research facilities, or you could join an alliance and negotiate for implementing a lucrative moon mining POS. Being a corporate CEO requires some very advanced skills, and a great amount of capital - either yours or someone else's - and so, this career option usually comes later in most players' EVE experience, if ever. But the entry requirements for starting an EVE corporation are quite low, and since non-player corporations (NPCs) now charge an 11% tax on bounties and mission rewards, starting a small corp of your own might be an attractive option.
 
*Recruiter (I've successfully made a living as a 1-man recruiting agency.)
 
*Work up standings to a faction and sell your services as a "standings pusher."


*'''Recruiter''' - The lifeblood of corporations is literally the in people who join, but many corporations do a poor job finding the kinds of players they need to thrive as a group.  For this reason, you can rent yourself out as a 1-man recruiting agency, and search and pre-qualify potential candidates.  To do this requires no in-game skills at all, but you do need to know where to look and how to approach possible candidates.  If you routinely peruse the various EVE online forums, or have developed a large network of in-game relationships, becoming a corporate recruiter might become a good source of ISK for you.


*'''Standings Pusher''' - Do you have high standings with a faction corporation?  Those standings are valuable to player corporations, many of which will pay you for them.  Mining corporations need high NPC standings for tax-free "perfect" refining, for example.  All corporations need some high standings for access to jump clone manufacturing.  By focusing your mission-running on selected corporations and developing your social skills, you can then market your standings to the highest bidder.


====Exploration Careers====
====Exploration Careers====