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Oneiros: Difference between revisions

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==Tactics==
==Tactics==
The tactics you use will depend on the fit and the fleet composition that you are flying in.<br><br>Large Fleets (30-255 pilots):  If you in a large fleet using an oneiros, you are there as a supplemental pilot to the guardians.  Ensure that you are NOT part of the cap transfer chains those pilots will be setting up, you don’t need it as much as they do.  Remember to add two other logi pilots and the fleet commander to your watch list and have your broadcast window open so you know who to start repping when the fight starts.  FC’s will have their logis stay with the fleet at all times, so pay attention to warp and jump orders.  Most fleet commanders in this situation will tell you to ‘anchor’ down on someone at a set distance.  This means whenever you are on grid with that person you orbit them at the specified distance.  The anchor will ensure that all the logistics pilots are in the right place to rep the fleet, you just concentrate on keeping everyone alive. <br><br> <br>Micro Fleets  (5-30 pilots):  You have a lot to juggle with this.  If your fleet is small enough, add everyone to your watch list and lock up everyone when you are on grid, whether or not you are in combat.  If anyone automatically locks you back, have them shut off their auto targeting option to prevent a blue on blue misshap.  Your Squad leader will either have you stay on grid with the group, or in an ambush situation, you will be the last person to warp in.  Warp to your fleet at 30-40km.  You need range from your targets to keep you safe.  Put your ECM drones on the highest DPS target out there and do your best to stay out of webs range.<br><br>  It takes a lot of courage to fly in a small gang as a solo oneiros pilot as you will be primaried in every engagement by the enemy fleet and ewar. If done correctly can allow your squad to take on fleets larger / more powerful than what you squad composition would suggest.<br><br><br> PVE:  This is a lot easier than the PVE situations.  Your biggest threat in PVE are NPC’s that web and scramble you.  Use your broad target to flag any ship that has a web or scram and have your fleet take those out asap.  Keep your ship moving.  Your small signature radius and high resistances allow you to tank most level IV’s solo if you fly correctly.  Make sure your squad mates are all on your watch list and keep them in range.  Know your agro spawns and if you do start taking damage, tell your fleet over com’s and warp away.  Take a minut to rep up then re-join the fight.
The tactics you use will depend on the fit and the fleet composition that you are flying in.<br><br>Large Fleets (30-255 pilots):  If you in a large fleet using an oneiros, you are there as a supplemental pilot to the guardians.  Ensure that you are NOT part of the cap transfer chains those pilots will be setting up, you don’t need it as much as they do.  Remember to add two other logi pilots and the fleet commander to your watch list and have your broadcast window open so you know who to start repping when the fight starts.  FC’s will have their logis stay with the fleet at all times, so pay attention to warp and jump orders.  Most fleet commanders in this situation will tell you to ‘anchor’ down on someone at a set distance.  This means whenever you are on grid with that person you orbit them at the specified distance.  The anchor will ensure that all the logistics pilots are in the right place to rep the fleet, you just concentrate on keeping everyone alive. <br><br> <br>Micro Fleets  (5-30 pilots):  You have a lot to juggle with this.  If your fleet is small enough, add everyone to your watch list and lock up everyone when you are on grid, whether or not you are in combat.  If anyone automatically locks you back, have them shut off their auto targeting option to prevent a blue on blue misshap.  Your Squad leader will either have you stay on grid with the group, or in an ambush situation, you will be the last person to warp in.  Warp to your fleet at 30-40km.  You need range from your targets to keep you safe.  Put your ECM drones on the highest DPS target out there and do your best to stay out of webs range.<br><br>  It takes a lot of courage to fly in a small gang as a solo oneiros pilot as you will be primaried in every engagement by the enemy fleet and ewar. If done correctly you can allow your squad to take on fleets larger / more powerful than what you squad composition would suggest.<br><br><br> PVE:  This is a lot easier than the PVE situations.  Your biggest threat in PVE are NPC’s that web and scramble you.  Use your broad target to flag any ship that has a web or scram and have your fleet take those out asap.  Keep your ship moving.  Your small signature radius and high resistances allow you to tank most level IV’s solo if you fly correctly.  Make sure your squad mates are all on your watch list and keep them in range.  Know your agro spawns and if you do start taking damage, tell your fleet over com’s and warp away.  Take a minut to rep up then re-join the fight.


==Notes==
==Notes==