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− | |externallinks=[http://wiki.eveonline.com/en/wiki/Rhea Rhea on Eve Online Wiki]<br>[http://www.google.com/search?sclient=psy-ab&hl=en&site=&source=hp&q=%22Rhea%22+site%3Aeve.battleclinic.com Battleclinic Rhea Fittings] | + | |externallinks=[http://wiki.eveonline.com/en/wiki/Rhea Rhea on Eve Online Wiki]<br> |
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Revision as of 01:57, 29 October 2011
Has Huge Cargohold
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
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It wasn’t long after the Thukkers began deploying their jump capable freighters that other corporations saw the inherent tactical value of such ships. After extended negotiations, Ishukone finally closed a deal exchanging undisclosed technical data for the core innovations underpinning the original Thukker Tribes design allowing them to rapidly bring to the market the largest jump capable freighter of them all, the Rhea, a true behemoth of the stars.
Developer : Ishukone
Ishukone, always striving to be ahead of the competition, have proved themselves to be one of the most adept starship designers in the State. A surprising majority of the Caldari Fleets ships of the line were created by their designers. Respected and feared by their peers Ishukone remain amongst the very top of the Caldari corporate machine.
SHIP BONUSES
Caldari Freighter Skill Bonus: 5% bonus to cargo hold capacity and 5% bonus to agility per level Jump Freighters Skill Bonus: 10% bonus to shield, armor and hull hitpoints and 10% reduction in jump fuel need per level
Required Skills
- Caldari Freighter IV10d 11h 25m
- Caldari Industrial V23d 16h 53m
- Advanced Spaceship Command I41m
- Jump Freighters I1h 56m
- Industry V5d 22h 13m
- Advanced Spaceship Command IV5d 5h 42m
- Jump Drive Calibration I1h 15m
- Jump Drive Operation V29d 15h 6m
Training Time what's this?75d 3h 14m
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Grouping
▪ Variations Charon
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Has Huge Cargohold
3 MW 1 tf
60 m/sec
465,000 m³
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Ship Attributes
Fittings |
High 0
Launchers 0
Turrets 0
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Navigation |
Base Time to Warp 66.54 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
Drone Bandwidth 0 Mbit/sec
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Targeting |
Gravimetric Sensor 96 points
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Structure |
Structure Hitpoints 127,500 HP
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Armor |
Armor Hitpoints 24,000 HP
Armor Resistances
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Shields |
Shield Capacity 7,200 HP
Shield Resistances
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Summary
You can write a summary for Rhea here.
Skills
Further information about additional or recommended skills to pilot Rhea for a specific or it's common role(s) can be written here.
Fitting
No tagged fittings for Rhea.
Tactics
No sub-article about Rhea roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Rhea here.
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