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*Field Command Ships follow the same resist pattern as the Combat Recon Ship resistance attributes. Again, as with the Fleet Command Ships, the Amarr Damnation has a 25% bonus to armor resists and the Caldari Vulture has a 25% bonus to shield resists as a prerequisite. | *Field Command Ships follow the same resist pattern as the Combat Recon Ship resistance attributes. Again, as with the Fleet Command Ships, the Amarr Damnation has a 25% bonus to armor resists and the Caldari Vulture has a 25% bonus to shield resists as a prerequisite. | ||
=== Tech 2 Battleships === | === Tech 2 Battleships === | ||
==== Marauders ==== | ==== Marauders ==== | ||
[[Image:T2maurauders.png|thumb|right|200px|Marauders]] | |||
Marauders follow the same general principle of T2 ship resists, and they have the exact same resist values as the stealth bombers. | |||
==== Black-ops ==== | ==== Black-ops ==== | ||
=== Deep space Hauler === | [[Image:T2blackops.png|thumb|right|200px|Black-ops]] | ||
Black-ops follow the same principle of T2 ship resists, but they have their own unique values that differ from all other T2 ships. They have a slightly higher resist than the interceptor, covert-ops and Interdictor resistance attributes, which puts them at the 2nd worst resists among all the T2 ships. This follows the trend that Cloak-able ships have lower resistances compared to non Cloak-able ships. | |||
=== Tech 2 Transport Ships === | |||
==== Deep space Hauler ==== | |||
[[Image:T2deepspace.png|thumb|right|200px|Deep Space Hauler]] | |||
Deep Space Haulers follow the same principle of other T2 ship resists. | |||
They have the same resists as the Assault Frigate ship type. | |||
==== Blockade Runner ==== | |||
[[Image:T2blockaderunner.png|thumb|right|200px|Blockade Runner]] | |||
Blockade Runners follow the same principle of other T2 ship resists. | |||
They have the same resists as the Electronic Attack Ship type. | |||
=== | == Summary == | ||
Coming soon TM | |||
== Which ammo should I use? == | |||
Coming soon TM | |||