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Interceptors ("'ceptors", "inties") are the primary tacklers everywhere but nullsec (where [[Destroyer#Interdictors|interdictors]] and [[Cruiser#Heavy Interdictors|HICs]] take over). They have the highest base [[scan resolution]] of any ship class, and only the Vigil (the Minmatar electronic warfare frigate) can match their sub-warp speed. While their main purpose is tackling, many interceptors can also be fitted to be effective combat ships. Their firepower and tank will be low compared to other ships, but they have the advantage of very high speed (even when combat fitted) and awesome agility. | Interceptors ("'ceptors", "inties") are the primary tacklers everywhere but nullsec (where [[Destroyer#Interdictors|interdictors]] and [[Cruiser#Heavy Interdictors|HICs]] take over). They have the highest base [[scan resolution]] of any ship class, and only the Vigil (the Minmatar electronic warfare frigate) can match their sub-warp speed. While their main purpose is tackling, many interceptors can also be fitted to be effective combat ships. Their firepower and tank will be low compared to other ships, but they have the advantage of very high speed (even when combat fitted) and awesome agility. | ||
Each race has two interceptors, one designed purely for tackling, with a bonus to the range of tackling modules, and the other designed more for damage-dealing. Both interceptors are based on the hull of the race's Tech 1 fast courier/scouting frigate. | Each race has two interceptors, one designed purely for tackling, with a bonus to the range of tackling modules, and the other designed more for damage-dealing. Both interceptors are based on the hull of the race's Tech 1 fast courier/scouting frigate. For more information about using interceptors see the [[Interceptors Guide]]. | ||
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=== Tackler Interceptor === | === Tackler Interceptor === | ||