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| ==Velator== | | ==Velator== |
| | {{Ship|Velator|box}} |
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| {{Infobox Ship Horizontal2 | | {{Infobox Ship Horizontal2 |
| |shipimg=Velator.jpg | | |shipimg=Velator.jpg |
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| ==Atron== | | ==Atron== |
| {{Infobox Ship Horizontal2 | | {{Ship|Atron|box}} |
| |shipimg=Atron.jpg | | |
| |caption=Atron | | The Atron is the Gallente fast frigate, although only having two mid slots makes it unloved for tackling in PvP despite its speed and high scan resolution. It can serve as a level 1 mission runner until Gallente Frigate III is trained for the Incursus and Destroyers I for the Catalyst. |
| |shipname=Atron
| |
| |faction=Gallente Federation
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| |class=Frigate
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| |highs=2
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| |turrets=2
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| |launchers=0
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| |mediums=2
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| |lows=2
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| |cargohold=125 m3
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| |dronebay=5 m3
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| |bandwidth=5Mbit/sec
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| |roles=Tackle, Mission
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| |variations=[[Ares]], [[Taranis]]
| |
| |bonuses='''Gallente Frigate Skill Bonus:'''<br> 10% bonus to Small Hybrid Turret falloff per skill level <br> 5% Small Hybrid Turret damage per skill level
| |
| |info=The Atron is the Gallente fast frigate, although only having two mid slots makes it unloved for tackling in PvP despite its speed and high scan resolution. It can serve as a level 1 mission runner until Gallente Frigate III is trained for the Incursus and Destroyers I for the Catalyst.
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| }}
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| {{ShipGuideFittings | | {{ShipGuideFittings |
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| ==Navitas== | | ==Navitas== |
| {{Infobox Ship Horizontal2 | | {{Ship|Navitas|box}} |
| |shipimg=Navitas.jpg | | |
| |caption=Navitas | | The Navitas is the Gallente mining frigate. Compared to the Caldari mining frigate (considered the best racial mining frigate) it has a slightly smaller cargo bay. |
| |shipname=Navitas
| |
| |faction=Gallente Federation
| |
| |class=Frigate
| |
| |highs=2
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| |turrets=2
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| |launchers=0
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| |mediums=2
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| |lows=2
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| |cargohold=215 m3
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| |dronebay=5 m3
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| |bandwidth= 5 Mbit/sec
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| |roles=Mining
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| |variations=None
| |
| |bonuses='''Gallente Frigate Skill Bonus:'''<br> 5% bonus to cargo capacity per skill level <br> 20% bonus to mining laser yield per skill level <br>
| |
| '''Role Bonus:'''<br> -60% mining laser capacitor use
| |
| |info=The Navitas is the Gallente mining frigate. Compared to the Caldari mining frigate (considered the best racial mining frigate) it has a slightly smaller cargo bay.
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| }}
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| {{ShipGuideFittings | | {{ShipGuideFittings |
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| ==Imicus== | | ==Imicus== |
| {{Infobox Ship Horizontal2 | | {{Ship|Imicus|box}} |
| |shipimg=Imicus.jpg | | |
| |caption=Imicus | | The Imicus is the Gallente scanning frigate, and it boasts a 15 m3 drone bay, enough for 3 light drones. Some players who train drone skills early will use if for level 1 missions instead of the incursus or catalyst. |
| |shipname=Imicus
| |
| |faction=Gallente Federation
| |
| |class=Frigate
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| |highs=2
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| |turrets=2
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| |launchers=0
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| |mediums=2
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| |lows=2
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| |cargohold=320 m3
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| |dronebay=15 m3
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| |bandwidth=15 Mbit/sec
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| |roles=Exploration, Mission
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| |variations=[[Helios]]
| |
| |bonuses='''Gallente Frigate Skill Bonus:'''<br>5% bonus to drone range per level<br>5% increase to scan strength of probes per level<br>5% increase to survey probe flight time per level
| |
| |info=The Imicus is the Gallente scanning frigate, and it boasts a 15 m3 drone bay, enough for 3 light drones. Some players who train drone skills early will use if for level 1 missions instead of the incursus or catalyst.
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| }}
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| ==Incursus== | | ==Incursus== |
| {{Infobox Ship Horizontal2 | | {{Ship|Incursus|box}} |
| |shipimg=Incursus.jpg | | |
| |caption=Incursus | | The Incursus is the typical PvE and PvP frigate for Gallente players. It is faster and has a better scan resolution than the Tristan, which makes it better for tackling in PvP. It is also the only Gallente frigate with 3 turret slots. Turret fitted Incursus may deal more damage than a Tristan depending on missile skills. |
| |shipname=Incursus
| |
| |faction=Gallente Federation
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| |class=Frigate
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| |highs=3
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| |turrets=3
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| |launchers=0
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| |mediums=3
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| |lows=2
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| |cargohold=165 m3
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| |dronebay=5 m3
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| |bandwidth=5 Mbit/sec
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| |roles=Tackle, Mission
| |
| |variations=[[Enyo]], [[Ishkur]]
| |
| |bonuses='''Gallente Frigate Skill Bonus:''' <br> 10% bonus to Small Hybrid Turret falloff per level <br> 5% bonus to Small Hybrid Turret damage per level
| |
| |info=The Incursus is the typical PvE and PvP frigate for Gallente players. It is faster and has a better scan resolution than the Tristan, which makes it better for tackling in PvP. It is also the only Gallente frigate with 3 turret slots. Turret fitted Incursus may deal more damage than a Tristan depending on missile skills.
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| ==Maulus== | | ==Maulus== |
| {{Infobox Ship Horizontal2 | | {{Ship|Maulus|box}} |
| |shipimg=Maulus.jpg | | |
| |caption=Maulus | | The Maulus is an electronic warfare frigate, specialized in dampening. Its low locking range makes it ineffective at range damping snipers. However, it can resolution damp effectively with the help of ECM in the fleet. |
| |shipname=Maulus
| | |
| |faction=Gallente Federation
| | {{ShipGuideFittings |
| |class=Frigate
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| |highs=3
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| |turrets=2
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| |launchers=0
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| |mediums=3
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| |lows=2
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| |cargohold=175 m3
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| |dronebay=10 m3
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| |bandwidth=10 Mbit/sec
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| |roles=Electronic Warfare
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| |variations=[[Keres]]
| |
| |bonuses='''Gallente Frigate Skill Bonus:''' <br> 5% bonus to Small Hybrid Turret damage per skill level <br> 5% bonus to Remote Sensor Dampener effectiveness per skill level
| |
| |info=The Maulus is an electronic warfare frigate, specialized in dampening. Its low locking range makes it ineffecitve at range damping snipers. However, it can resolution damp effectively with the help of ECM in the fleet.
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| }}
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| {{ShipGuideFittings | |
| |name=Maulus, PvP Damp Basic | | |name=Maulus, PvP Damp Basic |
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| ==Tristan== | | ==Tristan== |
| {{Infobox Ship Horizontal2 | | {{Ship|Tristan|box}} |
| |shipimg=Tristan.jpg | | |
| |caption=Tristan | | The Tristan is an excellent PvP frigate, but requires missile skills to use effectively, which many Gallente players will not train early in their career. It is also slower and has less scan resolution than the Incursus, making it slightly worse for a dedicated tackling role in fleets. |
| |shipname=Tristan
| |
| |faction=Gallente Federation
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| |class=Frigate
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| |highs=4
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| |turrets=2
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| |launchers=2
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| |mediums=3
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| |lows=3
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| |cargohold=140 m3
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| |dronebay=5 m3
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| |bandwidth=5 Mbit/sec
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| |roles=Mission, Tackle
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| |variations=[[Nemesis]]
| |
| |bonuses='''Gallente Frigate Skill Bonus:''' <br> 5% bonus to Small Hybrid Turret damage per skill level <br> 7.5% bonus to Small Hybrid Turret tracking speed per skill level
| |
| |info=The Tristan is an excellent PvP frigate, but requires missile skills to use effectively, which many Gallente players will not train early in their career. It is also slower and has less scan resolution than the Incursus, making it a worse tackler for typical Uni fleets.
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| ==Catalyst== | | ==Catalyst== |
| {{Infobox Ship Horizontal2 | | {{Ship|Catalyst|box}} |
| |shipimg=Catalyst.jpg | |
| |caption=Catalyst | |
| |shipname=Catalyst
| |
| |class=Destroyer
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| |highs=8
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| |turrets=8
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| |launchers=0
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| |mediums=2
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| |lows=3
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| |cargohold=400 m3
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| |dronebay=5 m3
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| |bandwidth=5 Mbit/sec
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| |roles=Salvager, Mission
| |
| |variations=[[Eris]]
| |
| |bonuses='''Destroyer Skill Bonus:'''<br>10% Bonus to Small Hybrid Turret tracking speed per level <br> 10% bonus to Small Hybrid Turret falloff per level <br>
| |
| '''Role Bonus:'''<br> 50% bonus to optimal range for small hybrid turrets <br> <font color=red>-25% rate of fire for all turrets</font>
| |
| |info=The Catalyst has 8 high slots, all of which can be fitted with guns. It is the typical level 1 mission runner ship for Gallente pilots once they have amassed enough ISK to purchase it and fit it out.
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|
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|
| The Catalyst is also used as a salvaging boat or suicide gank ship against small craft. | | The Catalyst has 8 high slots, all of which can be fitted with guns. It is the typical level 1 mission runner ship for Gallente pilots. |
| }}
| | <br><br> |
| | The Catalyst is also used as a salvaging boat or suicide gank ship. |
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| ==Celestis== | | ==Celestis== |
| {{Infobox Ship Horizontal2 | | {{Ship|Celestis|box}} |
| |shipimg=Celestis.jpg | | |
| |caption=Celestis | | The Celestis is the Gallente EW cruiser. Damps have a poor optimal, and even in falloff, it has difficulty applying damps at typical sniper range. Although it can do well with range damping against mid-range snipers up to 100 km or so. Resolution damping is made much more useful with ECM on the field as well. |
| |shipname=Celestis
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| |class=Cruiser
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| |highs=4
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| |turrets=3
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| |launchers=2
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| |mediums=5
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| |lows=3
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| |cargohold=320 m3
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| |dronebay=40 m3
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| |bandwidth=40 Mbit/sec
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| |roles=Electronic Warfare
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| |variations=[[Arazu]], [[Lachesis]]
| |
| |bonuses='''Gallente Cruiser Skill Bonus:'''<br>5% bonus to Medium Hybrid Turret Damage per skill level <br> 5% bonus to Remote Sensor Dampener effectiveness per skill level
| |
| |info=The Celestis is the Gallente EW cruiser. Damps have a poor optimal, and even in falloff, it has difficulty applying damps at typical sniper range. Although it can do well with range damping against mid-range snipers up to 100 km or so. Resolution damping is made much more useful with ECM on the field as well.
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| }}
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| ==Exequror== | | ==Exequror== |
| {{Infobox Ship Horizontal2 | | {{Ship|Exequror|box}} |
| |shipimg=Exequror.jpg | | |
| |caption=Exequror | | The Exequror is the Gallente logistics cruiser. It is not often used in PvP. It has a cargo bay bonus which can make it useful as a hauler for players on trial accounts who cannot train industrial ships. An Exequror fitted with Expanded Cargohold in low slots can haul over 1000 m3 in its cargo bay. |
| |shipname=Exequror
| |
| |class=Cruiser
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| |highs=4
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| |turrets=4
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| |launchers=0
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| |mediums=4
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| |lows=3
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| |cargohold=600 m3
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| |dronebay=40 m3
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| |bandwidth=40 Mbit/sec
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| |roles=Logistics, Hauler
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| |variations=[[Oneiros]], [[Exequror Navy Issue]]
| |
| |bonuses='''Gallente Cruiser Skill Bonus:'''<br>10% bonus to Cargo Capacity per skill level <br> 10% bonus to capacitor need of remote armor repair system per skill level <br>
| |
| '''Role Bonus:'''<br> 500% bonus to range of remote armor repair systems
| |
| |info=The Exequror is the Gallente logistics cruiser. It is not often used in PvP. It has a cargo bay bonus which can make it useful for players on trial accounts who cannot train industrial ships. An Exequror fitted with Expanded Cargohold in low slots can haul over 1000 m3 in its cargo bay.
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| }}
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| ==Thorax== | | ==Thorax== |
| {{Infobox Ship Horizontal2 | | {{Ship|Thorax|box}} |
| |shipimg=Thorax.jpg | | |
| |caption=Thorax | | The Thorax is the first ship newbie pilots should look at to fill a damage dealing role in PvP fleets. Its bonus to MWD cap and high DPS potential make it an excellent heavy tackler. |
| |shipname=Thorax
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| |class=Cruiser
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| |highs=5
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| |turrets=5
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| |launchers=0
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| |mediums=3
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| |lows=5
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| |cargohold=265 m3
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| |dronebay=50 m3
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| |bandwidth=50 Mbit/sec
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| |roles=Damage Dealer, Mission
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| |variations=[[Deimos]], [[Phobos]], [[Vigilant]]
| |
| |bonuses='''Gallente Cruiser Skill Bonus:'''<br>5% bonus to Medium Hybrid Turret damage per level <br> 5% increase to MicroWarpdrive capacitor bonus per level.
| |
| |info=The Thorax is the first ship newbie pilots should look at to fill a damage dealing role in PvP fleets. Its bonus to MWD cap and high DPS potential make it an excellent heavy tackler.
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| }}
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| ==Vexor== | | ==Vexor== |
| {{Infobox Ship Horizontal2 | | {{Ship|Vexor|box}} |
| |shipimg=Vexor.jpg | |
| |caption=Vexor | |
| |shipname=Vexor
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| |class=Cruiser
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| |highs=5
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| |turrets=4
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| |launchers=0
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| |mediums=3
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| |lows=4
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| |cargohold=480 m3
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| |dronebay=100 m3
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| |bandwidth=75 Mbit/sec
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| |roles=Mission, Damage Dealer
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| |variations=[[Ishtar]], [[Vexor Navy Issue]]
| |
| |bonuses='''Gallente Cruiser Skill Bonus:'''<br>5% bonus to Medium Hybrid Turret damage per skill level <br> 10% bonus to drone hitpoints, damage and mining yield per skill level
| |
| |info=The Vexor, like the Myrmidon and Dominix, is a drone boat. The drone boats are excellent PvE ships, and they are also good PvP ships. Drone boats are sometimes fitted with tractors and salvagers to salvage wrecks during missions. This lowers dps, and thus increases mission completion time, although it also saves time by removing the need to return to the mission site in another ship to salvage. Whether this saves time overall or merely makes salvaging more convenient is debatable.
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|
| The Vexor is also an excellent PvP ship. For low skill pilots, it is usually easier to get DPS out of the Thorax, even with more skills in drones than gunnery. | | The Vexor, like the Myrmidon and Dominix, is a drone boat. The vexor is an excellent mission ship, and it can also be a good PvP ship. For low skill pilots, it is usually easier to get DPS out of the Thorax, even with more skills in drones than gunnery. |
| }}
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| ==Brutix== | | ==Brutix== |
| {{Infobox Ship Horizontal2 | | {{Ship|Brutix|box}} |
| |shipimg=Brutix.jpg | |
| |caption=Brutix | |
| |shipname=Brutix
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| |class=Battlecruiser
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| |highs=7
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| |turrets=7
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| |launchers=0
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| |mediums=4
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| |lows=5
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| |cargohold=400 m3
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| |dronebay=50 m3
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| |bandwidth=50 Mbit/sec
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| |roles=Damage Dealer, Mission
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| |variations=[[Astarte]], [[Eos]]
| |
| |bonuses='''Battlecruiser Skill Bonus:'''<br>5% bonus to Medium Hybrid Turret damage per level <br> 7.5% bonus to Armor Repairer effectiveness per level <br>
| |
| '''Role Bonus:'''<br> 99% reduction in the CPU need of Warfare Link modules
| |
| |info=The Brutix is reknowned for its high DPS potential in PvP. It is also a popular suicide gank ship.
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| | The Brutix is renowned for its high DPS potential in PvP. It is also a popular suicide gank ship. |
| | <br><br> |
| Although Gallente ships are usually better armor tanked, the Brutix benefits from a shield tank in several areas. Low slots can be dedicated to gank modules to increase DPS. The shield tank Brutix also has the advantage of being faster than an armor tank, which means it can get into the short blaster range sooner. | | Although Gallente ships are usually better armor tanked, the Brutix benefits from a shield tank in several areas. Low slots can be dedicated to gank modules to increase DPS. The shield tank Brutix also has the advantage of being faster than an armor tank, which means it can get into the short blaster range sooner. |
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| }}
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| {{ShipGuideFittings | | {{ShipGuideFittings |
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| Magnetic Field Stabilizer II<br> | | Magnetic Field Stabilizer II<br> |
| Tracking Enhancer II | | Tracking Enhancer II |
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| |charges= | | |charges= |
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| ==Myrmidon== | | ==Myrmidon== |
| {{Infobox Ship Horizontal2 | | {{Ship|Myrmidon|box}} |
| |shipimg=Myrmidon.jpg | |
| |caption=Myrmidon | |
| |shipname=Myrmidon
| |
| |class=Battlecruiser
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| |highs=6
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| |turrets=6
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| |launchers=0
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| |mediums=5
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| |lows=6
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| |cargohold=400 m3
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| |dronebay=150 m3
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| |bandwidth=75 Mbit/sec
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| |roles=Mission, Damage Dealer
| |
| |variations=None
| |
| |bonuses='''Battlecruiser Skill Bonus:'''<br>10% increase to drone hitpoints and damage dealt by drones per level <br> 7.5% increase to armor repair amount per level <br>
| |
| '''Role Bonus:'''<br> 99% reduction in the CPU need of Warfare Link modules
| |
| |info=The Myrmidon is the typical level 3 missioning ship. It can fit a passive shield tank like the Drake, but most Gallente players will focus on armor tanking skills, and its armor repair bonus make it an excellent armor tanker.
| |
| | |
| The Myrmidon can also be an excellent PvP ship, though the damage potential is less than the Brutix with most fittings. The Myrmidons shown here have autocannons, since it will perform much better with those, although if you have T2 autocannons trained, you should have cross-trained to a hurricane which will perform much better with a buffer tank. The myrm is sometimes used in PvP with dual or triple reps, although such setups are much more useful for solo or small gangs than for most Uni fleets.
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| | The Myrmidon is the typical level 3 missioning ship. It can fit a passive shield tank like the Drake, but most Gallente players will focus on armor tanking skills, and its armor repair bonus make it an excellent armor tanker. |
| | <br><br> |
| | The Myrmidon can also be an excellent PvP ship, though the damage potential is less than the Brutix with most fittings. The Myrmidons shown here have autocannons, since it will perform much better with those, although if you have T2 autocannons trained, you should have cross-trained to a hurricane which will perform much better with a buffer tank. The myrm is sometimes used in PvP with dual or triple reps, although such setups are much more useful for solo or small gangs than for large fleets. |
| | <br><br> |
| The most DPS from drones is with 2x Ogres, 2x Hammerheads, and 1x Hobgoblin due to the unusual 75 mb drone bandwidth. However, Ogres may have difficulty tracking targets smaller than battleships, and travel time can also be an issue depending on the initial engagement range. Pilots without T2 ogres may wish to use hammerheads, valkyries, warriors, and ec-300 drones in their drone bay instead. | | The most DPS from drones is with 2x Ogres, 2x Hammerheads, and 1x Hobgoblin due to the unusual 75 mb drone bandwidth. However, Ogres may have difficulty tracking targets smaller than battleships, and travel time can also be an issue depending on the initial engagement range. Pilots without T2 ogres may wish to use hammerheads, valkyries, warriors, and ec-300 drones in their drone bay instead. |
| }}
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| ==Dominix== | | ==Dominix== |
| {{Infobox Ship Horizontal2 | | {{Ship|Dominix|box}} |
| |shipimg=Dominix.jpg | | |
| |caption=Dominix | | The mission Dominix fits are cap stable with Energy Management IV, Energy Systems Operation IV, Controlled Bursts III, and Fuel Conservation III (for the afterburner version). The single LAR tank version should be used in easier missions and the dual LAR in harder missions. Although as your skills increase and you become more familiar with L4 missions, you may want to set up some mission-specific fitting variants. Some people prefer heavy drones, other prefer sentries. Try both and upgrade whichever you prefer to Tech 2. If you use sentries, you should consider fitting some Omnidirectional Tracking Links in mid slots. |
| |shipname=Dominix
| |
| |class=Battleship
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| |highs=6
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| |turrets=6
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| |launchers=0
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| |mediums=5
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| |lows=7
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| |cargohold=600 m3
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| |dronebay=375 m3
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| |bandwidth=125 Mbit/sec
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| |roles=Mission, Support Ship
| |
| |variations=[[Sin]], [[Dominix Navy Issue]]
| |
| |bonuses='''Gallente Battleship Skill Bonus:'''<br>5% bonus to Large Hybrid Turret damage per level <br> 10% bonus to drone hitpoints and damage per skill level
| |
| |info=The PVE Dominix fits are cap stable with Energy Management IV, Energy Systems Operation IV, Controlled Bursts III, and Fuel Conservation III (for the afterburner version). Meta 4 guns are used since every little bit of DPS helps when doing L4 missions. Normally you should not lose a Dominix to missions, since you should have good drone skills to kill warp jamming frigates fast. The single LAR tank version should be used in easier missions and the dual LAR in harder missions. Although as your skills increase and you become more familiar with L4 missions, you may want to set up some mission-specific fitting variants. Some people prefer heavy drones, other prefer sentries. Try both and upgrade whichever you prefer to Tech 2. If you use sentries, you should consider 1 or 2 Omnidirectional Tracking Links in mid slots.
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| }}
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| ==Hyperion== | | ==Hyperion== |
| {{Infobox Ship Horizontal2 | | {{Ship|Hyperion|box}} |
| |shipimg=Hyperion.jpg | | |
| |caption=Hyperion | | The Hyperion is unloved by many. In battleship fleets, remote repping is far superior, making the local rep bonus pointless. For Uni operations, it might act as a decent bait ship during lowsec patrols for pilots with too much ISK on their hands. |
| |shipname=Hyperion
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| |class=Battleship
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| |highs=8
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| |turrets=8
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| |launchers=1
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| |mediums=5
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| |lows=6
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| |cargohold=675 m3
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| |dronebay=100 m3
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| |bandwidth=100 Mbit/sec
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| |roles=Damage Dealer
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| |variations=None
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| |bonuses='''Gallente Battleship Skill Bonus:'''<br>5% large hybrid weapon damage per level <br> 7.5% bonus to armor repair amount of armor repair systems per level
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| |info=The Hyperion is unloved by many. In battleship fleets, remote repping is far superior, making the local rep bonus pointless. For Uni operations, it might act as a decent bait ship during peace time lowsec patrols for pilots with too much ISK on their hands.
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| {{ShipGuideFittings | | {{ShipGuideFittings |
| Line 2,562: |
Line 2,324: |
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| ==Megathron== | | ==Megathron== |
| {{Infobox Ship Horizontal2 | | {{Ship|Megathron|box}} |
| |shipimg=Megathron.jpg | | |
| |caption=Megathron | | The Megathron is one of the best player vs. player ships available to the Gallente. With his high amount of high slots and low slots, it can fit a sporty tank while dealing out a relatively high amount of DPS. Common setups for the Megathron include "Blaster"-throns and "Sniper"-throns, the former being a close range blaster fitted ship while the latter being a railgun fitted long range ship. |
| |shipname=Megathron
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| |class=Battleship
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| |highs=8
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| |turrets=7
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| |launchers=2
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| |mediums=4
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| |lows=7
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| |cargohold=675 m3
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| |dronebay=125 m3
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| |bandwidth=125 Mbit/sec
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| |roles=Damage Dealer, Mission
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| |variations=[[Kronos]], [[Megathron Navy Issue]], [[Vindicator]]
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| |bonuses='''Gallente Battleship Skill Bonus:'''<br>5% bonus to Large Hybrid Turret damage per level <br> 7.5% bonus to Large Hybrid Turret tracking speed per level
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| |info=The Megathron is one of the best player vs. player ships available to the Gallente. With his high amount of high slots and low slots, it can fit a sporty tank while dealing out a relatively high amount of DPS. Common setups for the Megathron include "Blaster"-throns and "Sniper"-throns, the former being a close range blaster fitted ship while the latter being a railgun fitted long range ship.
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| {{ShipGuideFittings | | {{ShipGuideFittings |
| Line 2,775: |
Line 2,522: |
| =Industrial= | | =Industrial= |
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| ==Iteron Series==
| | The Iteron line of ships, from I to V, are excellent haulers. The Iteron V when rigged is the T1 industrial ship with the largest cargo capacity, although for most players and Iteron I or III will suffice. Industrials can be used to store mission loot and salvage, to haul at a later time and sell at a trade hub for more ISK than can be made in most backwater mission stations. |
| {{Infobox Ship Horizontal2
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| |shipimg=IteronIII.jpg
| | ==Iteron== |
| |caption=Iteron Series
| | {{Ship|Iteron|box}} |
| |shipname=Iteron Series
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| |class=Industrial Hauler
| | ==Iteron Mark II== |
| |highs= 1-2
| | {{Ship|Iteron Mark II|box}} |
| |turrets= 1
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| |launchers= 0
| | ==Iteron Mark III== |
| |mediums= 2-5
| | {{Ship|Iteron Mark III|box}} |
| |lows= 2-5
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| |cargohold=3000-6000 m3
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| |dronebay=0 m3
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| |bandwidth=0 Mbit/sec
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| |roles=Hauler
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| |variations=[[Viator]], [[Occator]]
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| |bonuses= '''Gallente Industrial Skill Bonus:'''<br>5% Bonus Cargo Capacity and Max Velocity per skill level
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| |info=The Iteron line of ships, from I to V, are excellent haulers. The Iteron V when rigged is the industrial ship with the largest cargo capacity, although for most players and Iteron I or III will suffice. Industrials can be used to store mission loot and salvage, to haul at a later time and sell at a trade hub for more ISK than can be made in most backwater mission stations.
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| {{ShipGuideFittings | | {{ShipGuideFittings |
| Line 2,831: |
Line 2,569: |
| * A repackaged frigate is 2,500 m3, a repackaged destroyer is 5,000 m3, a repackaged cruiser is 10,000 m3, and a repackaged battlecruiser is 15,000 m3. | | * A repackaged frigate is 2,500 m3, a repackaged destroyer is 5,000 m3, a repackaged cruiser is 10,000 m3, and a repackaged battlecruiser is 15,000 m3. |
| * For war time hauling, a hauling alt is recommended. For this purpose, an Amarr pilot trained for a Bestower is best for the least skill investment. See the [[Creating an Alt Hauler]] article for more information. | | * For war time hauling, a hauling alt is recommended. For this purpose, an Amarr pilot trained for a Bestower is best for the least skill investment. See the [[Creating an Alt Hauler]] article for more information. |
| * Industrial ships are easily suicide ganked in highsec. Suicide ganks are more likely close to trade hubs, or on paths between trade hubs, especially in 0.5 or 0.6 systems. If you are carrying less than 20 million ISK in goods, a suicide gank is extremely unlikely. Many suicide gankers will not bother with cargo worth less than 50 million ISK, but some will. Some suicide gankers will do it simply to cause grief rather than for profit. The shield tank fitted is mostly to avoid random suicide ganks from ships with low firepower or untargeted smartbomb suicide ganks. See 'The Dark Side of Eve' in the [[Eve University Class Library]] for more information about suicide ganking and how to avoid it. | | * T1 Industrial ships are easily suicide ganked in highsec. Suicide ganks are more likely close to trade hubs, or on paths between trade hubs, especially in 0.5 or 0.6 systems. If you are carrying less than 20 million ISK in goods, a suicide gank is extremely unlikely. Many suicide gankers will not bother with cargo worth less than 50 million ISK, but some will. Some suicide gankers will do it simply to cause grief rather than for profit. The shield tank fitted is mostly to avoid random suicide ganks from ships with low firepower or untargeted smartbomb suicide ganks. See 'The Dark Side of Eve' in the [[Eve University Class Library]] for more information about suicide ganking and how to avoid it. |
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| | ==Iteron Mark IV== |
| | {{Ship|Iteron Mark IV|box}} |
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| | ==Iteron Mark V== |
| | {{Ship|Iteron Mark V|box}} |
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| =Ammunition, Range, and Kiting= | | =Ammunition, Range, and Kiting= |