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== Manufacturing == | == Manufacturing == | ||
I've been tracking Cosmos items that sell well and looking at the rewards that the missions these items fulfill give. Some of them are blueprint copies. This gives a clue for manufacturing something that people actually want. Seeing an item going for a particular price in a contract does not mean anyone is selling anything at that price so it is essential to pick a product that a successful manufacturer is making money at rather than picking at random. Industrialists that are more hard core can consider hunting for technologies and parts in wormholes or setting up a POS to do tech 2 research and beyond. There's | I've been tracking Cosmos items that sell well and looking at the rewards that the missions these items fulfill give. Some of them are blueprint copies. This gives a clue for manufacturing something that people actually want. Seeing an item going for a particular price in a contract does not mean anyone is selling anything at that price so it is essential to pick a product that a successful manufacturer is making money at rather than picking at random. Industrialists that are more hard core can consider hunting for technologies and parts in wormholes or setting up a POS to do tech 2 research and beyond. There's an introductory [http://wiki.eveuniversity.org/w/images/f/f8/E-UNI_Tech-2_Production_First_Steps.mp3 class] that explores setting up a POS for research and Tech II manufacturing. | ||
== My story == | == My story == | ||