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Get rich quick: Difference between revisions

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Neville smit (talk | contribs)
m Manufacturing: Replaced a link with a much better class.
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== Manufacturing ==
== Manufacturing ==


I've been tracking Cosmos items that sell well and looking at the rewards that the missions these items fulfill give. Some of them are blueprint copies. This gives a clue for manufacturing something that people actually want. Seeing an item going for a particular price in a contract does not mean anyone is selling anything at that price so it is essential to pick a product that a successful manufacturer is making money at rather than picking at random. Industrialists that are more hard core can consider hunting for technologies and parts in wormholes or setting up a POS to do tech 2 research and beyond. There's a [http://wiki.eveuniversity.org/w/images/3/3d/How_I_Became_an_EVE_Billionaire.mp3 class] that touches this briefly. The teacher says this is the only way to be a billionaire in style, but earlier in the class he tells the students to ignore such advice from everyone else.
I've been tracking Cosmos items that sell well and looking at the rewards that the missions these items fulfill give. Some of them are blueprint copies. This gives a clue for manufacturing something that people actually want. Seeing an item going for a particular price in a contract does not mean anyone is selling anything at that price so it is essential to pick a product that a successful manufacturer is making money at rather than picking at random. Industrialists that are more hard core can consider hunting for technologies and parts in wormholes or setting up a POS to do tech 2 research and beyond. There's an introductory [http://wiki.eveuniversity.org/w/images/f/f8/E-UNI_Tech-2_Production_First_Steps.mp3 class] that explores setting up a POS for research and Tech II manufacturing.


== My story ==
== My story ==