More actions
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m →Skills |
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* Engineering V - Fitting skill for maximum powergrid<br> | * Engineering V - Fitting skill for maximum powergrid<br> | ||
* Armor Compensations skills IV - EM, Thermal, Kenetic, Explosive - Critical to your tanking modules<br> | * Armor Compensations skills IV - EM, Thermal, Kenetic, Explosive - Critical to your tanking modules<br> | ||
* Propulsion Jamming IV - Lowers cap usage of | * Propulsion Jamming IV - Lowers cap usage of Warp Scramblers<br> | ||
* Advanced Weapon Upgrades III or IV - Allows you to squeeze certain fits into place<br> | * Advanced Weapon Upgrades III or IV - Allows you to squeeze certain fits into place<br> | ||
* Energy Emission Systems III - Allows the use of T2 | * Energy Emission Systems III - Allows the use of T2 small Nosferatu<br> | ||
* Jurry Rigging III - Allows for the use of | * Jurry Rigging III - Allows for the use of Cap Control Circuits and Ancillary Current Routers<br> | ||
* Hybrid Weapon Rigging III or IV - Allows for the use of hybrid weapon rigs and minimizes the penalty to powergrid.<br> | * Hybrid Weapon Rigging III or IV - Allows for the use of hybrid weapon rigs and minimizes the penalty to powergrid.<br> | ||